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Synergies

The best TFT synergies for every champion in Set 16 - Lore & Legends. Understand how to match champions for every game and how to build TFT synergies to increase your top 4 consistency.

AscendantAscendant

After each combat, an Ascendant Charm appears in your shop. These are powerful effects that can be bought for gold.

1

Bonus Effect

AssimilatorAssimilator

Kai'Sa has a different Ability depending if her Attack Damage or Ability Power is higher.

1

Bonus Effect

BilgewaterBilgewater

Each player combat, gain Silver Serpents, plus 1 additional for each Bilgewater takedown. Silver Serpents can be spent in the Black Market to grant Bilgewater champions bonus stats and special loot. Higher tiers unlock rarer loot. Current Bonus Stats: %, %, % Current Serpents:

3

15

5

35 improved loot

7

65 superior loot

10

150 2x stats, FIRE CANNONS!

BlacksmithBlacksmith

After each player combat your strongest Ornn participates in, he makes progress forging an Artifact item. Each item he is equipped with grants him 350/600/2000 max Health. Artifacts grant 300% more.

1

Bonus Effect

CaretakerCaretaker

After winning player combat, gain a random unit from Runeterra. After losing combat, gain free rerolls, with the amount increasing by stage.

1

Bonus Effect

ChainbreakerChainbreaker

Sylas rotates between 3 different Abilities, depending on which one is most useful at the moment. He cannot cast the same one twice in a row.

1

Bonus Effect

ChronokeeperChronokeeper

Every 2 casts, the Chronokeeper stores 1 XP. If he has enough stored for you to level up, he transfers you the required XP. If you are level 10, he instead gains 15% Damage Amp.

1

Bonus Effect

Dark ChildDark Child

Annie summons Tibbers on your bench. He can be fielded, takes up a team slot, and can be equipped with items separately. His star level is the same as Annie's.

1

Bonus Effect

DarkinDarkin

1

Darkin gain 15.0% Omnivamp.

2

AND you heal for 25% of the player damage you deal.

3

AND whenever Darkin restore 600 Health, they deal 333 magic damage to the 2 closest enemies.

DemaciaDemacia

Each time your team loses 25% max Health, Demacians Rally, reducing their Mana cost by 10.0%. Demacians gain Armor and Magic Resist.

3

12

5

35

7

35. On Rally, smite enemies for 5.0% of their max Health.

11

150. BATTLE FOR DEMACIA!

DragonbornDragonborn

On cast, Shyvana replaces her spell with Flame Breath. While transformed, all allies take 8.0% less damage from enemy Abilities.

1

Bonus Effect

EmperorEmperor

Azir deploys two Guards who can be placed anywhere on the battlefield. They do not move or attack, and die when Azir does.

1

Bonus Effect

EternalEternal

Every 3rd attack from Kindred on the same enemy deals 325% damage, as Wolf mauls their target.

1

Bonus Effect

FreljordFreljord

Summon a Frozen Tower. Allies in front of it gain Health and allies behind it gain Damage Amp. Freljordians gain 150% more.

3

8.0% 10.0%

5

Two Towers. 12.0% 16.0%

7

Towers stun enemies on death for 1.5 seconds. 16.0% 22.0%.

GluttonGlutton

Once per Planning phase, you can feed Tahm Kench a champion, permanently granting him either Health, Attack Speed, or Ability Power based on their role and star level. To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release. Current Stats:, %, %

1

Bonus Effect

HarvesterHarvester

Each time an enemy champion dies, gain 10 Mana. Casting abilities does not consume Mana. All enemies lose 10 Armor and Magic Resist.

1

Bonus Effect

HeroicHeroic

Galio cannot be fielded in combat. Instead, his traits count from the bench and when Demacians Rally, he joins the fight. On landing, he creates a 3-hex shockwave that deals 10.0% of his max Health as magic damage. Enemies hit are knocked up for 1 seconds, reduced by distance from the center.

1

Bonus Effect

HexMechHexMech

Gain a Pilot Hex. Combat Start: the unit within jumps into T-Hex, granting her 80.0% of their Health and bonus stats based on their role and star level. Tank: +20/30/40% Omnivamp Fighter: +20/30/40% Attack Damage Marksman: +12/20/30% Damage Amp Caster: +2/4/5 Mana Regen Assassin: +40/70/100% Crit Chance On death, the pilot ejects while T-Hex knocks back and Stuns nearby enemies for 1.5 seconds.

1

Bonus Effect

HuntressHuntress

While your strongest Neeko is alive, your strongest Nidalee cannot be targeted by basic attacks and gains 50% Durability.

1

Bonus Effect

ImmortalImmortal

While Xin Zhao is not on your board, Zaahen gains the Ionia, Demacia, and Warden traits. On kill, Zaahen gains a stack of Determination for the rest of combat. If he has 3 or more Determination when dying, he spends it to revive and restore 60.0% max Health.

1

Bonus Effect

IoniaIonia

Ionians gain Shield, Attack Damage, and Ability Power. Each game, they walk a different path.

3

Gain a benefit that changes each game

5

Gain a benefit that changes each game

7

Gain a benefit that changes each game

10

Gain a benefit that changes each game

IxtalIxtal

Complete Quests to earn Sunshards and spend them for loot!

3

Complete 1 of 3 Quests!

5

Heal 2 player health at the start of each player combat.

7

After winning combat, find 50 and unearth bonus loot.

NoxusNoxus

After the enemy team has lost 15.0% of their Health, summon Atakhan, Bringer of Ruin. Each Noxian champion's star level increases his power.

3

He slashes enemies, dealing magic damage.

5

Noxians get more powerful the longer he is alive.

7

He drains the souls of enemies on cast.

10

After 10 seconds, BRING RUIN.

PiltoverPiltover

Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.

2

Choose a Module

4

Choose a Second Module

6

Choose a Third Module

RiftscourgeRiftscourge

Baron Nashor takes up 2 team slots and grants +2 to the Void trait. After 8 seconds, the board enters a Void Rift. The Rift grants Void units 30.0% Damage Amp and constantly strikes enemies with bolts of plasma, dealing 5.0% max Health as magic damage.

1

Bonus Effect

Rune MageRune Mage

The Rune Mage benefits from all active Region traits, but contributes to none. He harnesses the Runic power from active Region traits to modify his Ability, enhancing it in unique ways.

1

Bonus Effect

Shadow IslesShadow Isles

Whenever ANY champion dies in a player combat, gain Souls. Shadow Isles champions' Abilities are uniquely empowered based on the number of Souls you have. Shadow Isles champions gain Attack Damage and Ability Power.

2

1x 18.0%

3

1.3x 20.0%

4

1.6x 25%

5

1.9x 33.0%

ShurimaShurima

Each second, Shurimans gain 2.0% Attack Speed and restore 20 Health. At combat start, they gain additional effects.

2

20.0% max Health

3

50 Armor and Magic Resist

4

A Shuriman ascends to GODHOOD every 3 seconds.

Star ForgerStar Forger

Aurelion Sol gains 25%/30.0%/100% increased Stardust for each other unique Targonian fielded in combat.

1

Bonus Effect

TargonTargon

Targonians are forged by the stars. They are traitless, but stronger than the average champion.

1

Targonians are forged by the stars. They are traitless, but stronger than the average champion.

The BossThe Boss

When Sett first drops below 45.0% max Health, he leaves combat to start doing sit-ups. Each sit-up restores 15% max Health and gives him 60% Attack and Move Speed. If he reaches full Health, he returns to combat Pumped Up, converting all damage from his attacks and Ability to true damage. If all of his allies die, he immediately returns to combat.

1

Bonus Effect

VoidVoid

Gain Mutations that only Void champions can use. Void champions gain Attack Speed.

2

1 Mutation, 8.0%

4

2 Mutations, 18.0%

6

3 Mutations, 33.0%

9

Mutations become supercharged, increasing their power by 100%. 40.0%

World EnderWorld Ender

Aatrox gains Attack Damage equal to 150% of his Omnivamp. On first death, he becomes briefly untargetable and heals back to full Health over 2 seconds. Afterwards, he reduces his maximum Mana by 10 and gains 20.0% Durability.

1

Bonus Effect

YordleYordle

Yordles get stronger with each unique Yordle + Star Level.

2

Yordles gain 40 Health and 5.0% Attack Speed for each unique Yordle fielded. 3 star Yordles grant 100% more!

4

AND your first shop each round has a Yordle in it!

6

AND get 1 free rerolls each round!

8

AND get a Yordle Grab Bag each round!

ZaunZaun

After 4 seconds, Zaunites become Shimmer-Fused, granting them 15.0% Durability and 90.0% decaying Attack Speed for 4 seconds. After a short cooldown, they become Shimmer-Fused again.

3

Refresh after 4 seconds.

5

At 60.0% Health, Zaunites restore 30.0% Health over 3 seconds and instantly become Shimmer-Fused.

7

Shimmer-Fused bonuses are increased by 50%. Refresh after 3 seconds instead.