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DeadlockDeadlock Sinclair Guide and Overview

In this Deadlock Sinclair guide, you’ll learn the fundamentals of their abilities, unique play styles, and fundamental tips.

Sinclair's hero tags are: Trickster, Copycat, Versatile

Voice Actor: Unknown

Deadlock Sinclair Overview

Sinclair’s concept and playstyle is a high poke damage mage with a large potential for playmaking and gamechanging moves. Sinclair plays from a safe range to poke with Assistant and Vexing Bolt and looks for opportunities by stealing teamfighting ults with Audience Participation and using Rabbit Hex to shut down and engage on dangerous targets.

Lore

Henry's parents told him he was too young and impulsive to mess with real magic, and so they gave him a deck of cards to play with. He took to sleight of hand naturally and soon was dazzling his classmates with fantastic feats of illusions that were done without mystic artifacts or incantation.

When he was in high school he met Savannah, and their mutual love of stage magic sparked a whirlwind romance. Soon they fell in love and created an act together. Obviously they were meant to be; and so at prom, Henry proposed to Savannah and they married soon after graduation.

Unsurprisingly both sets of parents were not thrilled at this prospect, but Henry and Savannah knew they were soulmates. And so they cemented their love for one another by having a blood mystic bind their souls for eternity.

When an on-stage accident claimed both their lives, no one was sure who to blame. Henry claims Savannah was out of position. Savannah says Henry didn't wait for his cue. But one thing's for sure, since their souls are tied to each other neither one of them have been able to move on. Now a bickering pair of ghosts, Henry and Savannah need to work together if they want to have any chance of undoing their eternal union.

Strengths and Weaknesses Summary

  • Very high damage
  • Great disengage
  • Strong poke
  • Low base HP
  • Reliant on hitting skill shots
  • Difficult to pick up due to niche playstyle

Deadlock Sinclair Strengths and Weaknesses

Strengths

  • Very high damage and utility. 
  • Great counter-initiator.
  • Strong Poke Damage

Weaknesses

  • Low health, very prone to accidental deaths.
  • Very high skill ceiling, can easily whiff spells.
  • Unique playstyle can lead to awkward games

Deadlock Sinclair Abilities

Underlined = Scales with Spirit

Vexing Bolt (1)

vexing bolt

Fire a bolt of magic that deals Damage and applies a Fire Rate Slow. If you have an Assistant, they also cast Vexing Bolt at reduced damage.

Press [1] to redirect the bolt towards your crosshairs.

3.25m splash Radius

1 Charges, 4s Cooldown Between Charges

24s Cooldown

60 Min, 120 Max Damage, 50% Assistant Damage

2s Time for Max Damage

Vexing Bolt Upgrades

1 AP

2 AP

5 AP

Bolts apply -25% Fire Rate for 5s.

-13s Cooldown

Max Damage. +50% Assistant Damage.

Tips for Vexing Bolt

  • Your Spectral Assistant can cast one Vexing Bolt while active, dealing half damage.
  • Vexing Bolt damage scales off distance so if an enemy is nearby, don’t shoot directly at them, shoot bolt in the air and then redirect to deal more damage and shoot around corners and cover.

Spectral Assistant (2)

Spectral Assistant (2)

Summon an Assistant at the targeted location. The Assistant attacks wherever you fire your weapon, dealing Damage.

While the assistant is out, you can press [2] to swap positions with your Assistant.

Casting Spectral Assistant also reloads your weapon.

5s Charges

15.0m Range

40s Cooldown

15 Damage

2 Max Swap, 6s Duration


Spectral Upgrades

1 AP

2 AP

5 AP

-10s Cooldown

+7s Duration & 5m Range

+60% Fire Rate and + 14 Assistant Damage

Tips for Spectral Assistant

  • You can teleport to your Spectral Assistant twice, which you can use to bait enemies and dodge abilities.
  • Use Spectral Assistant as an off-angling turret during laning, Sinclair has longer range then the cast so place the Assistant in good spots with long sightlines to benefit. After laning the Assistant is best used as an escape tool, so plant the assistant near towers and cover.

Rabbit Hex (3)

Rabbit Hex

Hex a target, transforming them into a Rabbit for a limited duration.

Rabbits are small and move faster, but take increased Damage and are unable to perform most actions.

Hex does not interrupt abilities and cannot be applied to Unstoppable.

24m Range

26s Cooldown

2s Duration, 15% Damage Amp

36% Move Speed bonus, 6m Radius

Rabbit Hex Upgrades

1 AP

2 AP

5 AP

-12s Cooldown

+1s Hex Duration

+7% Damage Amp and +2m Radius

Tips for Rabbit Hex

  • Enemies in Rabbit form cannot parry or dash, making them vulnerable to heavy melee attacks and Vexing Bolt.
  • Rabbit Hex has a surprisingly high vertical radius, enemies do not need to be on the floor to get hexed.

Audience Participation (4)

Audience Participation (4)

Copy the Ultimate of an enemy hero for a limited time. Reactivating the ability will use the Copied Ultimate instead. Copies will inherit this ability's upgraded points. Copies will no gain benefits from imbue. Audience Participation will also copy the cooldown.

20m Range, 85s Cooldown

9s Copy Duration

60% Copied Cooldown

Audience Participation Upgrades

1 AP

2 AP

5 AP

Upgrade the Copy.

Upgrade the copy AGAIN!

Upgrade the Copy ONCE AGAIN!

Tips for Audience Participation

  • Your own items apply to the ultimates you cast. Items like Lightning Scroll are especially powerful on Sinclair.
  • Audience Participation innately gives 50% cooldown reduction, so be opportunistic with stealing strong teamfight ults like Dynamo's Singularity or Seven's Storm Cloud.

Weapon Stats

DPS

46

Bullet Damage

16.5

Ammo

16

Bullets per Second

2.72

Light Melee

50

Heavy Melee

116

Vitality Stats

Max Health

650

Health Regen

1

Bullet Resist

0%

Spirit Resist

0%

Move Speed

7.3 m/s

Sprint Speed

0.5 m/s

Stamina

3

How to Counter Sinclair

  • When Rabbit Hex'd, make sure to jump and wall bounce to dodge spells and punches alike
  • Sinclair is very slow and can be easily targeted with items like Slowing Hex and Silence Wave.
  • Since Vexing Bolt has a slow travel time, make sure to jump and dash when you see the bolts in the air.