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Champion cost 3
Mecha
Mecha
Brawler
Brawler
Marauder
Marauder

Urgot

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Ability

Unstoppable Dreadnought

Unstoppable Dreadnought

Passive - Proximity Blast: Whenever an enemy enters a shotgunrange (Range) hex radius, fire a blast in a cone towards the closest adjacent hex that deals (AD) physical damage with % falloff per hex. Each adjacent hex has a second cooldown.

Active: Urgot gains (AP) Shield for X seconds and dash behind the current target. Reset Proximity Blast's cooldowns.

Urgot Stats

Mana

0 / 50

Range

Urgot Synergies

MechaMecha

Innate: Mecha units can transform into their Ultimate form, upgrading their ability and gaining 60% Health. Transformed Mechas take up two team slots and count twice for the Mecha trait.

3

Energy Cells: Mechas gain 20% AD & AP.

4

Overclocked Cells: Increased to 35% AD & AP.

6

Precision Engineering: +1 max team size

BrawlerBrawler

Your team gains 7% Health. Brawlers gain more.

2

+25% maximum Health

4

+45% maximum Health

6

+65% maximum Health

MarauderMarauder

Your team gains 5% Omnivamp. Marauders gain more Omnivamp, Attack Damage, and their Omnivamp overhealing is converted into Shield (up to 25% max Health.)

2

5% Omnivamp, 20% AD

4

7% Omnivamp, 30% AD

6

10% Omnivamp, 40% AD