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Deadlock Wraith Guide and Overview

In this Deadlock Wraith guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.

Wraith's hero tags are: Duelist, Isolator, Telekinetic

Voice Actor: Unknown

Deadlock Wraith Overview

Wraith is one of Deadlock’s best splitpushers and duelists with a versatile kit. She can poke from afar, is tough to engage on due to her teleport, and can absolutely shred waves and towers.

Lore

The cornerstone of the New York gambling scene, Wraith's organization is about as open a secret as it comes. However, thanks to a non-trivial amount of bribes, shakedowns, and blackmail, Wraith knows that she's above the law.

Strengths and Weaknesses Summary

  • Access to reliable CC
  • High damage, fire rate, and burst with Card Trick
  • Strong wave clear and pushing
  • Ult is easily countered
  • Weak when behind
  • Vulnerable to ganks

Deadlock Wraith Strengths and Weaknesses

Strengths

  • Easy engage with point-and-click CC.

  • Has one of the best escape teleports in the game.

  • Can dominate sidelines with pressure.

Weaknesses

  • Her ultimate can be countered by Items like Ethereal Shift.

  • Doesn’t offer much utility if she falls behind.

  • Can be vulnerable to ganks if her teleport is down and she hasn’t maxed it.

Deadlock Wraith Abilities

Underlined = Scales with Spirit

Card Trick (1)

card tricks

Deal weapon damage to summon cards. Activate to throw a card that flies towards the enemy or point under your crosshair.

54m Radius

0.7s Cooldown

45 damage

2 Charges

Card Trick Upgrades

1 AP

2 AP

5 AP

+2 Charges

+40 Damage and increased spirit scaling (+0.4)

Improves Card Suites and increased joker chances

Maxing Card Trick gives it a 2nd charge, additional damage, and accelerates its summoning rate - essentially maximizing her long range poke potential.

Tips for Card Trick

  • You should always have multiple Card Trick ready to burst down enemies when they least expect it. A great way to do this in lane is to poke down enemies or take down creeps and neutral camps before a fight.
  • You can cycle your cards on neutral camps to prepare as many jokers as possible. Jokers apply all effects at once (Heal, Slow, Extra Dmg).
  • Use Card Trick's splash to damage enemies hiding behind cover. This can be particularly effective in lane as you can force lane opponents behind cover, hit them with splash, and then win out in long trades.

Project Mind (2)

Project Mind

Teleport to the targeted location.

25m Range

46s Cooldown

Project Mind Upgrades

1 AP

2 AP

5 AP

+15m Cast Range

300 Barrier for 5s. Barrier scales with Spirit Power.

-32s Cooldown

Maxing Project Mind makes Wraith incredibly hard to catch by giving her teleport a big boost in range, making Wraith more tanky upon finishing the teleport, and letting her cast it more often.

Tips for Project Mind

  • When splitpushing always have an escape plan in mind, whether it’s a nearby rooftop or to your zipline, you predict where you’re going before trouble comes.
    • By doing so and having strong map awareness you can be an oppressive force in shoving lanes and punishing the enemy team if they aren’t respecting you

Full Auto (3)

full auto

Temporarily boosts your fire rate. Nearby allies receive half the fire rate bonus.

25m Radius

45s Cooldown

5s Duration

+20% Fire Rate

Full Auto Upgrades

1 AP

2 AP

5 AP

-20s Cooldown

+10% Fire Rate and +3s Duration

Unlimited Ammo and increased spirit scaling (+0.045)

Maxing Full Auto augments your attack speed steroid with a reduced cooldown, added Spirit Damage per bullet, and even some Bullet Lifesteal.

Tips for Full Auto

  • At Tier 3, Full Auto grants infinite ammo, making it great at taking down neutral camps and Walkers.
  • Remember that this not only buffs your teammates but also your Trooper waves, which boosts your pushing power even more when applying map pressure.

Telekinesis (4)

telekinesis

Lift an enemy hero into the air, stunning them, then slam them into the ground. Targets are silenced and disarmed afterwards.

10m Range

2.25s Silence and Disarm Duration

130s Cooldown

125 Damage

Telekinesis Upgrades

1 AP

2 AP

5 AP

+100 Damage

-50s Cooldown

+1.5s Debuff duration and +6m Throw and Cast Range

Maxing Telekinesis cuts down its cooldown by a third, increases its duration, and even turns it from a single-target to an AoE ability.

Tips for Telekinesis

  • Telekinesis disables enemy Stamina and any dash abilities and items for the duration of the debuff.
  • Get in the habit of watching what the enemy team is building and adjust your game plan based on who builds items that can counter Telekinesis.
    • Try to avoid the ones that do build counter items or track their cooldowns if they use it on one of your allies instead.

Wraith Build Guide

Check out best starter build for Wraith

Hero Overview

Weapon Stats

DPS

6154

Bullet Damage

5.4

Ammo

52

Bullets per Second

10.6

Light Melee

50

Heavy Melee

116

Vitality Stats

Max Health

650

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

7.29 m/s

Sprint Speed

2 m/s

Stamina

3

How to Counter Wraith

  • Wraith relies on high fire rate to build up Card Trick and burst enemies. Good items against her include Disarming Hex, Juggernaut, Hunter's Aura and Suppressor.

  • Wraith players will often save up their Card Trick for a big combo. If they have recently used their cards, it might be a good opportunity to fight them so be sure to track them floating above her head.

  • Never underestimate Wraith's pushing power. If you see her split pushing, your team should likely send someone to slow her wave before she's in your base.

  • If Wraith casts her ult Telekinesis on you from a distance, you might have some time to create more distance between you before it lands. If you react quickly enough, you may be able to find cover or get to nearby allies.