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DeadlockDeadlock Viscous Guide and Overview

In this Deadlock Viscous guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.

Deadlock Viscous Overview

Viscous is a mysterious green goo man that can be an absolute nuisance to the enemy team, due to his wide range of disruptive crowd control effects.

To top it all off, he can be extremely mobile with his ultimate (4) Goo Ball form that lets him roll around like Wrecking Ball from Overwatch 2. 

This is your pick if you like to be an ever-present source of pressure that can engage from almost any direction.

Deadlock Viscous Strengths and Weaknesses

Strengths

  • Incredibly hard to kill due to combination of tankiness and mobility.

  • Adds an inherent safety net to his team with (2) The Cube.

  • High skill cap that rewards time invested for mastery.

Weaknesses

  • One of the more difficult characters to learn due to high skill cap.

  • Using the (4) Goo Ball effectively requires comfortable map knowledge.

  • Misplaced (3) Puddle Punches can put an ally in danger or save an enemy from death.

Deadlock Viscous Abilities

Underlined = Scales with Spirit

Splatter (1)

Throw a ball of goo that deals damage and leaves puddles of goo behind that apply movement slow to enemies in the radius.

5m Radius

100 Damage

21s CD

35% Movement Slow

10s Puddle Duration

Splatter Upgrades

1 AP

2 AP

5 AP

-6s CD

+70 Damage and +1m Radius

Bounces 2 times

Maxing Splatter helps you spread your slowing goo everywhere with a lower cooldown, more damage, larger radius, and two more bounces)

Tips for Splatter

  • This is one of Viscous’ most versatile abilities as you can use it as a poke, to deter enemies from approaching, or to cut off their retreat path.

The Cube (2)

Encase the target in a cube of restorative goo that purges debuffs, protects from damage, and increases health regen.
Target is unable to take any new actions while cubed. Can be used on self. Press [SPACE] to escape early.

30m Range

48s CD

+40 Health Regen

4s Duration

The Cube Upgrades

1 AP

2 AP

5 AP

Increases Movement Speed and Stamina Recovery

-22s CD

+60 Health Regen

Maxing The Cube improves its movement speed + Stamina recovery, decreases its cooldown, and improves its Health Regen. Essentially, this path lets you save yourself or an ally more often with additional benefits.

Tips for The Cube

  • A crucial thing to know is that The Cube can be cast on your allies that are channeling, so you can protect the likes of Seven and McGinnis while they ult without interrupting them.

Puddle Punch (3)

Materialize a fist in the world that punches units in the area and send them flying. Enemies will be dealt damage, have their dash distance reduced for a brief moment, and have their movement slowed. This is considered as a Light Melee attack.

60m Range

4m Radius

30s CD

1 Charge

1.5s between Charges

4s Slow Duration

20% Movement Slow

Puddle Punch Upgrades

1 AP

2 AP

5 AP

+1 Charges

+35 damage and +20% movement slow

-12s cooldown

Maxing Puddle Punch unlocks Viscous’s ridiculous engage potential as you can punch people from countless angles into your team. The upgrades at another charge and lower cooldown along with more damage and a movement slow.

Tips for Puddle Punch

  • Spend time practicing around the map and feeling out the different angles that your Puddle Punch can reach. You’ll find that you can knock enemies off high ground, knock your allies up to key angles, and more. Be imaginative!

Goo Ball (4)

Morph into a large goo ball that deals damage and stuns enemies on impact. The ball grants large amounts of Bullet and Spirit resist, bounces of walls and can double jump.

10s Duration

140 Damage

95s CD

1s Stun Duration

70% Spirit Resist

60% Bullet Resist

Goo Ball Upgrades

1 AP

2 AP

5 AP

+5s Duration

+120 Damage

Can cast abilities and use items while rolling

Maxing Goo Ball makes your ball form more impactful with a longer duration, more damage, and best of all, the ability to use abilities and items while rolling around.

Tips for Goo Ball

  • Play around with different item actives in the Sandbox alongside the final upgrade for Goo Ball. Some classics are items like Phantom Strike and Colossus but experiment and find what works best for you.

Hero Overview

Weapon Stats

DPS

70

Bullet Damage

13

Ammo

20

Bullets per Second

5

Light Melee

63

Heavy Melee

116

Vitality Stats

Max Health

550

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

7 m/s

Sprint Speed

0 m/s

Stamina

3