Deadlock McGinnis Build
Overview
This build was created by Seagull. To find it in game, search for "Mobalytics - McGinnis by Seagull (Splitpush)". (BuildID: 98212)
This is a GunGinnis build with a focus on out-healing enemies through 50%+ lifesteal + a maxed Heal Station while maintaining high DPS.
You can also check out our Ult McGinnis build.
Early Game
We take Monster Rounds early game with Extra Regen to sustain through the early game.
Melee Charge got a huge buff this patch, it gives us a reload when we use a heavy melee on creeps and it now also lets us stack up 150+ bullets before a fight!
Make sure to get at least a light melee in those early game fights vs players for a quick +100 HP!
Early to Mid Game
Prioritize walling off the enemy to get free last hits and push the enemy under tower so you can get some free denies and tower damage.
Mid to Late Game
Split push once you get Intensifying Magazine as you'll start shredding towers and walkers (especially with Monster Rounds, which increases damage to structures).
Colossus is the key to this build: it massively increases your overall health pool and its 40% to all resists lets you out-heal almost anyone if you're in your heal radius!
If you're lacking slots, sell Monster Rounds and Melee Lifesteal if needed.
Late Game
Late into the game you'll likely need Lucky Shot and heal reduction of some kind (Decay or Toxic Bullets).
Improved Bullet Armor and Improved Spirit Armor are also extremely useful.
If you have the slot, Inhibitor is one of the strongest items in the game with this build.
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Ability Point Order
NEW skill order: 1 point Wall → Heal → Turret (in that order), then max Turret → Wall → Heal (also in that order)
McGinnis Guide
Check out our McGinnis Guide and Overview