menu
MobalyticsUse your favourite features in-game with our Desktop App

NightreignColossal Weapons - Nightreign Wiki

Colossal Weapons in Elden Ring: Nightreign are the heaviest armaments in the game, delivering the highest poise damage and stagger potential. While, these weapons are incredibly slow and consume a lot of stamina, they are bolstering devastating damage and staggering capabilities with the right loadout and build.

Axe Of Godfrey

Axe Of Godfrey

Colossal Weapon • Lvl Required 10

Standard
Stats
Attack
Guard
Physical
181
100
Magic
0
45
Fire
0
45
Lightning
0
45
Holy
0
45
Critical/Boost
100
48
SStrength

Weapon Skill: Regal Roar

Let loose a mighty war cry, raising attack power, while sending out a shockwave that cannot be guarded against by stomping the ground. While active, strong attack becomes a lunging slash.

Unique Weapon Passive: Power of the First Lord

Weapon of Godfrey, Elden Lord. It was broken in a battle fought as leader of the Tarnished during the Long March. This weapon is symbolic of Godfrey's vow to conduct himself as a lord, later becoming an emblem of the golden lineage. In the days of the past, a crown was warranted with strength.

Dragon Greatclaw

Dragon Greatclaw

Colossal Weapon • Lvl Required 7

Standard
Stats
Attack
Guard
Physical
98
100
Magic
0
40
Fire
0
40
Lightning
65
52
Holy
0
40
Critical/Boost
100
48
SStrength

Weapon Skill: Endure

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

Weapon said to have been whittled from the claw of a great, ancient dragon, wielded by grotesque Tree Sentinels who yet serve the Erdtree. The claw is enwreathed with lightning, and tears through the dragons' feeble descendants with ease.

Duelist Greataxe

Duelist Greataxe

Colossal Weapon • Lvl Required 1

Standard
Stats
Attack
Guard
Physical
106
100
Magic
0
47
Fire
0
47
Lightning
0
47
Holy
0
47
Critical/Boost
100
48
SStrength

Weapon Skill: Endure

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

Greataxe designed for gladiatorial combat. Used by duelists who were exiled from the colosseum. A weapon reserved for duelist champions, the charge attack is particularly ferocious.

Envoy's Greathorn

Envoy's Greathorn

Colossal Weapon • Lvl Required 7

Strike
Stats
Attack
Guard
Physical
96
100
Magic
0
43
Fire
0
43
Lightning
0
43
Holy
64
55
Critical/Boost
100
48
AStrength
DFaith

Weapon Skill: Great Oracular Bubble

Blow on the horn to release a massive magic bubble. The bubble floats gently through the air towards its target.

Fanned golden horn of the Oracle Envoys. Profoundly weighty, its blows are sure to be felt. Originally an instrument, but one that cannot be sounded by a mere human. Or perhaps it is too early to sound the call.

Fallingstar Beast Jaw

Fallingstar Beast Jaw

Colossal Weapon • Lvl Required 7

Pierce
Stats
Attack
Guard
Physical
100
100
Magic
76
55
Fire
0
43
Lightning
0
43
Holy
0
43
Critical/Boost
100
48
AStrength
DIntelligence

Weapon Skill: Gravity Bolt

Imbue the jaw of fallingstar beast with gravitational lightning, sending a bolt crashing down a short distance away. Can be fired in rapid succession.

Part of a Falling star Beast's jaw, hard and shining black, fashioned into a weapon. With its sharp point, this colossal weapon can skewer foes.

Ghiza's Wheel

Ghiza's Wheel

Colossal Weapon • Lvl Required 7

Standard
Stats
Attack
Guard
Physical
149
100
Magic
0
43
Fire
0
43
Lightning
0
43
Holy
0
43
Critical/Boost
100
48
SStrength
56Blood Loss Buildup

Weapon Skill: Spinning Wheel

Strike the wheel against the ground to set it spinning at top speed. Hold to keep the wheel spinning. Can be used while walking to push the armament into enemies.

Great iron wheel lined with flesh-flaying blades. Device of torture used by Inquisitor Ghiza. As the wheel spins it causes severe pain and blood loss. The design was adopted for use as the iconic weapon wielded by Iron Virgins.

Giant-crusher

Giant-crusher

Colossal Weapon • Lvl Required 3

Strike
Stats
Attack
Guard
Physical
136
100
Magic
0
52
Fire
0
52
Lightning
0
52
Holy
0
52
Critical/Boost
100
48
SStrength

Weapon Skill: Endure

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

A hammer made from a boulder, used in the War against the Giants. One of the heftiest weapons in the entire Lands Between. After the giants were quelled, and man turned against man in violence, this weapon was all but forgotten. Man has grown feeble in comparison to his forebears.

Golem's Halberd

Golem's Halberd

Colossal Weapon • Lvl Required 3

Standard / Pierce
Stats
Attack
Guard
Physical
133
100
Magic
0
45
Fire
0
45
Lightning
0
45
Holy
0
45
Critical/Boost
100
48
SStrength

Weapon Skill: Charge Forth

Quickly charge forward with the armament at the hip, carrying the momentum into a thrust. Hold to cover a greater distance.

A great halberd of black stone crafted by a civilization now gone to ruin. Wielded by the Guardian Golem.

Great Club

Great Club

Colossal Weapon • Lvl Required 3

Strike
Stats
Attack
Guard
Physical
101
100
Magic
0
41
Fire
0
42
Lightning
0
40
Holy
30
47
Critical/Boost
100
48
AStrength
DFaith

Weapon Skill: Golden Land

Thrust armament into the ground, then gather strength to unleash a blast of sacred energy that coalesces into golden darts. Follow up with a strong attack to swing the armament in a sweeping strike.

An enormous club of hardwood. Wildly hammering foes with this striking weapon requires no dexterity; only brute force. While it may seem sacrilegious, this weapon is said to be a withered branch of the Erdtree. Imbued with holy power, this weapon will never snap.

Prelate's Inferno Crozier

Prelate's Inferno Crozier

Colossal Weapon • Lvl Required 7

Strike
Stats
Attack
Guard
Physical
163
100
Magic
0
49
Fire
0
49
Lightning
0
49
Holy
0
49
Critical/Boost
100
48
SStrength

Weapon Skill: Prelate's Charge

Slam armament into the ground to create a surge of flames, then charge in. Hold to continue the charge.

Colossal hammer with the appearance of roiling flames. Weapon of the Prelates who lead the Fire Monks. Its heft represents the weight of their guardianship. The hammer's head is unusually substantial, and strong attacks' will fling foes into the air.

Raider's Greataxe

Raider's Greataxe

Colossal Weapon • Lvl Required 1

Standard
Stats
Attack
Guard
Physical
100
100
Magic
0
52
Fire
0
52
Lightning
0
52
Holy
0
52
Critical/Boost
100
48
CStrength

Weapon Skill: Endure

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

The Raider's preferred weapon, a greataxe fashioned from a ship's figurehead. On his first voyage, the Raider vanquished countless pirates on the high seas. When a figurehead was dislodged from its ship during a tumultuos back-and-forth, the Raider claimed it for himself, that it might later server as a reminder of his glorious exploits.

Rotten Greataxe

Rotten Greataxe

Colossal Weapon • Lvl Required 3

Standard
Stats
Attack
Guard
Physical
123
100
Magic
0
47
Fire
0
47
Lightning
0
47
Holy
0
47
Critical/Boost
100
48
SStrength
76Scarlet Rot Buildup

Weapon Skill: Endure

Assume an anchored stance to brace for incoming attacks, briefly boosting poise. Damage taken while using this skill is reduced.

Greataxe designed for gladiatorial combat, now festering with scarlet rot. Used by duelists who were exiled from the colosseum.