
Build
Starter Items



Full Build











Summoner Spells


Ability Order
Max: E ▸ Q▸ W





Runes
x9Greater Mark of Magic Penetration
x9Greater Seal of Armor
x9Greater Glyph of Magic Resist
x3Greater Quintessence of Movement Speed
Masteries

Overview
Changes for Classic
Bandage Toss (Q) Doesn't have extra charges
Cursed Touch (P) Reduces magic resist on basic attack only
How to Play
Amumu isn't an aggressive early jungler, so focus on clearing and avoiding early invades from strong aggressive junglers like Lee Sin and Shaco. Prioritise a full clear while taking a look at your lanes for any gank opportunities. Pre level 6 ganks rely almost entirely on landing your Q, it helps to gank lanes that have CC.
Once level 6 arrives, your ultimate becomes one of the strongest ganking tools in the game. Look for big ganks that can lead into objectives, like towers or Dragon.
Amumu spikes with every item bought, making him get extremely tanky as the game goes on while also doing loads of AoE damage.
Runes Explained
For
Amumu'srunes, we want Magic Penetration Marks to increase our damage output. For Seals and Glyphs, we should prioritize resistances.
Armor Seals are ideal for reducing damage taken from jungle monsters and making our early clear easier, while scaling Magic Resist Glyphs are preferred since we don't need flat Magic Resist early, and they'll provide greater value later in the game.
For Quintessences, Movement Speed is a great choice, as it helps us clear the jungle more efficiently and rotate to objectives faster.
Masteries Explained
When playing
Amumu, you should focus on the Defense tree, as it provides bonus resistances, increased sustain, and reduced damage taken from monsters, all of which help improve his early jungle clear.
The remaining points should be invested in the Utility tree, which grants additional movement speed to help you control the map, while also buffing the duration of wards and Jungle buffs.