DeadlockDeadlock Warden Guide and Overview
In this Deadlock Warden guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.
Deadlock Warden Overview
Warden is a bruiser who is a potent duelist, can chase down enemies with blinding speed, and can really hold down a frontline.
He can make a big impact in teamfights by reducing enemy Stamina and by locking down key threats.
Deadlock Warden Strengths and Weaknesses
Strengths
Tanky frontliner, especially into Spirit-based builds.
Excels at chasing down fleeing enemies.
Great at clearing jungle and roaming.
Weaknesses
Can get poked down from afar, lacks a long-range ability.
Needs space to get ultimate off since it has a windup.
Snare isn’t the best engage as its pretty easy to escape with Stamina.
Deadlock Warden Abilities
Underlined = Scales with Spirit
Alchemical Flask (1) | ||
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Throw a flask that damages, slows, and reduces the weapon damage and stamina of enemies it hits. | ||
7m Radius | 14s CD | |
55 damage | 20% Move Speed Slow | -30% Weapon Damage |
6s Debuff Duration |
Alchemical Flask Upgrades | ||
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1 AP | 2 AP | 5 AP |
+40 Damage | +1 Stamina Reduction | -7s Cooldown and applies 35% Fire Rate Slow |
Maxing Alchemical Flask improves its burst damage, increases its Stamina Reduction, decreases its CD, and adds a Fire Rate slow. Taking this path helps you debuff enemies more often and gives you more AoE punch.
Tips for Alchemical Flask
This ability has a very low cooldown so spam it often - use it to farm waves and neutral camps faster, to harass your enemies, and to set up a target for a Snare since it reduces their Stamina.
Willpower (2) | |
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Gain a spirit shield and bonus movement speed. | |
7s duration | 42s CD |
150 Spirit Shield Health | 15% Move speed bonus |
Willpower Upgrades | ||
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1 AP | 2 AP | 5 AP |
+20% Move speed bonus | -20s Cooldown | +200 Spirit Shield Health and now scales with Spirit Power |
Maxing Willpower improves your speed steroid, halves its cooldown, and gives you an even stronger Spirit Shield.
Tips for Willpower
If you’re new, Spirit refers to the damage and scaling of abilities. So Warden’s Willpower Spirit Shield makes him tankier against enemy abilities but doesn’t provide protection against Weapon damage. Keep that in mind when taking fights.
Use this with items like Fleetfoot to make you turbo fast.
Binding Word (3) | |
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Curse an enemy hero. If they don't move away from their initial position within the escape time, they will be damaged and immobilized. | |
20m range | 37s CD |
120 damage | 1.75s Immobilize Duration |
2.5s Escape Time | 16m Escape Range |
Binding Word Upgrades | ||
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1 AP | 2 AP | 5 AP |
+1s Immobilize Duration | -20s Cooldown | Warden deals +20% more Bullet Damage to trapped Heroes for 6s |
Maxing Binding Word optimizes Warden’s lockdown potential, with a longer Immobilize duration, decreased cooldown, and additional Bullet Damage against snared targets.
Tips for Binding Word
As we mentioned earlier in Weaknesses, Binding Word’s snare can be tough to use against smart opponents who save their Stamina. Instead, look to snare them after landing a flask, or as a follow-up to another crowd control effect from your team.
Last Stand (4) | ||
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After charging for 2.2s, releases pulses that damage enemies and heal you based on the damage done. While channeling Last Stand you have greatly increased bullet resist. | ||
12m radius | 6s duration | 138s CD |
100 DPS | 0.5s Pulse Interval | 100% Hero Lifesteal |
50% Non-hero Lifesteal |
Last Stand Upgrades | ||
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1 AP | 2 AP | 5 AP |
+3m Radius | +70 DPS | -60s Cooldown |
Maxing Last Stand increases its AoE pulse radius, improves its damage, and lets you cast it more often.
Tips for Last Stand
Be aware of which enemy heroes can interrupt your casting time for Last Stand as it has a decent windup time. If there are a lot of interrupters, try to find cover to cast it before rejoining the fight.
Hero Overview
Weapon Stats
DPS | 79 |
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Bullet Damage | 19.8 |
Ammo | 17 |
Bullets per Second | 4 |
Light Melee | 63 |
Heavy Melee | 116 |
Vitality Stats
Max Health | 550 |
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Health Regen | 2 |
Bullet Resist | 0% |
Spirit Resist | 0% |
Move Speed | 6 m/s |
Sprint Speed | 0 m/s |
Stamina | 3 |