Weapons in Elden Ring: Nightreign are equipments that are used to deal damage to enemies. Each weapon has it's own damage profile, attribute scalings, and additional features such as Status Ailment buildup on hit. In Nightreign, weapons are randomly found throught the world of Limveld, or obtained as rewards for slaying bosses. Each weapon has 4 levels of rarity, and instead of stat requirements, they now have level requirement, depending on their rarity.
NightreignWeapons - Nightreign Wiki

Alabaster Lord's Sword
Greatsword • Lvl Required 7
Weapon Skill: Alabaster Lord's Pull
Thrust the armament into the ground to create a gravity well. In addition to dealing damage, this attack pulls enemies in. Has a greater area of effect than Gravitas.
Greatsword forged from a blue-white meteoric ore. The blade conceals gravity-manipulating magic. A weapon unique to the Alabaster Lords, a race of ancients with skin of stone who were said to have risen to life when a meteor struck long ago.

Albinauric Bow
Bow • Lvl Required 3
Weapon Skill: Mighty Shot
Archery skill performed from an oblique stance. Ready the bow, then pull the bowstring to its limit to enhance the power of the shot, penetrating the enemy's guard.
Longbow featuring delicate silverwork. Wielded by Albinauric wolfback archers. This bow requires dexterity over strength to master.

Antspur Rapier
Thrusting Sword • Lvl Required 7
Weapon Skill: Impaling Thrust
Skill that lets piercing armaments overcome enemy shields. Build power, then lunge forward for a long thrust that pierces an enemy's guard.
Spur of a giant ant which has been fashioned into a rapier. The blade drips with scarlet rot. Scarlet rot is an old legend, of which Maleigh Marais of the Shaded Castle was a private believer. And indeed, he eventually found his own personal goddess.

Arbalest
Crossbow • Lvl Required 1
Weapon Skill: Kick
Push an enemy back with a high kick. Effective against enemies who are guarding, and can break a foe's stance. Sometimes a simple tool is the most effective.
Large crossbow made from composite materials. One of the largest of all bolt firing devices. Its limbs are more pliable than metallic ones, allowing bolts fired from this weapon to pierce even forged of steel.

Axe Of Godfrey
Colossal Weapon • Lvl Required 10
Weapon Skill: Regal Roar
Let loose a mighty war cry, raising attack power, while sending out a shockwave that cannot be guarded against by stomping the ground. While active, strong attack becomes a lunging slash.
Unique Weapon Passive: Power of the First Lord
Weapon of Godfrey, Elden Lord. It was broken in a battle fought as leader of the Tarnished during the Long March. This weapon is symbolic of Godfrey's vow to conduct himself as a lord, later becoming an emblem of the golden lineage. In the days of the past, a crown was warranted with strength.

Axe Of Godrick
Greataxe • Lvl Required 10
Weapon Skill: I Command Thee, Kneel!
Repeatedly smash the Axe of Godrick into the ground, unleashing two earth-shaking shockwaves. Follow up with an additional input to produce a third shockwave
Unique Weapon Passive: Power of the First Lord
Greataxe wielded by Godrick the Grafted. This golden battleaxe is emblazoned with the figure of a beast, representing the strength of Godfrey, First Elden Lord and patriarch of the golden lineage. "I command thee kneel! For I am the lord of all that is golden!"

Bandit's Curved Sword
Curved Sword • Lvl Required 1
Curved sword with a light, crescent-shaped blade. Used by the bandits who ran rampant in the wake of the Shattering. Most of the blade is now darkened and covered in rust, but with enough dexterity this weapon may still stand up to some use.

Banished Knight's Greatsword
Greatsword • Lvl Required 3
Weapon Skill: Stamp (upward Cut)
Brace armament and step into a low stance that prevents recoil from most enemy attacks. Follow up with a strong attack for an upward strike.
A finely-crafted greatsword intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company.

Banished Knight's Halberd
Halberd • Lvl Required 1
Weapon Skill: Charge Forth
Quickly charge forward with the armament at the hip, carrying the momentum into a thrust. Hold to cover a greater distance.
A finely-crafted halberd intricately engraved with an ancient motif. Given to knights who, whether by misfortune or misdeed, were forced to abandon their homes. Most of these knights were sent to the fringes, where they were forced to start anew with only despair for company.

Bastard's Stars
Flail • Lvl Required 10
Weapon Skill: Nebula
Imbue the Naturalborn's stars with magic to perform a sweeping strike. This attack leaves a dark cloud of stars in its wake that lingers briefly before exploding.
Unique Weapon Passive: Power of the Lightless Void
Flail which deals magic damage, having been imbued with power by the remembrance of Astel. Formed of the same many-colored star debris that comprised the form of the Naturalborn of the Void.

Bastard Sword
Greatsword • Lvl Required 1
Weapon Skill: Stamp (upward Cut)
Brace armament and step into a low stance that prevents recoil from most enemy attacks. Follow up with a strong attack for an upward strike.
A large sword with a straight blade. This heavy sword is usually wieldedwith two hands, but for those with enough strength, one is sufficient. The hefty blade can be swung into multiple foes at once thanks to the broad, sweeping attack, making fending off crowds all the easier.

Battle Axe
Axe • Lvl Required 1
Weapon Skill: Wild Strikes
Swing armament with wild abandon. Hold to continue swinging. Can be followed up with a normal or strong attack.
A thick, heavy blade attached to a handle. A versatile, standard weapon. Capable of powerful attacks thanks to the weighty blade, these weapons are also regarded for their powerful charge attacks.