DeadlockDeadlock Kelvin Guide and Overview
In this Deadlock Kelvin guide, you’ll learn the fundamentals of his abilities, unique play styles, and fundamental tips.
Deadlock Kelvin Overview
Kelvin is a beginner-friendly hero who can adapt to a wide range of playstyles.
Want to be a tanky frontliner? Prefer to be more supportive with heals? Split push and apply pressure across the map? He’s your guy.
Deadlock Kelvin Strengths and Weaknesses
Strengths
Hard to kill due to healing and debuffs.
Highly mobile with fast-rotation potential.
One of the best AoE disruptors.
Weaknesses
Can get poked from afar due to operating at close-mid range.
Slow rate of fire compared to other primary guns.
Anti-healing items like Toxic Bullets, Healbane, and Decay.
Deadlock Kelvin Abilities
Underlined = Scales with Spirit
Frost Grenade (1) | ||
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Throw a grenade that explodes in a cloud of freezing ice, damaging and slowing enemies. | ||
1 Charges | 7s Cooldown Between Charges | 22s Cooldown |
6.5m Radius | 80 Damage | 40% Movement Slow |
4s Slow Duration |
Frost Grenade Upgrades | ||
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1 AP | 2 AP | 5 AP |
+1 Charges | Frost Grenade now heals 100 HP to friendly targets. Scales with Spirit. | +175 Damage |
Maxing Frost Grenade lets you spam more grenades due to the increased charge, lets you provide AoE heals to yourself and team, and bumps up its overall damage.
Tips for Frost Grenade
Items like Mystic Shot and its upgrades extend the radius of your Frost Grenade.
In team fights, try to find the sweet spot where you can throw the Frost Grenade down at your legs to hit yourself, allies, and enemies.
Ice Path (2) | ||
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Kelvin creates a floating trail of ice and snow that gives movement bonuses to him and his allies. Kelvin gains 60% slow resistance for the duration. Enemies can also walk on the floating trail. | ||
8s Duration | 18s Duration | 42s Cooldown |
+2m/s Move Speed | +2m/s Sprint Speed |
Ice Path Upgrades | ||
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1 AP | 2 AP | 5 AP |
+4m/s Sprint Speed | -16s Cooldown | While active, gain +1 Spirit Power per meter of Ice Path trail created. Max of 55 Spirit Power |
Maxing Ice Path allows you to be insanely mobile due to increased sprint speed, lower CD, and you’ll even get bonus Spirit Power as you create paths. This is your choice if you want to gank often, farm neutrals, and split push.
Tips for Ice Path
You can make instant high ground on command, so look to create advantageous angles when engaging.
It’s also a great way to catch a Vindicta or Grey Talon since they have slow movement speed while floating
Arctic Beam (3) | ||
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Shoot freezing cold energy out in front of you, damaging targets and building up movement and fire rate slow against them the longer you sustain the beam on them. You have reduced movement speed while using Arctic Beam. | ||
5s Channel Time | 25m Beam Length | 24s Cooldown |
60 DPS | 40% Max Slow, 40% Max Fire Rate Slow | 2s Slow Linger |
2s Max Slow Build Time |
Arctic Beam Upgrades | ||
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1 AP | 2 AP | 5 AP |
-8s Cooldown | +40 DPS | Fires 2 Additional Arctic Beams toward enemies within 13m of the last target hit |
Maxing Arctic Beam makes you an absolute menace in team fights you can extend the beam to bounce to 2 additional targets.
This alone can win extended teamfights as you’ll reduce the firing rate of all enemies hit with the beam.
Tips for Arctic Beam
Track enemy build paths by pressing Tab and hovering their name. Identify the ones that are building toward Weapon (left-click) builds and look to prioritize them over enemies that are focusing on Spirit (ability) builds as they won’t be as hindered by your beam.
Frozen Shelter (4) | ||
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Kelvin freezes the air around him, creating an impenetrable dome around himself. While in the dome, allies rapidly regenerate health and enemies are slowed. | ||
10m Radius | 5.5s Duration | 130s Cooldown |
+110 Health Regen | 35% Movement Slow |
Frozen Shelter Upgrades | ||
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1 AP | 2 AP | 5 AP |
+40% Fire Rate Slow | -40s Cooldown | +60 Health Regen and now scales with Spirit Power |
Maxing Frozen Shelter increases its Fire Rate Slow, significantly lowers its CD, and makes you even tankier while within the dome with boosted Health Regen. Essentially, it’s the tanky frontliner build.
Tips for Frozen Shelter
Frozen Shelter can be clutch in offensive or defensive situations. On offense, look to wombo-combo with Haze or Seven who have incredibly strong AoE ults.
Similarly on defense, you can put a Frozen Shelter around enemies channeling AoE abilities to prevent them from hitting anyone else but you (you’ll usually survive with your increased tankiness).
Hero Overview
Weapon Stats
DPS | 83 |
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Bullet Damage | 21 |
Ammo | 15 |
Bullets per Second | 4 |
Light Melee | 63 |
Heavy Melee | 116 |
Vitality Stats
Max Health | 600 |
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Health Regen | 2 |
Bullet Resist | 0% |
Spirit Resist | 10% |
Move Speed | 6.5 m/s |
Sprint Speed | 0 m/s |
Stamina | 3 |
Game Data Card Grid Widget
If Kelvin is on top of you it's already too late. Try to keep your distance unless you have an advantage.
His Grenade has a 22s base CD and his Beam has a CD of 16s after rank 1. If these are down, you have a decent window to kill him, especially pre-ult.
Healing Reduction helps keep his tankiness in check.