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Deadlock Build

Deadlock Warden Build

Warden
Hydration
Updated on Jan 26, 2026
Jan 26, 2026

Overview

This build was created by Hydration. To find it in game, search for "Mobalytics - Warden by Hydration" (BuildID: 17522)

This Warden build focuses on dealing massive weapon damage.

Early Game

  • Buy Monster Rounds to help you shove the wave.
  • Build Extra Stamina into Kinetic Dash to significantly strengthen your gun early on.
  • Purchase Cultist Sacrifice around the 8:00 mark to consume a T3 camp.
  • Battle Vest, Bullet Lifesteal, and Enduring Speed will make you much harder to kill.
  • Surge of Power solves your speed and ammo issues—make sure to slide to maximize its value.
  • Bullet Resist Shredder helps you farm faster and win nearly every duel.
Monster Rounds800 souls
Extra Stamina800 souls
Kinetic Dash1,600 souls
Cultist Sacrifice3,200 souls
Battle Vest1,600 souls
Sprint Boots800 souls
Bullet Lifesteal1,600 souls
Enduring Speed1,600 souls
Extra Spirit800 souls
Surge of Power3,200 souls
Bullet Resist Shredder1,600 souls

Mid Game

  • Active Reload ensures you never struggle with ammo.
  • Hollow Point and Glass Cannon represent your biggest power spikes.
  • Vampiric Burst is one of the strongest defensive items you can buy at this stage.
Active Reload1,600 souls
Hollow Point3,200 souls
Glass Cannon6,400 souls
Vampiric Burst6,400 souls

Late Game

  • Decide what you need based on the state of the game.
  • Buy Lucky Shot if you need more damage.
  • Pick up Juggernaut if you are lacking item slots.
  • Spellbreaker, Diviner's Kevlar, and Witchmail are all strong options against spirit-heavy teams.
Lucky Shot6,400 souls
Juggernaut6,400 souls

Situational Items

  • Buy Healing Rite in lane if needed.
  • Slowing Hex helps set up Binding Word.
  • Plated Armor and Metal Skin are excellent against weapon-heavy teams.
  • Fury Trance, Spellbreaker, and Spirit Resilience are all very effective against heavy spirit compositions.
  • Counterspell is always valuable against teams with many telegraphed abilities.
  • Curse is necessary when facing Metal Skin.
  • Unstoppable helps you safely channel Last Stand while allowing you to continue firing uninterrupted.
Healing Rite800 souls
Slowing Hex1,600 souls
Fury Trance3,200 souls
Plated Armor6,400 souls
Spellbreaker6,400 souls
Colossus6,400 souls
Counterspell3,200 souls
Spirit Resilience3,200 souls
Curse6,400 souls
Unstoppable6,400 souls

See Hydration Live on Twitch

Ability Point Order

Alchemical Flask (1)Willpower (2)Binding Word (3)Last Stand (4)
00 skill

00 skill

00 skill

00 skill
01 skill

02 skill

01 skill

02 skill

01 skill

05 skill

02 skill

05 skill

05 skill

01 skill

02 skill

05 skill

Warden Guide

Check out our Warden Guide and Overview