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DeadlockDeadlock Mirage Guide and Overview

In this Deadlock Mirage guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.

Mirage's hero tags are: Bodyguard, Traveller, Focused

Voice Actor: Andrew Bowen

Deadlock Mirage Overview

"Times his shots and catches fleeing targets"

Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His Fire Scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere

Lore

The Djinn are one of the more curious groups of people in the modern world. Possessing great power in controlled doses, Djinn are incapable of maintaining corporeal form for longer than 48 minutes without resting within a vessel. As a result, most Djinn employ human bodyguards for transport, protection, and companionship.

Mirage is one such bodyguard. Employed by Djinn ambassador Nashala Dion, Mirage is in New York on a diplomatic mission. It's the hope of the Djinn that they can negotiate with the US government for a sale of part of Wyoming so that they can build a sovereign nation for their people.

Strengths and Weaknesses Summary

  • Great sustain with Fire Scarabs
  • Good escape and engage with Dust Devil
  • Strong map presence with Traveler
  • Poor utility when behind
  • Reliant on hitting skill shots
  • Player needs map awareness to make the most out of Traveler

Deadlock Mirage Strengths and Weaknesses

Strengths

  • Fire Scarabs provide sustain and reduces enemy damage

  • Dust Devil is one of the best engage and escape tools

  • Traveler gives him unrivaled map presence.

Weaknesses

  • Can become pretty useless if he falls behind.

  • You need to consistently land your shots for Djinn's Mark.

  • Requires map awareness/understanding of game context for Traveler.

Deadlock Mirage Abilities

Underlined = Scales with Spirit.

Fire Scarabs (1)

Fire Scarabs

Start launching fire scarabs. Each scarab can be launched separately, stealing max health from enemies and applying bullet resist reduction. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective against non-heroes.

2 Charges

70 Max Health Steal

Reduce enemy damage by 20%

5s Launch Window

14s Debuff Duration

35s Cooldown

4s Health Steal Duration

Fire Scarabs Upgrades

1 AP

2 AP

5 AP

+50 Max Health Steal

+1 Charges, increase duration by 2s

+15% Damage Amp and +0.13 Spirit Scaling

Tips for Fire Scarabs

  • Fire Scarabs is best used against frontliner tanks, as it steals their HP and reduces their damage. Escalating Exposure increases Djinn's Mark's stacks when hitting Fire Scarabs.

Dust Devil (2)

Dust Devil

Transform yourself into a tornado that travels forward, damaging enemies and lifting them up in the air. After emerging from the tornado, you gain bullet evasion.

65 Damage

36s Cooldown

1 Lift Duration

25% Bullet Evasion Chance

4s Bullet Evasion Duration

4m Radius

Dust Devil Upgrades

1 AP

2 AP

5 AP

+60 Damage


-12s Cooldown and +30% Evasion

Can Recast within 6s.

Tips for Dust Devil

  • Dust Devil knocks up enemies and gives you Bullet Evasion, which can help you reposition and disengage.

Djinn's Mark (3)

Djinn's Mark

Passive: Your shots apply an increasing multiplier on the target. When the multiplier on a target expires or you reach the max, it's consumed and the target suffers Spirit Damage and is briefly revealed on the map. The final damage is the base damage times the multiplier.

11 Base Damage

8x Max Multiplier

2.75s Cooldown Between Multiplier

5s Multiplier DurationMultiplier

6s Reveal Duration

Active: Consume multiplier of Djinn's Mark to deal its damage now.

Djinn's Mark Upgrades

1 AP

2 AP

5 AP

Fading 60% slow for 0.5s

+3s Multiplier Duration and +20 Base Damage

-0.75s Cooldown Between Multiplier and +4 Max Multiplier

Tips for Djinn's Mark

  • Djinn's Mark is Mirage's main damage source, and it benefits from multiple item effects, as Mark damage increases with each stack applied before it explodes.
  • Ricochet applies Djinn's Mark on multiple targets.
  • Items like Mystic Vulnerability and Escalating Exposure enhance the Fire Scarabs > Djinn's Mark combo to maximize Mark damage.
  • Any Spirit Reduction source will increase Djinn's Mark damage, so consider other items like Spirit Rend.

Traveler (4)

traveler

Channeled. Target an ally or visible enemy hero on the minimap, then teleport to where they were when your channel started. After teleporting, you gain movement speed as well as fire rate until your next reload.

120s Cooldown

3s Channel Duration

4s Move Speed Duration

Traveler Upgrades

1 AP

2 AP

5 AP

Extra Move Speed for 12s, +20% Fire Rate

400 Barrier with spirit scaling for 12s

-90s Cooldown

Tips for Traveler

  • Using Traveler requires game knowledge and map awareness, as you will need to know the best openings to gank enemies and be mindful of enemy positions in the map.
  • Traveler is at its best when you're coordinating with allies. Make sure to communicate and you can wombo with heroes like Kelvin, Mo And Krill, and Wraith for easy picks.

Hero Overview

Mirage Weapon Stats

DPS

39

Bullet Damage

14.8

Ammo

16

Bullets per Second

2.72

Light Melee

50

Heavy Melee

116

Mirage Vitality Stats

Max Health

650

Health Regen

1.5

Bullet Resist

0%

Spirit Resist

0%

Move Speed

7.29 m/s

Sprint Speed

2 m/s

Stamina

3

How to Counter Mirage

  • Mirage's damage comes from Djinn's Mark, which relies on stacking status effects and debuffs, all of which can be negated with Dispel Magic.
  • Mirage can poke down enemies from a range, so try to get up close to win trades against him. Majestic Leap can help you gap close and have the upper hand in trades thanks to the barrier.
  • Mirage will try to split push as he can join fights at any time with Traveler, so have someone on your team match him in a side lane.
  • Mirage benefits from Mystic Regeneration in lane, so buying items with strong sources of static damage such as Headshot Booster or Mystic Shot can help mitigate the healing.
  • Silence Wave is a great way to initiate and disallows Mirage to use Tornado.