- Great kit
- Good in tanky team comps
- Strong map presence
DeadlockDeadlock Mirage Guide and Overview
In this Deadlock Mirage guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.
Mirage's hero tags are: Bodyguard, Traveller, Focused
Deadlock Mirage Overview
"Times his shots and catches fleeing targets"
Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His
Fire Scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere
Strengths and Weaknesses Summary
- Weak when behind
- Need to land those skill shots
- Map awareness
Deadlock Mirage Strengths and Weaknesses
Strengths
One of the best non-ultimate abilities in
Tornado.
Fire Scarabs make him strong into tanky comps.
Traveler gives him unrivaled map presence.
Weaknesses
Can become pretty useless if he falls behind.
You need to consistently land your shots for
Djinn's Mark.Requires map awareness/understanding of game context for
Traveler.
Deadlock Mirage Abilities
Underlined = Scales with Spirit.
Fire Scarabs (1) | |
|---|---|
![]() Start launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies and applying bullet resist reduction. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective against non-heroes. | |
4 | |
45 Max Health Steal | -8% Bullet Resist |
8s Launch Window | 14s Debuff |
40s | 4s Health Steal Duration |
Fire Scarabs (1) Upgrades | ||
|---|---|---|
1 AP | 2 AP | 5 AP |
-15s Cooldown | -8% Bullet Resist | +70 Max Health Steal |
Tips for Fire Scarabs
Get the most from this ability by prioritizing tanky enemies. Your likely targets will be heroes like of
Abrams,
Mo And Krill and
Viscous.
Tornado (2) | ||
|---|---|---|
![]() Transform yourself into a tornado that travels forward, damaging enemies and lifting them up in the air. After emerging from the tornado, you gain bullet evasion. | ||
65 Damage | 32s | |
1 Lift | 25% Bullet Evasion Chance | |
3.5m Bullet Evasion | 3.5m | |
Tornado Upgrades | ||
|---|---|---|
1 AP | 2 AP | 5 AP |
+0.4s Lift Duration | -14s | +20% Bullet Evasion Chance |
Tips for Tornado
After
Tornado lands you should have enough time to turn around and melee attack.
Djinn's Mark (3) | |
|---|---|
![]() Passive: Your shots apply an increasing multiplier on the target. When the multiplier on a target expires or you reach the max, it's consumed and the target suffers Spirit Damage and is briefly revealed on the map. The final damage is the base damage times the multiplier. | |
11 Base Damage | |
8x Max Multiplier | 2.5s Cooldown Between Mutliplier |
4.5s Multiplier Duration | 3s Reveal Duration |
Active: Consume multiplier of Djinn's Mark to deal its damage now. | |
Djinn's Mark Upgrades | ||
|---|---|---|
1 AP | 2 AP | 5 AP |
Apply 60% Slow for 0.5s whenever the multiplier is 2x or higher | +2.5s Multiplier Duration and +9 Base Damage | -0.8s Cooldown Between Multiplier and +4 Max Multiplier |
Tips for Djinn's Mark
Items can interact with
Djinn's Mark's mark, so consider them as a late game buy.
Traveler (4) | |
|---|---|
![]() Channeled. Target an ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain movement speed as well as fire rate until your next reload. | |
145s | 2.5s Channel |
+2m/s Move Speed | +30% Fire Rate |
4s Move Speed | |
Traveler Upgrades | ||
|---|---|---|
1 AP | 2 AP | 5 AP |
+2 m/s Reduces | Grants Traveller Buffs to Ally | On arrival, become Immune to Stun, Silence, Sleep, Root and Disarm for 3s. |
Tips for Traveler
Traveler is at its best when you're coordinating with allies. Make sure to communicate and you can wombo with heroes like
Kelvin,
Mo And Krill, and
Wraith for easy picks.
Hero Overview
Mirage Weapon Stats
DPS | 39 |
|---|---|
Bullet Damage | 14.6 |
Ammo | 16 |
Bullets per Second | 2.72 |
Light Melee | 50 |
Heavy Melee | 116 |
Mirage Vitality Stats
Max Health | 650 |
|---|---|
Health Regen | 2 |
Bullet Resist | 0% |
Spirit Resist | 0% |
Move Speed | 7.29 m/s |
Sprint Speed | 2 m/s |
Stamina | 3 |
How to Counter Mirage
Mirage typically greatly benefits from
Mystic Regeneration in lane, so buying items with strong sources of static damage such as
Headshot Booster or
Mystic Shot can help mitigate the healing.- Since the majority of
Mirage's damage comes from
Djinn's Mark, look for all-ins with items like
Majestic Leap or look for large flanks from the side or from behind! - As always,
Silence Wave is a great way to initiate and disallows
Mirage to use
Tornado.



