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NightreignFists - Nightreign Wiki

In Elden Ring: Nightreign, Fists are weapons that offer the fastest attack speed in the game and are ideal for close-quarters combat, and can be easily powerstanced by two-handing them. They can be used to rapidly inflict status ailments, and dish out high damaging combos, but have very low stagger potential. Fists are good weapons for builds that focus on inflicting status effects, such as Poison or Bleed.

Caestus

Caestus

Fist • Lvl Required 1

Strike
Stats
Attack
Guard
Physical
61
100
Magic
0
20
Fire
0
20
Lightning
0
20
Holy
0
20
Critical/Boost
100
23
BStrength
CDexterity

Weapon Skill: Endure

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

A weapon built for striking with the fists, made of tough leather inlaid with iron rivets. Fist weapons come in pairs, and two-handing this weapon will equip it to both hands.

Cipher Pata

Cipher Pata

Fist • Lvl Required 7

Slash / Pierce
Stats
Attack
Guard
Physical
0
100
Magic
0
14
Fire
0
14
Lightning
0
14
Holy
92
61
Critical/Boost
100
23
SFaith

Weapon Skill: Unblockable Blade

Imbue the cipher blade with light, extending its length, then strike with a sudden sweeping attack. This attack cannot be blocked.

One of the weapons originating from the Two Fingers. A formless sequence of ciphers comprise its blade, and as such no shield can repel it. Deals holy damage. The furtive inscription appears to hang in the air; the language of light spoken by the Two Fingers.

Clinging Bone

Clinging Bone

Fist • Lvl Required 7

Slash / Pierce
Stats
Attack
Guard
Physical
71
100
Magic
23
36
Fire
0
17
Lightning
0
17
Holy
0
17
Critical/Boost
100
23
BStrength
CDexterity
BArcane

Weapon Skill: Lifesteal Fist

Skill that demonstrates mastery of the art of controlling vital energies. A slow, controlled punch with an energy-infused fist that renders foes unconscious and steals their HP. Only effective against foes of human build.

Horrific weapon made of a hardened skeletal arm. Wielded by Ensha of the Royal Remains. Fitted by placing one's hands into the fists' grips until they dig in. "O clinging creature. A king relinquishes not the hand."

Grafted Dragon

Grafted Dragon

Fist • Lvl Required 10

Strike
Stats
Attack
Guard
Physical
63
100
Magic
0
18
Fire
42
44
Lightning
0
18
Holy
0
18
Critical/Boost
100
23
BStrength
CDexterity
CFaith

Weapon Skill: Bear Witness

Grant the small dragon a fleeting glimpse of life and thrust it skyward, spewing flames over a wide frontward area.

Unique Weapon Passive: Power of the Flying Dragon

The embodiment of the power that still remained in the dragon's head that was grafted to Godrick's left arm. The wielder's arm will take the form of a small dragon, sprouting sharp dragon fangs at the fist. This weapon cannot be two-handed.

Iron Ball

Iron Ball

Fist • Lvl Required 3

Strike
Stats
Attack
Guard
Physical
77
100
Magic
0
22
Fire
0
22
Lightning
0
22
Holy
0
22
Critical/Boost
100
23
BStrength
CDexterity

Weapon Skill: Endure

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

Iron manifer of spherical shape. Big Boggart the blackguard's weapon of choice. Not a weapon to be taken lightly, as its weighty blows shatter bones with ease.

Katar

Katar

Fist • Lvl Required 1

Slash / Pierce
Stats
Attack
Guard
Physical
64
100
Magic
0
21
Fire
0
21
Lightning
0
21
Holy
0
21
Critical/Boost
110
23
BStrength
CDexterity

Weapon Skill: Impaling Thrust

Skill that lets piercing armaments overcome enemy shields. Build power, then lunge forward for a long thrust that pierces an enemy's guard.

Imported dagger design with a rather unique handle. The blade can be swung about as the extension of one's fist.

Spiked Caestus

Spiked Caestus

Fist • Lvl Required 3

Strike
Stats
Attack
Guard
Physical
68
100
Magic
0
20
Fire
0
20
Lightning
0
20
Holy
0
20
Critical/Boost
100
23
BStrength
CDexterity
34Blood Loss Buildup

Weapon Skill: Endure

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

A Caestus with the rivets replaced by blood loss-inducing spikes. Fists weapons come in pairs, and two-handing this weapon will equip it to both hands.

Star Fist

Star Fist

Fist • Lvl Required 3

Strike
Stats
Attack
Guard
Physical
71
100
Magic
0
23
Fire
0
23
Lightning
0
23
Holy
0
23
Critical/Boost
100
23
BStrength
CDexterity
34Blood Loss Buildup

Weapon Skill: Endure

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

Spherical iron manifer covered in spikes which induce blood loss. Used in brutal games of pugilism.

Veteran's Prosthesis

Veteran's Prosthesis

Fist • Lvl Required 7

Slash / Pierce
Stats
Attack
Guard
Physical
59
100
Magic
0
20
Fire
0
20
Lightning
37
48
Holy
0
20
Critical/Boost
100
23
BStrength
CDexterity

Weapon Skill: Storm Kick

Thrust the prosthetic leg blade into the ground, creating a storm. Follow up with a strong attack to perform a lightning-infused jumping attack.

Bladed prosthetic leg enwreathed with the power of lightning, instead attached to the fist. Commander Niall, veteran of Castle Sol, offered this prosthesis in exchange for the lives of defeated knights held prisoner. He went on to lead these men as an army of no nation.