- Great sustain with
Fire Scarabs - Good escape and engage with
Dust Devil - Strong map presence with
Traveler
DeadlockDeadlock Mirage Guide and Overview
In this Deadlock Mirage guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.
Mirage's hero tags are: Bodyguard, Traveller, Focused
Voice Actor: Andrew Bowen
Deadlock Mirage Overview
"Times his shots and catches fleeing targets"
Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His
Fire Scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere
Lore
The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.
Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.
Strengths and Weaknesses Summary
- Poor utility when behind
- Reliant on hitting skill shots
- Player needs map awareness to make the most out of
Traveler
Deadlock Mirage Strengths and Weaknesses
Strengths
Fire Scarabs provide sustain and reduces enemy damage
Dust Devil is one of the best engage and escape tools
Traveler gives him unrivaled map presence.
Weaknesses
Can become pretty useless if he falls behind.
You need to consistently land your shots for
Djinn's Mark.Requires map awareness/understanding of game context for
Traveler.
Deadlock Mirage Abilities
Underlined = Scales with Spirit.
Fire Scarabs (1) | |
|---|---|
Start launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies and applying bullet resist reduction. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective against non-heroes. | |
2 | |
70 Max Health Steal | Reduce enemy damage by 20% |
5s Launch Window | 14s Debuff |
35s | 4s Health Steal |
Fire Scarabs Upgrades | ||
|---|---|---|
1 AP | 2 AP | 5 AP |
+50 Max Health Steal | +1 | +15% Damage Amp and +0.13 Spirit Scaling |
Tips for Fire Scarabs
Fire Scarabs is best used against frontliner tanks, as it steals their HP and reduces their damage.
Escalating Exposure increases
Djinn's Mark's stacks when hitting
Fire Scarabs.
Dust Devil (2) | ||
|---|---|---|
Transform yourself into a tornado that travels forward, damaging enemies and lifting them up in the air. After emerging from the tornado, you gain bullet evasion. | ||
65 Damage | 36s | |
1 Lift | 25% Bullet Evasion Chance | |
4s Bullet Evasion | 4m | |
Dust Devil Upgrades | ||
|---|---|---|
1 AP | 2 AP | 5 AP |
+60 Damage | -12s | Can Recast within 6s. |
Tips for Dust Devil
Dust Devil knocks up enemies and gives you Bullet Evasion, which can help you reposition and disengage.
Djinn's Mark (3) | |
|---|---|
Passive: Your shots apply an increasing multiplier on the target. When the multiplier on a target expires or you reach the max, it's consumed and the target suffers Spirit Damage and is briefly revealed on the map. The final damage is the base damage times the multiplier. | |
11 Base Damage | |
8x Max Multiplier | 2.75s Cooldown Between Multiplier |
5s Multiplier | 6s Reveal |
Active: Consume multiplier of Djinn's Mark to deal its damage now. | |
Djinn's Mark Upgrades | ||
|---|---|---|
1 AP | 2 AP | 5 AP |
Fading 60% slow for 0.5s | +3s Multiplier Duration and +20 Base Damage | -0.75s Cooldown Between Multiplier and +4 Max Multiplier |
Tips for Djinn's Mark
Djinn's Mark is
Mirage's main damage source, and it benefits from multiple item effects, as Mark damage increases with each stack applied before it explodes.
Ricochet applies
Djinn's Mark on multiple targets.- Items like
Mystic Vulnerability and
Escalating Exposure enhance the
Fire Scarabs >
Djinn's Mark combo to maximize Mark damage. - Any Spirit Reduction source will increase
Djinn's Mark damage, so consider other items like
Spirit Rend.
Traveler (4) | |
|---|---|
Channeled. Target an ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain movement speed as well as fire rate until your next reload. | |
120s | 3s Channel |
4s Move Speed | |
Traveler Upgrades | ||
|---|---|---|
1 AP | 2 AP | 5 AP |
Extra Move Speed for 12s, +20% Fire Rate | 400 Barrier with spirit scaling for 12s | -90s |
Tips for Traveler
- Using
Traveler requires game knowledge and map awareness, as you will need to know the best openings to gank enemies and be mindful of enemy positions in the map. - Traveler is at its best when you're coordinating with allies. Make sure to communicate and you can wombo with heroes like Kelvin, Mo And Krill, and Wraith for easy picks.
Hero Overview
Mirage Weapon Stats
DPS | 39 |
|---|---|
Bullet Damage | 14.8 |
Ammo | 16 |
Bullets per Second | 2.72 |
Light Melee | 50 |
Heavy Melee | 116 |
Mirage Vitality Stats
Max Health | 650 |
|---|---|
Health Regen | 1.5 |
Bullet Resist | 0% |
Spirit Resist | 0% |
Move Speed | 7.29 m/s |
Sprint Speed | 2 m/s |
Stamina | 3 |
How to Counter Mirage
Mirage's damage comes from
Djinn's Mark, which relies on stacking status effects and debuffs, all of which can be negated with
Dispel Magic.
Mirage can poke down enemies from a range, so try to get up close to win trades against him.
Majestic Leap can help you gap close and have the upper hand in trades thanks to the barrier.
Mirage will try to split push as he can join fights at any time with
Traveler, so have someone on your team match him in a side lane.
Mirage benefits from
Mystic Regeneration in lane, so buying items with strong sources of static damage such as
Headshot Booster or
Mystic Shot can help mitigate the healing.-
Silence Wave is a great way to initiate and disallows
Mirage to use
Tornado.



