Consumables are expandable items in Elden Ring: Nightreign. They come in various shapes and forms in terms of what they can do. Some consumables can provide you with powerful temporarily buffs, while others can inflict damage and status effects upon your foes. A right set of consumables can compliment any character build in Nightreign.
NightreignConsumables - Nightreign Wiki

Acid Spraymist
Consumables
Releases acidic mist and lowers attack
Forbidden art of depraved perfumers. Releases an acidic mist from user's mouth that travels forwards, damaging armaments and temporarily lowering attack power. Perfumed powder is held in the mouth to dissolve before being expelled. It was once a restorative art, or so it is said.

Alluring Pot
Consumables
Throw at enemies to lure human-build foes
Pot enchanted with assassin incantations. Throw at enemies to create a pale shadow. The illusion will lure in and distract foes of human frame.

Ancestral Infant's Head
Consumables
Uses FP to spray spirit vapor
Skull of a very young ancestral spirit. Just think how many sproutings It might bear. Uses FP to spray spirit vapor, inflicting magic damage. The vapor becomes a temporary geyser which deals continuous damage to everything it touches until it disappears.

Beastlure Pot
Consumables
Throw at enemies to lure beastly prey
Pot enchanted with assassin incantations. Throw at enemies to create a red shadow. The illusion lures in beasts into attacking it.

Bewitching Branch
Consumables
Contact briefly makes allies of foes
Tree branch blessed with an incantation of unalloyed gold. Thrust branch forward to release a beguiling mist, entrancing foes such that they temporarily join your cause. The Empyrean Miquella is loved by many people. Indeed, he has learned very well how to compel such affection.

Bloodboil Aromatic
Consumables
Raises attack but also damage received
Forbidden art of depraved perfumers. Induces a temporary state of fervor, raising maximum attack power and stamina while also increasing damage received. "Even upon the battlefield, do you fear being wounded? Take a good look. Your limbs are frozen stiff."

Blood Grease
Consumables
Coats armament, inflicting blood loss
Solidified grease made from a mixture of blood-red materials. Coats armament, inflicting blood loss. The effect lasts only for a short time.

Boiled Crab
Consumables
Greatly boosts physical damage negation for a time
Boiled crab meat. A prime specimen of plump and moist meat. True connoisseurs know how to keep from over-salting. Greatly boosts physical damage negation for a certain duration. Unlike the "rawn" sold, this trul is crab. Not that it matters, it's delicious all the same.

Boiled Prawn
Consumables
Boosts physical damage negation for a time
Boiled prawn meat. A prime specimen of plump and moist meat. True connoisseurs know how to keep from over-salting. Boosts physical damage negation for a certain duration. The meat actually looks to have come from a crayfish. Not that it matters, it's delicious all the same.

Cerulean Crystal Tear
Consumables
Greatly restores FP.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Greatly restores FP.

Cerulean Hidden Tear
Consumables
Eliminates all FP consumption.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Eliminates all FP consumption. However, this effect is only brief and will quickly expire.

Clarifying Boluses
Consumables
Alleviates madness buildup
Yellow boluses made of cave moss. Alleviates madness buildup. Also boosts resistance and gradually restores HP. Madness accumulates slowly, inflicting heavy damage and reducing FP once the threshold is reached. Take one of these in timely fashion to avoid such an event.

Cord End
Consumables
Gain entry somewhere.
Gain entry somewhere.

Crimson Bubbletear
Consumables
Automatically heals one's HP when HP is low.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Automatically heals one's HP when HP is low. However, this effect only occurs once, and will expire after a certain duration.

Crystal Dart
Consumables
Throw at enemies to inflict magic damage
Throwing knife chiseled from impure crystal. Throw at enemies to deal magic damage. Long ago, it is said that a golem crafter employed a similar crystal tool.

Cuckoo Glintstone
Consumables
Launch magic bolt straight ahead
Lump of broken glintstone enwreathed with magic power. A "faux sorcery" used by the Knights of the Cuckoo. Launched straight ahead. Magic bolts spring forth from the point of impact.

Dragonwound Grease
Consumables
Boosts anti-dragon and physical attack
Solidified grease made from a gravel-stone mixture. Coats armament, granting an anti-dragon effect and boosting physical attack. The effect lasts only for a short time. When the dragons were born from their ancient kin, they lost their stone scales, which can now be used to cause them mortal harm.

Exalted Flesh
Consumables
Temporarily boosts physical attack
A lump of animal flesh pickled in a medicinal solution mixed with fiery spices. Temporarily boosts physical attack. Considered a delicacy in the badlands, this invigorating repast was for the exclusive benefit of those who they deem heroes.

Fan Daggers
Consumables
Throw fanned-out knives at enemies to inflict damage
A set of five throwing knives bundled together. A concealed weapon cherished by the raptor assassins. The thin knives fan out when thrown, dealing damage to the target. Each knife deals paltry damage, but the wide range makes it suitable for constraining enemies.

Fetid Pot
Consumables
Throw at enemies to cause buildup of deadly poison
A cocktail of effluents sealed inside a pot. As the mixture ferments, toxins are produced alongside a putrid stench that seeps out once ripe. Throw at enemies to cause buildup of deadly poison. Beware though; those who carry these pots will slowly accumulate poison in their own bodies. Push someone in a privy; expect to get dung on your hands.

Fire Grease
Consumables
Coats armament, inflicting fire damage
Solidified grease made from a mixture of incendiary materials. Coats armament, adding fire damage to attacks. The effect lasts only for a short time.

Fire Pot
Consumables
Throw at enemies to inflict fire damage
A cocktail of incendiary materials sealed inside a pot. Throw at enemies to inflict fire damage.

Flame-Shrouding Cracked Tear
Consumables
Temporarily boosts the power of one's fire attacks.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Temporarily boosts the power of one's fire attacks.

Flask of Crimson Tears
Consumables
Restores HP with use
A sacred flask modelled after a golden holy chalice that was once graced by a tear of blessing. Filled with crimson tears, this flask restores HP with use. It will replenish itself after a period of time, but touching a Site of Grace will restore it immediately.

Freezing Grease
Consumables
Coats armament, inflicting frost
Solidified grease made from a mixture of frozen materials. Coats armament, inflicting frost. The effect lasts only for a short time.

Freezing Pot
Consumables
Throw at enemies to cause buildup of frost
A pot engraved with the crest of the Carian Royals. Throw at enemies to cause buildup of frost. Originates from the cold, dark moon of Ranni, the Carian princess.

Glintstone Scrap
Consumables
Crush gem to produce a magic bolt
Piece of glintstone tinged with unstable magic. Found in crystal tunnels. Crush gem to produce magic bolts. Poor quality and thereby easily broken, a sorcerer wouldn't give it a second look.

Gold-pickled Fowl Foot
Consumables
Boosts rune acquisition for a time
Four-toed foot of a fowl, pickled in a golden medicinal solution. Boosts the amount of runes obtained from defeating enemies for a certain duration. Since old times, the needy would scrape the meat clean even from a fowl's claw.

Gravity Stone Chunk
Consumables
Throw at foe to cause a gravitational explosion
Shard of rock found in the wake of a meteorite strike. It is imbued with a particularly weighty magic. Throw at enemies to cause a gravitational explosion. The desperate ones who scavenge for these shards dub themselves "starcallers."

Gravity Stone Fan
Consumables
Throw near foes to make fan-shaped gravitational shockwave
Shard of rock found in the wake of a meteorite strike. It is imbued with a particularly weighty magic. Throw near foes to make fan-shaped gravitational shockwave. The desperate ones who scavenge for these shards dub themselves "starcallers."

Greenburst Crystal Tear
Consumables
Temporarily boosts stamina recovery speed.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Temporarily boosts stamina recovery speed.

Greenspill Crystal Tear
Consumables
Temporarily raises one's maximum stamina.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Temporarily raises one's maximum stamina.

Holy Grease
Consumables
Coats armament, inflicting holy damage
Solidified grease made from a mixture of holy resonant materials. Coats armament, adding holy damage to attacks. The effect lasts only for a short time.

Holy-Shrouding Cracked Tear
Consumables
Temporarily boosts the power of one's holy attacks.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Temporarily boosts the power of one's holy attacks.

Holy Water Pot
Consumables
Throw at enemies to inflict holy damage
Enchanted by incantations of the Golden Order. Throw at enemies to inflict holy damage. Highly effective against Those Who Live in Death, even preventing them from rising again. The Golden Order has no mercy for those who trespass beyond life's bounds.

Ironjar Aromatic
Consumables
Raises defenses but lowers mobility
Forbidden art of depraved perfumers. Temporarily turns body to steel, boosting poise, resistances and damage negation at the expense of mobility and lightning resistance. An art that requires fragments of hunted noble jars. Depraved perfumers are plainly in league with jar poachers.

Kukri
Consumables
Throw at enemies to inflict damage and build up onset of blood loss
A large knife used for throwing. Its cuwed blade is sharp enough to slice flesh cleanly. Throw at enemies to inflict damage and build up onset of blood loss. This heavy throwing weapon is unsuitable for swift attacks, but is able to inflict heavy damage.

Large Glintstone Scrap
Consumables
Crush gem to produce many magic bolts
Large piece of glintstone tinged with unstable magic. Found in crystal tunnels. Crush gem to produce magic bolts. Poor quality and thereby easily broken, a sorcerer wouldn't give it a second look.

Leaden Hardtear
Consumables
Temporarily boosts one's poise.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Temporarily boosts one's poise.

Lightning Grease
Consumables
Coats armament, inflicting lightning damage
Solidified grease made from a mixture of fulminating materials. Coats armament, adding lightning damage to attacks. The effect lasts only for a short time.

Lightning Pot
Consumables
Throw at enemies to inflict lightning damage
A cocktail of fulminating materials sealed inside a pot. Throw at enemies to inflict lightning damage.

Lightning-Shrouding Cracked Tear
Consumables
Temporarily boosts the power of one's lightning attacks.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Temporarily boosts the power of one's lightning attacks.

Magic Grease
Consumables
Coats armament, inflicting magic damage
Solidified grease made from a mixture of magically resonant materials. Coats armament, adding magic damage to attacks. The effect lasts only for a short time.

Magic Pot
Consumables
Throw at enemies to inflict magic damage
A cocktail of magically resonant materials sealed inside a pot. Called a "faux sorcery" in Raya Lucaria. Throw at enemies to inflict magic damage.

Magic-Shrouding Cracked Tear
Consumables
Temporarily boosts the power of one's magic attacks.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Temporarily boosts the power of one's magic attacks.

Neutralizing Boluses
Consumables
Alleviates Poison buildup and cures poison
Green boluses made from cave moss. Alleviates poison buildup and cures poison ailment. Also boosts resistance and gradually restores HP. Poison accumulates gradually, coming into effect once the threshold is reached. Poison ailment lowers HP in steady increments for a period.

Omen Bairn
Consumables
Uses FP to unleash wraiths that chase down foes
Doll of a curseborn bairn. Uses FP to unleash wraiths that chase down foes. Omen babies have all their horns excised, causing most to perish. These fetishes are made to memorialize them. "Please, don't hate me, or curse me. Please."

Opaline Bubbletear
Consumables
Provides significant damage negation.
A crystal tear formed slowly over the ages where the Erdtree's bounty falls to the ground. Provides significant damage negation. However, this effect only occurs once, and will expire after a certain duration.