Warden
Warden has been a surprise entry in the meta, as people realize how well he currently fits as an anti-fairy destroyer. Warden seems to have the best tools to dealing with the annoying fairies as
Willpower can tank
Pocket's
Affliction,
Alchemical Flask and
Binding Word can help keep them in place and that Warden is extremely tanky with his very high HP boons allowing for things to be simply face-tanked.
Rem
It is no surprise that with
Spirit Burn nerfed,
Rem is back to being the supreme support that he is. The meta has shifted to be extremely tanky due to
Tag Along's %HP heal to allow for the most gains, but Rem himself, can setup and shutdown good fights with
Naptime.
Abrams
Abrams will forever be useful due to his ability to displace with
Shoulder Charge and mostly that hes very forgiving with his innate tankiness with
Infernal Resilience. With his consistency and lockdown, he has very good synergy with
Rem and is very similar to
Warden, where the best way to deal with the fairies is to try to tank and CC them.
Drifter
Drifter has been seeing much more viability as the item meta truly favors him and his spirit build with
Rend does an absurd amount of damage. As a natural buyer of
Trophy Collector and
Veil Walker, it supports his roaming style and allows him to maintain equal networth compared to slower carries. Even with low mastery, Drifter still offers large utility with
Eternal Night by blinding their frontliners and carries.
Viscous
Viscous is still mostly the same, as
Splatter and
The Cube have maintained their usefulness as a strong nuke and save tool. A good Cube combined with a
Rescue Beam will always have good value, while
Puddle Punch isn't that great against opponents, it is really annoying to catch a Viscous that keeps punching himself away to safety.
Doorman
The utility and annoyance of The
Doorman should never be underestimated. While
Doorway has maintained its utility as a get out of jail free card for any situation,
Call Bell allows for a strong laning presence and team fighting spell. The skill floor of The Doorman has been steadily rising as well, as the bell spamming build is extremely easy to use making him much more viable to more people.
Mo & Krill
With the rest of his friends in this tier,
Mo And Krill is very fat and very hard to deal with. He has the lockdown and Health needed to exist in this current meta, and has the same great synergies with
Rem.
Combo and
Burrow are his tools to CC and Damage and they are great tools to deal with these pesky fairies. Not to mention that with everyone picking more frontline heroes, Mo & Krill gets to heal a great amount in skirmishes with
Scorn.
McGinnis
McGinnis serves as a weird but a good hybrid pick as a frontlining gun carry similar to
Warden. While she serves as a excellent target to shutdown with
Affliction, she outputs the highest gun damage in the game, while also giving a teamwide %HP Heal and Spirit Res, two stats that are seemingly mandatory in todays game. With her presence at the Mid-Boss, she can both secure and shutdown anything that can happen in the pit. I think she deserves to be a standout character in the S-Tier.