menu
MobalyticsUse your favourite features in-game with our Desktop App

DeadlockDeadlock Vindicta Guide and Overview

In this Deadlock Vindicta guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.

Vindictra's hero tags are: Sniper, Soaring, One Shot Kill

Deadlock Vindicta Overview

Vindicta is the classic Sniper of Deadlock, but rather than a grappling hook, her signature movement option is being able to take flight and levitate above the battlefield.

If you like snowballing, she’s a great choice as her Assassinate grants you bonus Souls for each successful killing blow, allowing her to pull ahead of the pack.

Strengths and Weaknesses Summary

  • Strong laner
  • Snowball potential
  • Good roaming
  • Mobility issues
  • Weak when behind
  • Limited CC

Deadlock Vindicta Strengths and Weaknesses

Strengths

  • Strong laning phase due to reliable poke, snare, and vantage points with Flight.

  • Built to snowball with built-in rewards from Assassinate.

  • Can impact nearby lanes from afar to extend lead to rest of team.

Weaknesses

  • Lacks horizontal mobility so she’s very vulnerable when grounded.

  • Can feel useless if she has a rough start.

  • Limited utility with the Stake being her only crowd control.

Deadlock Vindicta Abilities

Underlined = Scales with Spirit

Stake (1)

Stake (1)

Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.

1.75s Tether Duration

55 Damage

40s Cooldown

9m Capture Radius

6m Tether Length

-40% Movement Slow

Stake Upgrades

1 AP

2 AP

5 AP

-40% Fire Rate

-20s Cooldown

+0.5s Tether Duration and +1m Capture Radius

Maxing Stake grants it increased Duration, lower CD, and adds a Disarm effect. If you happen to fall behind, this path allows you to maximize your utility while you catch up in Souls.

Tips for Stake

  • Unlike other similarly shaped skill shots like Lady Geist’s Essence Bomb and Paradox’s Pulse Grenade, Vindicta’s Stake does NOT wrap around terrain like a sphere.

    • In order for it to connect, your target must have line of sight with the center of the skillshot when it lands.

Flight (2)

Flight (2)

Leap into the air and fly. While in flight your weapon deals bonus spirit damage.

0.2s Post Cast Time

15s Duration

42s Cooldown

10 Spirit Damage per Bullet

Flight Upgrades

1 AP

2 AP

5 AP

+50% base Ammo while flying

8sDuration

+14 Spirit Damage Per Bullet

Maxing Flight lets you stay airborne longer and grants you additional ammo along with Spirit Damage per bullet.

Tips for Flight

  • Abuse Flight early on before the enemy team can buy counter items like Knockdown. Try to get angles on nearby lanes to get picks and get your snowball rolling.

Crow Familiar (3)

Crow Familiar (3)

Your crow familiar deals impact damage and applies a bleed that deals damage based on the target's current health.

37 Damage

2.7%/sec Bleed Damage

28s Cooldown

-6% Bullet Resist Reduction / -6% Spirit Resist

4s Debuff Duration

Crow Familiar Upgrades

1 AP

2 AP

5 AP

Crow Ricochets up to 2 times toward other enemies within 15m

-12s Cooldown

-8% Spirit and Bullet Resistance

Maxing Crow Familiar gives it ricochet bounces, a lower cooldown, improves its bleed, and suppresses healing. Fiddlesticks vibes….

Tips for Crow Familiar

  • This is obvious for MOBA-veterans, but if you’re a new player, look to lead your ability rotations with Crow Familiar since it deals damage based on your target’s current health. By using it at a start of a fight, it’ll deal more damage against healthy targets.

Assassinate (4)

Assassinate (4)

Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than 50% health remaining. Landing. Bonus Souls are granted across team as unsecured.

2 Charges

2.5s between charges

50s Cooldown

90 Damage

90 Bonus Damage

250 Bonus Souls per Assassination

+20% Headshot Damage, 1s Full Charge Time, 50% No Charge Damage

Assassinate Upgrades

1 AP

2 AP

5 AP

-20s Cooldown

+100 Bonus Damage

+600 Bonus Souls Per Assassination

Maxing Assassinate is your go-to if you want to snowball ASAP as you’ll get even more Bonus Souls. This path also gives you lowered CD and bonus damage to make your killing blows more potent and frequent.

Tips for Assassinate

  • Although Assassinate's primary role is getting those juicy executes, it has a short enough cooldown that you can consider using it for poke to help whittle down targets into execution range. Afterall, you have up to two charges.

Vindicta Build Guide

Check out the best starter build for Vindicta

Hero Overview

Weapon Stats

DPS

49

Bullet Damage

11.8

Ammo

22

Bullets per Second

4.33

Light Melee

50

Heavy Melee

116

Vitality Stats

Max Health

675

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

8 m/s

Sprint Speed

2 m/s

Stamina

2

How to Counter Vindicta

  • Vindicta is one of the two heroes that starts with only 2 Stamina (the other being McGinnis). Look for opportunities to kill her in the early game so she can't snowball as easily.

  • Respect her Assassinate and don't get greedy by sticking around with low life. If she falls behind, she doesn't offer much utility.

  • If you can keep her grounded she's loses a ton of her effectiveness, make sure someone on your team has something that can keep her out of the skies.