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Deadlock McGinnis Build
Deadlock Build

Deadlock McGinnis Build

McGinnis
Seagull
By MobalyticsUpdated on Sep 17, 2024

Overview

This build was created by Seagull. To find it in game, search for "Mobalytics - McGinnis by Seagull".

This is a GunGinnis build with a focus on out-healing enemies through 50%+ lifesteal + a maxed Heal Station while maintaining high DPS.

Early Game

We take Monster Rounds early game with Extra Regen to sustain through the early game. Prioritize walling off the enemy to get free last hits and push the enemy under tower so you can get some free denies and tower damage.

Extra Regen500
Monster Rounds500
Basic Magazine500
Enduring Spirit500
Ammo Scavenger500
Extra Charge500

Early to Mid Game

  • Prioritize walling off the enemy to get free last hits and push the enemy under tower so you can get some free denies and tower damage.

Fleetfoot1250
Bullet Lifesteal1250
Sprint Boots500

Mid to Late

  • Split push once you get Intensifying Magazine as you'll start shredding towers and walkers (especially with monster rounds, which increases damage to structures).

  • Colossus is the key to this build: it massively increases your overall health pool and its 40% to all resists lets you out-heal almost anyone if you're in your heal radius!

Intensifying Magazine3000
Quicksilver Reload1250
Heroic Aura3000
Bullet Resist Shredder1250
Colossus6200
Healing Booster1250
Escalating Resilience3000
Spirit Armor1250
Lucky Shot6200

Late Game

  • Late into the game you'll likely need Lucky Shot and heal reduction of some kind (Decay or Toxic Bullets).

  • Improved armors are also extremely useful.

  • If you have the slot, Inhibitor is one of the strongest items in the game with this build.

Toxic Bullets6200
Improved Bullet Armor4250
Improved Spirit Armor3000
Inhibitor6200
Titanic Magazine3000

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Ability Point Order

NEW skill order: 1 point Wall Heal Turret (in that order), then max Turret Wall Heal (also in that order)

mini turretmedicinal specterspectral wallheavy barrage

first skill point

first skill point

first skill point

first skill point

plus one skill point

plus one skill point

plus one skill point

plus 2 skill point

plus 5 skill points

plus 2 skill point

plus 5 skill points

plus 2 skill point

plus 5 skill points

plus one skill point

plus 2 skill point

plus 5 skill points