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NightreignAshes of War (Weapon Skills) - Nightreign Wiki

In Elden Ring: Nightreign Ashes of War are powerful weapon skills that can unleash devastating damage or provide additional utility. Depending on the weapon skill found on the weapon itself, it can change damage profile and status ailment buildup of a weapon. They can be randomly obtained in the world of Limveld. Some Ashes of War are unqiue in nature and can only be found on certain unqiue weapons.

Alabaster Lord's Pull

Alabaster Lord's Pull

Ash of War

15FP Cost

Thrust the armament into the ground to create a gravity well. In addition to dealing damage, this attack pulls enemies in. Has a greater area of effect than Gravitas.

Usable with specific armaments

Ancient Lightning Spear

Ancient Lightning Spear

Ash of War

24FP Cost

Imbue the armament with the ancient dragons' red lightning, then throw it as a spear. Can be charged to increase its power.

Usable with specific armaments

Angel's Wings

Angel's Wings

Ash of War

17FP Cost

Jump and imbue the wing-blade of the armament with light, then deliver a slashing attack on the enemy. The white wings impede recovery actions using a flask of tears.

Usable with specific armaments

Assassin's Gambit

Assassin's Gambit

Ash of War

5FP Cost

Skill that masks the user's presence at the cost of a self-inflicted wound. Grants near-invisibility and silences footsteps.

Usable with small and medium straight swords and thrusting swords

Barbaric Roar

Barbaric Roar

Ash of War

16FP Cost

Let loose a bestial roar to rally the spirit and increase attack power. While active, strong attacks change to savage combo attacks

Usable with melee armaments (excluding daggers, thrusting swords, and whips)

Barrage

Barrage

Ash of War

0 > 2 > 2FP Cost

Archery Skill using a bow held horizontally. Ready the bow, then fire off a rapid succession of shots faster than the eye can see.

Usable with bows

Barricade Shield

Barricade Shield

Ash of War

12FP Cost

Skill made famous by Sir Neidhart. Focus your energy into the shield, temporarily hardening it to deflect greater blows.

Usable with all shields

Bear Witness

Bear Witness

Ash of War

20FP Cost

Grant the small dragon a fleeting glimpse of life and thrust it skyward, spewing flames over a wide frontward area.

Usable with specific armaments

Beast's Roar

Beast's Roar

Ash of War

10FP Cost

Unleash a beastly roar, rending the air as a forward-traveling projectile.

Usable with all melee armaments

Black Flame Tornado

Black Flame Tornado

Ash of War

30FP Cost

Spin armament overhead and then plunge it into the ground to summon a raging vortex of black flames. Hold to create an initial flame tornado while spinning the armament.

Usable with polearms and twinblades

Blade Of Death

Blade Of Death

Ash of War

25FP Cost

Unleash the power of the Rune of Death to fire off a blade-like projectile. In addition to dealing immediate damage, the blade reduces the enemy's maximum HP and continues to wear down HP for a while.

Usable with specific armaments

Blade Of Gold

Blade Of Gold

Ash of War

17FP Cost

Leap into the air, charging the armament with golden flames that are then shot at the enemy as a single, blade-like projectile. Inflicts holy damage.

Usable with specific armaments

Blood Blade

Blood Blade

Ash of War

3 > 3FP Cost

Wound self to coat the armament with blood, then unleash an airborne blood blade that causes hemorrhaging. Can be fired in rapid succession.

Usable with small and medium swords

Bloodblade Dance

Bloodblade Dance

Ash of War

11 > 6FP Cost

Leap at foe to perform a flurry of tornado-like attacks. Follow up with an additional input to perform an attack that ends in an evasive maneuver.

Usable with specific armaments

Bloodboon Ritual

Bloodboon Ritual

Ash of War

20 > 20FP Cost

Raise the sacred spear and pierce the body of the Formless Mother. Stab up to three times, creating explosions of blood with each thrust. This skill will coat the armament with bloodflame for a while.

Usable with specific armaments

Bloodhound's Finesse

Bloodhound's Finesse

Ash of War

8 > 12FP Cost

Slash upwards with the Bloodhound's Fang, using the momentum of the strike to perform a backwards somersault and gain some distance from foes. Follow up with a strong attack to perform the Bloodhound's Step attack.

Usable with specific armaments

Bloodhound's Step

Bloodhound's Step

Ash of War

5FP Cost

Skill that allows the user to become temporarily invisible while dodging at high speed. Moves faster and travels farther than a regular quickstep. This skill can be used to circle around lock-on targets.

Usable with all melee armaments

Blood Tax

Blood Tax

Ash of War

14FP Cost

Blood Oath skill granted by the Lord of Blood. Twist to build power, then unleash a flurry of thrusts that rob the target of both their blood and their HP.

Usable with armaments capable of thrusting (excluding colossal weapons)

Bloody Slash

Bloody Slash

Ash of War

6FP Cost

Blood Oath skill granted by the Lord of Blood. From a low stance, coat the blade in your own blood to unleash a rending blood slash in a wide arc.

Usable with swords (excluding colossal weapons)

Braggart's Roar

Braggart's Roar

Ash of War

16FP Cost

Declare your presence with a boastful roar. Raises attack power, defense and stamina recover speed.

Usable with melee armaments (excluding daggers, thrusting swords, and whips)

Bubble Shower

Bubble Shower

Ash of War

16FP Cost

Blow on the horn to release a spume of magic bubbles. The bubbles float gently before raining down on the target.

Usable with specific armaments

Buckler Parry

Buckler Parry

Ash of War

0FP Cost

Use this skill in time with a foe's melee attack to deflect it and break that foe's stance. This is faster than a regular parry.

Usable with small shields

Carian Grandeur

Carian Grandeur

Ash of War

26FP Cost

Carian royal prestige embodied in a skill. Transform blade into magical greatsword and swing it down. Can be charged to increase its power by up to two levels.

Usable with swords (excluding colossal weapons)

Carian Greatsword

Carian Greatsword

Ash of War

16FP Cost

Carian royal prestige embodied in a skill. Transform blade into a magical greatsword and swing it down. Can be charged to increase its power.

Usable with swords (excluding colossal weapons)

Carian Retaliation

Carian Retaliation

Ash of War

8FP Cost

Swing the shield to dispel incoming sorceries and incantations, transforming the magic into retaliatory glintblades. Can also be used in the same way as a regular parry.

Usable with small and medium shields

Charge Forth

Charge Forth

Ash of War

16FP Cost

Quickly charge forward with the armament at the hip, carrying the momentum into a thrust. Hold to cover a greater distance.

Usable with polearms capable of thrusting, heavy thrusting swords, and twinblades

Chilling Mist

Chilling Mist

Ash of War

14FP Cost

Coat armament in frost, and then slash, spreading frigid mist forwards. The armament retains its frost for a while.

Usable with melee armaments (excluding whips, fists, and claws)

Claw Flick

Claw Flick

Ash of War

14FP Cost

Cause the finger to swell, then flex to build up strength before giving enemies an almighty flick.

Usable with specific armaments

Contagious Fury

Contagious Fury

Ash of War

9FP Cost

Incite the jellyfish's wrath and allow its fury to flow through you. Raises attack power for a certain duration.

Usable with specific armaments

Corpse Piler

Corpse Piler

Ash of War

17 > 9FP Cost

Forms a blade of cursed blood for repeated, interweaving successive attacks. Follow up with an additional input for further successive attacks.

Usable with specific armaments

Corpse Wax Cutter

Corpse Wax Cutter

Ash of War

16FP Cost

Lost skill of ancient heroes. Lift the sword up high to release the power of corpse wax and launch it forwards as a blade-like projectile.

Usable with specific armaments

Cragblade

Cragblade

Ash of War

16FP Cost

Skill that manipulates gravity. Bury the armament in the ground, pulling rocks from the earth to reinforce it. Increases attack power and makes it easier to break enemy stance.

Usable with melee armaments (excluding whips)

Cursed-blood Slice

Cursed-blood Slice

Ash of War

20 > 20FP Cost

Brace, then charge forward to deliver a downward diagonal slice. The bloody trail of the late is followed by a burst of flame. Additional input allows for a follow-up attack.

Usable with specific armaments

Death Flare

Death Flare

Ash of War

16 > 16FP Cost

Set the lusterless sun ablaze with the Prince of Death's flames, inflicting the death ailment upon foes. Follow up with an additional input to bring down the armament, triggering an explosion.

Usable with specific armaments

Destined Death

Destined Death

Ash of War

40FP Cost

Set free the remnants of Destined Death, plunging the greatsword into the ground to summon a myriad of blades. In addition to dealing immediate damage, this attack reduces the enemy's maximum HP and continues to wear down HP for a short time.

Usable with specific armaments

Determination

Determination

Ash of War

10FP Cost

A knightly skill. Hold the flat of the armament to your face and pledge your resolve, powering up your next attack.

Usable with all melee armaments

Devourer Of Worlds

Devourer Of Worlds

Ash of War

35FP Cost

Charge the scepter with magic and strike it against the ground to steal the HP of all nearby enemies.

Usable with specific armaments

Double Slash

Double Slash

Ash of War

6 > 3FP Cost

Skills of superior swordsmen. Perform a crossing slash attack from a low stance. Repeated inputs allow for up to two follow-up attacks.

Usable with swords and polearms capable of slashing (excluding colossal weapons)

Dynast's Finesse

Dynast's Finesse

Ash of War

5 > 7FP Cost

Nimbly avoid an attack, securing some distance from foes. Follow up with strong attack to perform a sudden lunge, and press strong attack again to perform a sweeping slice.

Usable with specific armaments

Earthshaker

Earthshaker

Ash of War

10 > 5FP Cost

Thrust armament into the ground, then gather strength to unleash an earth-shaking shockwave. Follow up with a strong attack to swing the armament in a sweeping strike.

Usable with greataxes, great hammers, great spears, and colossal weapons

Enchanted Shot

Enchanted Shot

Ash of War

0 > 8 > 8FP Cost

Archery skill that enlivens the arrow with spiritual essence. The resulting shot will fly faster than regular shots and change its trajectory to follow the target.

Usable with bows

Endure

Endure

Ash of War

9FP Cost

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

Usable with all melee armaments

Eochaid's Dancing Blade

Eochaid's Dancing Blade

Ash of War

15FP Cost

Infuse the sword with energy, then fling it forwards in a corkscrew attack. The sword continuously deals damage while violently spinning. Charge the attack to increase reach and duration of the spin.

Usable with specific armaments

Erdtree Slam

Erdtree Slam

Ash of War

19FP Cost

Jump high up into the air and crash down on the ground ahead. The resulting pratfall sends golden shockwaves in all directions. This is the most powerful of all the Ground Slam skills.

Usable with specific armaments

Eruption

Eruption

Ash of War

14FP Cost

Skill of the knights who serve at Volcano Manor. Slam armament into the ground, spawning roiling lava which spouts up upon release.

Usable with large and colossal swords, axes, and hammers

Establish Order

Establish Order

Ash of War

20FP Cost

Raise the armament in a salute, releasing a golden explosion. Repeated inputs send out waves of golden light.

Usable with specific armaments

Familial Rancor

Familial Rancor

Ash of War

25FP Cost

Gently rattle the copper heads to summon vengeful spirits that chase down foes. The anguish of a spouse and children invites accursed wrath.

Usable with specific armaments

Firebreather

Firebreather

Ash of War

8FP Cost

Blow into torch flame, spreading flames in a wide frontward arc. The flames on the ground will continue to burn for a short time.

Usable with specific armaments