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DeadlockDeadlock Yamato Guide and Overview

In this Deadlock Yamato guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.

Deadlock Yamato Overview

Yamato is an explosive character that can go god mode with her ultimate that lets her become invincible and resets all of her ability cooldowns.

She takes dedication to learn, but once mastered, can really dominate with her outplay potential.

Deadlock Yamato Strengths and Weaknesses

Strengths

  • One of the highest skill ceilings.

  • Among best in class for chasing down enemies due to mobility.

  • Strong duelist, skirmisher, and split pusher.

Weaknesses

  • Very fragile at the start.

  • Needs to scale to get going.

  • Engaging without ultimate is dangerous.

Deadlock Yamato Abilities

Underlined = Scales with Spirit

Power Slash (1)

yamato power slash

Channel to increase damage over 1.5 seconds, then release a fully-charged sword strike. Press [1] or [left-click] to trigger the strike early, dealing partial damage.

8.5s Cooldown

160 Full Charge Damage

25m Slash Length

Power Slash Upgrades

1 AP

2 AP

5 AP

Gain +60 Bullet Resist while channeling

Apply +40% movement slow for 3s

+200 Full Charge Damage

Maxing Power Slash gives the ability utility with Bullet Resist while channeling and a movement slow, along with a damage boost upon fully charging.

Tips for Power Slash

  • Power Slash has a pretty thick projectile so it can clip enemies that are behind thin or shallow cover.

Flying Strike (2)

yamato flying strike

Throw a grappling hook to reel yourself towards an enemy, damaging and slowing the target when you arrive.

20m Range

21s Cooldown

70

Damage

30%

Movement Slow

2.5s Slow Duration

Flying Strike Upgrades

1 AP

2 AP

5 AP

+25% Movement Slow

+20m Cast Range

+6 Weapon Damage for 10s after striking the target

Maxing Flying Strike grants it additional movement slow, further casting range, and even a boost in Weapon Damage after it lands.

Tips for Flying Strike

  • In addition to being a great engage tool, Flying Strike can also help you escape in a pinch since you can use it on neutral camps and enemy Troopers.

Crimson Slash (3)

yamato crimson slash

Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.

13m range

11.5s CD

60 damage

70 Heal on hero hit

30% Fire Rate Slow

4s Debuff Duration

Crimson Slash Upgrades

1 AP

2 AP

5 AP

+30% Fire Rate Slow

+10% of Max Health

Heal on hero hit

-6s Cooldown

Maximizing Crimson Slash gives Yamato more survivability through increased healing, additional Fire Rate Slow, and by basically halving its cooldown.

Tips for Crimson Slash

  • Unlike Power Slash which slows your momentum, Crimson Slash maintains your current speed.

  • Use it with movement techniques like Dash Jump to maximize your positioning for AoE heal procs in fights.

Shadow Transformation (4)

yamato shadow transformation

Become infused with Yamato's shadow soul. After an initial invincible transformation, your abilities are refreshed and are 60% faster, your weapon has infinite ammo, and you gain damage resists and immunity to negative status effects. You are unable to die in this mode.

2s Cast Time

106s Cooldown

5s Duration

+60% Ability Speed

+40% Spirit Resist

+40% Bullet Resist

Shadow Transformation Upgrades

1 AP

2 AP

5 AP

-30s Cooldown

+4 m/s Move Speed

1.5s Duration

Maxing Shadow Transformation gives it a whopping 30s cooldown reduction, more move speed, and a longer duration.

Tips for Shadow Transformation

  • Combine Shadow Transformation with items like Refresher and Duration Extender to make her invincible for a ridiculously long time.

    • You can really 1v11, especially if you’re decently fed (which you likely are if you can afford Refresher).

Hero Overview

Weapon Stats

DPS

70

Bullet Damage

5.65

Ammo

12

Bullets per Second

2.5

Light Melee

69

Heavy Melee

128

Vitality Stats

Max Health

500

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

8 m/s

Sprint Speed

0 m/s

Stamina

3