Recommended Items
Infinity Edge
10
15%
Hand of Justice
20%
15
Bloodthirster
15
15
20
Ability
Passive: At the start of combat, Sett squats adjacent units in the same row. Permanently gain 1% Attack Damage for each 1000 Health squatted. Gains are doubled in Hyper Roll.
Active: Slam the current target forward, Stunning them and dealing physical damage. Deal extra % of the target's maximum health as physical damage to enemies within 2.5 hexes.
Fated Bonus: Gain 15% Omnivamp.
Primary Damage:
270/270/9001%
Secondary Damage:
30/45/2000%
Percent Target Health Damage:
8/12/1000%
Sett Stats
Health
1200 / 2160 / 3888
Damage
65 / 98 / 146
DPS
55 / 83 / 124
MR
70
Armor
70
Speed
0.85
Mana
80 / 160
Range
Sett Synergies
Fated
Hover and drop one Fated unit over another to form a pair and unlock a Fated Bonus. Your pair gains bonus HP .
3
Pair gets the Fated Bonus.
5
All Fated champions get 200% of the Fated Bonus
7
All Fated champions get 300% of the Fated Bonus
10
All Fated champions get 300% of EVERY Fated Bonus
Umbral
The moon illuminates hexes, Shielding units placed in them at the start of combat.
Umbral units in illuminated hexes execute low Health enemies.
2
200 Shield + 10% Health execute
4
450 Shield + 18% Health execute
6
900 Shield and illuminate the whole board + 25% Health execute
8
Executed enemies have a 100% chance to drop loot; 60% Health execute
Warden
Wardens gain Damage Reduction. For the first 10 seconds of combat, they gain an additional 18% Damage Reduction.
2
10% Damage Reduction
4
22% Damage Reduction
6
35% Damage Reduction
8
45% Damage Reduction. Wardens now look out for you, allowing you to see which Tactician you fight against next.