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DeadlockDeadlock Infernus Guide and Overview

In this Deadlock Infernus guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.

Infernus' hero tags are: Arsonist, Explosive, Burn Rubber

Voice Actor: Phil Morris

Deadlock Infernus Overview

If you want to be an explosive terror who lights the battlefield ablaze, Infernus is your guy.

His ability kit leans into being a mobile engager who inflicts Burns with his abilities and signature finger gun.

Lore

Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He's happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he's not afraid to dust off the skills he once honed.

Strengths and Weaknesses Sumary

  • Great AoE damage
  • Good chase potential
  • High DoT damage with Napalm and Afterburn
  • Low range
  • Telegraphed and predictable ultimate
  • No vertical mobility

Deadlock Infernus Strengths and Weaknesses

Strengths

  • Great AoE engage.

  • Can chase down escaping enemies with ease.

  • His Napalm and Afterburn abilities grant him great damage over time.

Weaknesses

  • Relies on being close/mid range, Left-click is his only long-range damage.

  • The ultimate is easily predictable, making engages difficult.

  • Has horizontal dashes, but lacks vertical mobility.

Deadlock Infernus Abilities

Underlined = Scales with Spirit

Napalm (1)

Napalm

Spew napalm that slows enemy movement and amplifies the damage Infernus does to them.

1 Charges

6s Cooldown Between Charges

25s Cooldown

20m Range

46 Damage

35% Movement Slow

20% Damage Amp

8s Debuff Duration

4s Slow Duration

Napalm Upgrades

1 AP

2 AP

5 AP

+1 Charges

Napalm Effect: +10% Lifesteal

Napalm Effect: +17% Damage Taken and -33% Healing

Maxing Napalm helps Infernus maximize his healing while debuffing the healing of enemies.

It gives him an additional charge, 20% Lifesteal from targets, and adds damage amplification and decreased healing/regen on targets.

Tips for Napalm

  • When you’re learning Infernus, this ability’s range can be strange to understand at first. It’s essentially a 20m cone that extends from his body.
  • A fully upgrade Napalm has anti-heal, so prioritize it against enemies with life steal and high HP regen.
  • Keep an eye on enemy itemization throughout the game and use Napalm on targets with healing and regen effects.

Flame Dash (2)

flame dash

Move forward at high speed and leave a flame trail that burns enemies. Hold [LMC] to dash faster.

20m/s Max Dash Speed

30 DPS

38s Cooldown

3s Dash Time

50% Slow Resistance

4s Trail Duration

Flame Dash Upgrades

1 AP

2 AP

5 AP

+30% Fire Rate Slow for 6s

+30 DPS

Enable Ability Charges and -15s Ability Cooldown

Maxing Flame Dash slows enemy Fire Rate, adds more damage, and lets you cast it more often with a -20s cooldown.

It’s a potent option not only for AoE builds but also great for clearing neutral camps and waves quickly.

Tips for Flame Dash

  • Flame Dash can be used as an engage or escape tool. Avoid getting cornered in close spaces, as it will make escaping more difficult.
  • Flame Dash is a great flanking tool, so try to gank nearby lanes to snowball in the early game.

Afterburn (3)

Afterburn

Your bullets build up to apply a burning effect on enemies. Infernus' bullets and abilities will refresh the duration.

14 DPS

3s Burn Duration


8.1% Buildup per bullet

15% Headshot buildup


Afterburn Upgrades

1 AP

2 AP

5 AP

Burn Effect: -20% Spirit Damage, +16 DPS

+1s Burn Duration

+26 DPS

Maxing Afterburn is pretty simple, it just does more damage to the enemies you’re already shooting at. However, simple doesn’t mean it’s not strong!

Tips for Afterburn

  • Headshots apply more burn damage than body shots.
  • Hitting enemies with multiple bullets in quick sucession builds up more burn than sporadic shots.
  • Applying several burn stacks is key to winning trades with Infernus, so avoid short trades.

Concussive Combustion (4)

concussive combustion

Turn yourself into a living bomb that explodes after a short delay, stunning all enemies in its radius.

12m Range

225 Damage

140s Cooldown

1.25s Stun Duration

3.25s Explosion Delay


Concussive Combustion Upgrades

1 AP

2 AP

5 AP

100 Damage

-65s Cooldown and +100% Explosion Lifesteal

+0.9s Stun Duration and +10m Radius

Maxing Concussive Combustion lets you cast your ult more often, extends its Stun Duration and radius, deals more damage, and lets you heal off of all enemies hit by the explosion

Tips for Concussive Combustion

  • Concussive Combustion is a great tool in team fights and objectives. It also stuns Walkers and Guardians.
  • Concussive Combustion cannot be interrupted, and Infernus cannot be stunned while channeling it.
  • The classic way to use Concussive Combustion is to activate it before running in with Flame Dash, but you can also prime it while riding a Zip Line or with items like Warp Stone. Be creative!

Infernus Build Guide

Check out the best starter build for Infernus

Hero Overview

Weapon Stats

DPS

656

Bullet Damage

5.94

Ammo

27

Bullets per Second

9.52

Light Melee

50

Heavy Melee

116

Vitality Stats

Max Health

750

Health Regen

2

Bullet Resist

0%

Spirit Resist

0%

Move Speed

6.81 m/s

Sprint Speed

2 m/s

Stamina

3

How to Counter Infernus

  • Avoid extended trades during the laning phase as he'll win out with his DoT (damage over time).

  • Infernus has a ton of horizontal mobility but lacks vertical options, try to keep the fight in your favor through positioning.

  • With one of the best neutral camp clears, you can sometimes set up an ambush with your teammates since he'll expend his Flame Dash to take camps.

  • Dispel Magic stops Infernus's burn effects.

  • Save your stuns to stop Infernus's Flame Dash, as it is his only mobility tool and has a high cooldown.

  • You can avoid getting hit by his ultimate withCounterspell.