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NightreignWhips - Nightreign Wiki

In Elden Ring: Nightreign Whips are flexible, long-range weapons that cannot be parried. They’re excellent for spacing, can rapidly inflict status effects but lack the ability to perform critical hits and deal lower poise damage, limiting their effectiveness in closer combat. They are ideal for builds and loadouts that value reach over high damage output and stagger.

Giant's Red Braid

Giant's Red Braid

Whip • Lvl Required 10

Strike
Stats
Attack
Guard
Physical
74
100
Magic
0
12
Fire
49
26
Lightning
0
12
Holy
0
12
Critical/Boost
100
17
DStrength
ADexterity
DFaith

Weapon Skill: Flame Dance

Imbue the red braid with the Giants' Flame and lash out in a wide range with a series of agile swings.

Unique Weapon Passive: Power of the Giant

Hefty whip woven from the flame-red hair of a Fire Giant. Every giant is red of hair, and Radagon was said to have despised his own red locks. Perhaps that was a curse of their kind.

Hoslow's Petal Whip

Hoslow's Petal Whip

Whip • Lvl Required 7

Strike
Stats
Attack
Guard
Physical
102
100
Magic
0
17
Fire
0
17
Lightning
0
17
Holy
0
17
Critical/Boost
100
17
DStrength
ADexterity
38Blood Loss Buildup

Weapon Skill: Kick

Push an enemy back with a high kick. Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective.

Metal whip formed of razor-sharp chain-link blades that have the appearance of flower petals. This work of art is handed down though the generations of the illustrious House Hoslow. High dexterity is required to wield this weapon, but it excels at inflicting devastating blood loss. "The tale of House Hoslow is told in blood."

Magma Whip Candlestick

Magma Whip Candlestick

Whip • Lvl Required 7

Strike
Stats
Attack
Guard
Physical
56
100
Magic
0
10
Fire
56
36
Lightning
0
10
Holy
0
10
Critical/Boost
100
17
DStrength
ADexterity
DFaith

Weapon Skill: Sea Of Magma

Swing a molten whip overhead to temporarily cover the surrounding area in a sea of magma. Hold to continue swinging the lava whip.

This ritual implement is a three pronged candlestick with solid flames formed of the magma of Mt. Gelmir. When wielded as a weapon, the flames become supple whips of lava.

Thorned Whip

Thorned Whip

Whip • Lvl Required 3

Strike
Stats
Attack
Guard
Physical
82
100
Magic
0
15
Fire
0
15
Lightning
0
15
Holy
0
15
Critical/Boost
100
17
DStrength
ADexterity
34Blood Loss Buildup

Weapon Skill: Kick

Push an enemy back with a high kick. Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective.

Hefty whip covered in crimson thorns. Weapon of the Prelates who lead the Fire Monks. A device of fearsome religious encouragement, it is fashioned in the image of the briars of sin. Very effective at inflicting blood loss.

Urumi

Urumi

Whip • Lvl Required 3

Slash
Stats
Attack
Guard
Physical
93
100
Magic
0
16
Fire
0
16
Lightning
0
16
Holy
0
16
Critical/Boost
100
17
DStrength
ADexterity

Weapon Skill: Kick

Push an enemy back with a high kick. Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective.

This weapon made of extremely thin, flexible blades of metal is wielded like a whip by Nightfolk warriors. Though in essence a whip with a cutting edge, it can also be used as a spear to pierce foes.

Whip

Whip

Whip • Lvl Required 1

Strike
Stats
Attack
Guard
Physical
72
100
Magic
0
15
Fire
0
15
Lightning
0
15
Holy
0
15
Critical/Boost
100
17
DStrength
ADexterity

Weapon Skill: Kick

Push an enemy back with a high kick. Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective.

A leather whip. Not originally used for combat, but as an instrument of pain. Through its supple attacks cannot be thwarted by parrying or even guarding, it is incapable of dealing critical hits.