15306
Build ID
Build Overview
This build is more dash-based now, focusing on sustain and utility with
Rapid Recharge and
Radiant Regeneration to survive harsh fights. Towards the end-game, we then pivot into a traditional
Ricochet and
Toxic Bullets builds to have some form of scaling.
Build Items


























Ability Points
Early Game Explanations
Extra Spirit for the
Afterburn. With the new 1AP Upgrade on
Afterburn, Infernus can triple his Burn Damage as early as 1,000 souls. Ideally focus on obtaining Level/Boon 2, then play aggressive onwards.
Extra Health recently got buffed and is very stat efficent for its low cost of 800.
Buying
Titanic Magazine and
Swift Striker for a much easier time proccing
Afterburn, Infernus has a really weak gun so do not fret that we do not achieve Gun Spike at all.
Mid Game Explanations
In the mid-game, looking to just tank and sustain so look to buy the
Radiant Regeneration +
Healing Booster combo, with other items like
Dispel Magic and
Infuser.
Boundless Spirit for even more
Afterburn support as Infernus wants a strong base damage so that future Shred items have more effect later in the game.
Spirit Rend and
Escalating Exposure to shred any
Spirit Resilience that may be purchased later in the game.
Late Game Explanations
Ricochet and
Toxic Bullets is fairly standard on Infernus and will be Infernus's ideal way of scaling into the future, more chaotic teamfights.
Unstoppable in case of pesky strong CC such as Lash's
Death Slam and Mo & Krill's
Combo.
Spiritual Overflow is ideal as it has all the stats Infernus wants such as Raw Spirit Power and Duration.
Situational / Luxury Explanations
Healing Rite for dangerous lane opponents.
Spirit Resilience for extreme defense against heavily Spirit-centric damage team drafts.