League of Legends Classic is a new game mode coming to live servers on July 29th, 2026. League of Legends Classic is set in Season 3, so many things from that game state are having a comeback. This includes the likes of Runes, Masteries and of course, many champions. In the 10+ years since Season 3, many champions have been changed for better or worse, but this game mode will take us back to many champions' pre-reworked state.
In this guide, we are going to list all the major changes between the current champions in the game compared to their LoL Classic versions. For more LoL Classic guides, head over to our Guides Page!
Orb of Deception grants movement speed when in the air
Essence Theft is stacked on damaging enemies
Spirit Rush doesn't reset
Trample (P) and
Triumphant Roar (E) have swapped- Can build Ability Power
- Can solo lane
Bandage Toss (Q) Doesn't have extra charges
Cursed Touch (P) Reduces magic resist on basic attack only
Frostbite (E) Doesn't have Chill passive
Glacial Storm (R) slow also affects attack speed
Summon: Tibbers (R) dies when Annie does
Pyromania (P) stacks reset on death
Molten Shield (E) doesn't grant movement speed
Frost Shot (Q) toggles slowing basic attacks
Focus (P) builds up critical strikes out of combat
Hawkshot (E) grants bonus gold on kill
Static Field (R) passive zaps nearby enemies

Blaze (P) explosions do not occur
Feast (R) stacks max 6 times, is lost on kill but can be stacked on anything
Vorpal Spikes (E) toggles the spikes that go through players
Phosphorus Bomb (Q) is an instant explosion
Burning Agony (W) is a toggle of damage AoE around him
Masochism (E) is a buff for a time not an attack
Adrenaline Rush (P) regenerates health over time
- Abilities are completely different
Hate Spike (Q) Evelynn fires a line of spikes through an enemy, dealing damage to all enemies in its path.
Dark Frenzy (W) Evelynn passively increases her movement speed when hitting enemy champions with her spell. Upon activation, Evelynn breaks free from slows affecting her and gains a massive movement speed boost for a short duration
Ravage (E) Evelynn slashes her target twice, dealing damage with each hit. She then gains increased attack speed for a short duration.
Agony's Embrace (R) Evelynn summons spikes from the ground to deal damage and slow enemies in the area. She then gains a shield based on how many enemy champions were hit.
Essence Flux (W) passes through all units dealing damage to enemies and granting allies attack speed
Trueshot Barrage (R) deals less damage per enemy hit
- Abilities are completely different, except for the ultimate
Crowstorm - Fiddlesticks
Terrify makes the enemy walk randomly
Dread (P) Nearby enemies have reduced Magic resist
Terrify(Q) Strikes a target unit with fear, causing it to flee in terror for a duration
Drain (W) Fiddlesticks saps the life force of an enemy, dealing damage to a target over time and healing himself.
Dark Wind (E) A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims

Cannon Barrage (R) has random cannonballs instead of consistent AOE damage
Raise Morale (E) grants move speed and attack damage both passively and upon activation
Parrrley (Q) grants gold (no more silver serpents)
Demacian Justice (R) does magic damage
Barrel Roll (Q) does full damage no matter what time it is on the ground
Drunken Rage (W) last for a long time
UPGRADE!!!(R) Passive / Active: Passively increase Cooldown Reduction: Activate to heal all active Evolution Turrets and cause them to fire frost shots, which reduce Movement Speed for a short time
H-28G Evolution Turret (Q) are active globally but die when Heimerdinger does
Hextech Micro-Rockets (W) Heimerdinger fires long-range rockets that hit the enemies closest to Heimerdinger
Tailwind (P) grants global movement speed
Cataclysm (R) is single target
Demacian Standard (E) passive grants armor
Grandmaster's Might (R) grants stacking attack speed per strike
Equipment Mastery (P) grants health for power

- No Changes.
Force Pulse (E) requires 6 casts around him to then cast
Riftwalk (R) can stack 10 times
Void Stone (P) transforms some magic damage prevented into attack speed
Killer Instincts (W) chances her other basic abilities
Voracity (P) grants gold and reduces cooldowns on kill
- Leveling up doesn't change her attacks
Holy Fervor (P) grants attack damage as ability power and vice versa
Reckoning (Q) Kayle blasts a target, dealing damage, slowing their movement speed and applying a stack of Holy Fervor
Righteous Fury (E) Kayle increases her attack range and her basic attacks deal additional damage to her target and nearby enemies
Intervention (R) Bathes Kayle's target in a holy light, rendering them immune to all damage for a short time
Caustic Spittle (Q) is point and click
- No Changes.
- In a human life, the sun never changes, neither does she

Glitterlance (Q) bolts can not deal damage to the same target
Light Binding (Q) second target is half as effective
Brutal Strikes (W) cleave is a passive and actively increases his damage
Null Zone (W) is an AoE area for a short time
Summon Voidling (P) creates a voidling after a number of casts
Nether Grasp (R) does not have the null zone around the target
Wuju Style (E) passive increases attack damage doubled when active
Double Strike (P) is percent chance based
Alpha Strike (Q) can not be directed after finishing movements
Strut (P) moved from W
Impure Shots (W) passive deals magic damage on each hit with active increasing attack speed and applying grievous wounds
Tormented Soil (W) damage changes

Fury of the Sands (R) magic damage temporarily converts a percentage into attack damage
Aspect Of The Cougar (R) does not start with a level
Prowl (P) has Hunt passive removed
Bushwhack / Pounce (W) does more damage
Blood Boil (W) grants attack and movement speed
Ice Blast (E) a single point and click snowball
Consume (Q) can't target champions but gain buffs based on what's eaten
Visionary (P) every 5 basic attacks the next spell costs no mana
Vicious Strikes (W) grants attack damage, lifesteal and spell vamp
Reckless Swing (E) does not heal the health cost
Aegis Protection (P) blocks damage after casting multiple times
Grand Skyfall (R) is a circle AoE
Heartseeker Strike (E) -
Pantheon stands still and strikes
Tremors (R) is a repeating AoE around him
Arcane Mastery (P) When Ryze casts a spell, all other spells have their cooldown reduced by 1 second
Overload (Q) Passive/Active, Passive: Gain cooldown reduction. Active: Deal a % of Ryze's maximum mana
Rune Prison (W) Root the enemy
Spell Flux (E) Unleashes an orb that bounces to enemies or Ryze up to 5 times
Desperate Power (R) Channels immense arcane power gaining spell vamp, movement speed. Spells also deal AoE damage

Hallucinate clone explodes, dealing more damage, but doesn't spawn boxes
Jack In The Box can be placed closer together
Empowered Bulwark gains health with mana
Feel No Pain - Sion has a 40% chance to ignore damage each time he is attacked
Cryptic Gaze - Sion's stare terrifies a single enemy, dealing damage and stunning them
Death's Caress - Sion surrounds himself with a damage-absorbing shield. If the shield is not destroyed in 10 seconds, then it will explode, dealing damage to surrounding enemies. Cast again after 4 seconds to manually detonate
Enrage - Sion gains attack damage at the cost of health on each basic attack. Sion permanently increases his maximum health whenever he kills a unit
Cannibalism - Sion gains lifesteal and attack speed for 20 seconds. Sion's basic attack heals surrounding allies for a % of his damage dealt.
Ricochet (W) toggles bouncing random attacks
Spell Shield (E) - gain mana instead of health when triggered
Energize - Basic attacks lower all ability cooldowns
Crystal Slash - Deals damage to all nearby enemies
Crystalline Exoskeleton - Skarner is shielded and gains attack speed and movement speed
Impale is now a single-target point-and-click
- Auras of basic abilities are persistent
Power Chord does bonus damage
Crescendo is wider
- The Abilities are completely different, except for the ultimate
Wish - Can solo lane
- Has a point-and-click silence

- The Abilities are completely different
- Can solo lane and maybe jungle
Noxious Trap's don't bounce
Explosive Shot is a DoT ability
- Better AP scaling
Gate is a global teleport
Destiny is a global slow and reveal
Loaded Dice grants all allies and himself gold on kill
Debilitating Poison (W) is an AoE spell around him
Ambush (Q) can last up to 50 seconds
Expunge (E) removes poison stacks on enemies
Final Hour can not be extended

Baleful Strike is point and click
Event Horizon is instant
Equilibrium gains increased mana regeneration based on missing mana
Eternal Thirst - Warwick's attacks will heal him, each successive attack agaisnt the same target will steal more and more health
Hungering Strike - Strike an enemy and heals warwick
Hunters Call - Lets out a howl that inspires all nearby allied champions, giving attack speed to warwick and allies
Infinite Duress is a point and click suppress
Cyclone only has 1 charge
Time Bomb is point and click
Heightened Learning grants experience to his entire team
Learn how to play any champion in LoL Classic with our brand new LoL Classic Guides Page