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DeadlockDeadlock Billy Guide and Overview

In this Deadlock Billy guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.

Billy's hero tags are: Punk, Chaotic, G.O.A.T

Voice Actor: Ari Kappatos

Deadlock Billy Overview

Billy is a CC machine with great durability and sustain. He loves to get up close and personal to lock down and disrupt his enemies.

Lore

Billy is a white hot ball of rage, furious at the very notion of...something. Maybe it's the cops. Maybe it's magic regulations. Maybe it's the service at the gyro place downtown. (Not the good one. The other one.)

Don't ask him how he got the goat head.

Strengths and Weaknesses Summary

  • Lots of Crowd Control; can displace and pull enemies.
  • Great Scaling
  • Durable
  • Easily kited when Rising Ram is on cooldown
  • Struggles against silence
  • Difficult to pick up

Deadlock Billy Strengths and Weaknesses

Strengths

  • Tons of crowd control, easily able to shut down very mobile champions. He has the ability to push and pull enemies.

  • Great gun scaling

  • Consistent high DPS via Billy's innate bullet shred, and quick melee hits and reloads.

  • Billy's melee attacks do not slow him down.

  • Very durable, with easy ways to apply melee effects such as Lifesteal, and double dipping from Blasted siphon melee leeching. Billy can end up having a strong sustain and a very large health pool.

Weaknesses

  • Easily kited, once Rising Ram is used, Billy has no ways of dodging or evading spells.

  • Parries can shut him down, as Blasted relies on melee attacks.

  • Silences can delay his engage.

  • High skill cap usage in weaving Billy's spells and punches at the same time.

Deadlock Billy Abilities

Underlined = Scales with Spirit

Bashdown (1)

bashdown

Slam your bat into the ground, pulling enemies down and dealing melee damage. The slam creates a shockwave effect that knocks up and deals damage.

35s Cooldown

50 Melee Damage

40 Damage

Displacement Duration: 0.4s

Bashdown Upgrades

1 AP

2 AP

5 AP

-10s Cooldown

+1 Charges and +2m Radius

Now Deals 50% Heavy Melee Damage, Reduces Charge Time by 3s

Tips for Bashdown

  • Bashdown can be held in order to delay impact and reach further.
  • Scales with spirit and melee damage, which makes it deal high damage throughout the game.
  • Can bring down flying targets.

Rising Ram (2)

rising rams

Charge head-first into an enemy and send them into the air.

32s Cooldown

0.51 Duration

8m Radius

40 Damage

Rising Ram Upgrades

1 AP

2 AP

5 AP

On Impact: -+25% Weapon Damage for 5s

On Impact: +0.4s Charge Duration

On hero hit: +10% Max HP for 16

Tips for Rising Ram

  • Rising Ram can be used vertically if Billy jumps to escape dangerous ganks.

Blasted (3)

blasted

Passive: Melee hits restore ammo and inflict wrecked. Light melee attacks are half as effective.

Active: Empower your weapons against wrecked enemies. Gun damage is amplified, and melee boosts max health. Deal weapon damage to extend the duration.

8m Range

10 Damage

30s Cooldown

While Wrecked:


7s Wrecked Duration

On Blasted: 70 Melee Bonus Health

While Blasted: 10% Wrecked Bullet Amp

11s Health Boost Duration

5s Duration on Heavy Melee

Blasted Upgrades

1 AP

2 AP

5 AP

While Blasted: +2.25m/s Bonus Move Speed

+1 Bashdown Charge on use and +5% Wrecked Bullet Amp

+65 Melee Bonus Health

Tips for Blasted

  • Sigil Slam also procs all melee items and Blasted's siphon melee and reloads Billy's gun as well.

Chain Gang (4)

chain gang

Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy

slow when they pull on the chain. After a delay, yank everyone towards

Billy and deal spirit damage.

150s Cooldown

12m Range

120 Damage

2.8s Duration

35% Velocity Slow

Chain Gang Upgrades

1 AP

2 AP

5 AP

+40% Spirit and Bullet Resist"

-50s Cooldown

+5m Radius

On Pull: +1.3s Unstoppable for each hero pulled in

Tips for Chain Gang

  • Chain Gang mutes all movement abilities similar to Slowing Hex, so it can easily catch heroes like Lash, Mina or Pocket.
  • Standing behind cover breaks the chain, so avoid using it in closed spaces.

Billy Build Guide

Check out the best starter build for Billy

Weapon Stats

DPS

76

Bullet Damage

6.3

Ammo

30

Bullets per Second

11.8

Light Melee

50

Heavy Melee

116

Vitality Stats

Max Health

740

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

7.1m/s

Sprint Speed

2 m/s

Stamina

3

How to Counter Billy

Billy's ultimate, Chain Gang, can be stopped by using Counterspell or hiding behind cover.