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Synergies

The best TFT synergies for every champion in Set 17 - Space Gods. Understand how to match champions for every game and how to build TFT synergies to increase your top 4 consistency.

BastionBastion

Your team gains 12 Armor and Magic Resist.

Bastions gain more, and the value doubles in the first 10 seconds of combat.

2

16 Armor & MR

4

35 Armor & MR

6

55 Armor & MR; Non-Bastions gain an additional 20 Armor & MR.

BrawlerBrawler

Your team gains 7% Health. Brawlers gain more.

2

+25% maximum Health

4

+45% maximum Health

6

+65% maximum Health

ChallengerChallenger

Your team gains 10% Attack Speed. Challengers gain bonus Attack Speed. When their target dies, Challengers dash to a new target and increase their Attack Speed bonus by 50% for 2.50 seconds.

2

15% AS

3

22% AS

4

30% AS

5

40% AS

ChannelerChanneler

Innate: Channelers gain 20% additional Mana from all sources.

Your team gains Mana Regen, increased for Channelers.

2

1% Mana Regen | 3% Mana Regen

3

1% Mana Regen | 4% Mana Regen

4

2% Mana Regen | 6% Mana Regen

5

2% Mana Regen | 7% Mana Regen

FateweaverFateweaver

Innate: Fateweavers have Precision.

2

Chance effects on abilities are Lucky.

4

Gain 20% Crit Chance and 10% Crit Damage. Critical strikes are also Lucky.

MarauderMarauder

Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)

2

5% Omnivamp, 20% AD

4

7% Omnivamp, 30% AD

6

10% Omnivamp, 40% AD

ReplicatorReplicator

Replicator abilities occur a second time at reduced effectiveness.

2

25% strength

4

50% strength

RogueRogue

Rogues gain Attack Damage and Ability Power. The first time they fall below 50% health, they slip into shadows. Enemies targeting them are redirected to a nearby unit, preferring Tanks.

2

15% AD AP

3

30% AD AP

4

45% AD AP

5

60% AD AP

ShepherdShepherd

Shepherds summon the Bond of the Stars to aid them in battle.

Bia and Bayin's power are increased by the total star level of Shepherd.

3

Summon Bia

5

Summon Bayin

7

Bia and Bayin's bond grows deeper

SniperSniper

Snipers gain Damage Amp, increased against targets farther away.

2

18% DA; +2% DA per hex

3

24% DA; +3% DA per hex

4

28% DA; +4% DA per hex

5

32% DA; +5% DA per hex

VanguardVanguard

Vanguards gain 5% Durability while Shielded.

Combat start and 50% Health: Gain a max Health Shield for 10 seconds.

10% DR while Shielded

2

16% max Health

4

28% max Health

6

40% max Health;

VoyagerVoyager

Combat Start: Your Tanks and Fighters gain a Shield for 15 seconds. Your other allies gain Damage Amp. Voyagers gain double.

2

175 Shield; 9% DA

3

250 Shield; 15% DA

4

350 Shield; 18% DA

5

500 Shield; 22% DA

6

700 Shield; 27% DA