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Champion cost 2
K/DA
K/DA
Spellweaver
Spellweaver

Seraphine

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Ability

High Note

High Note

Seraphine sends a high note to the largest clump of units that hits all units within 1 hex. Enemies take magic damage. Allies heal.

Headliner Effect: Every 2 casts, sings an extra High Note that deals 60% damage and heals 60%.

Damage:

140/210/315%

Heal:

80/120/160%

Seraphine Stats

Health

550 / 990 / 1782

Damage

40 / 60 / 90

DPS

28 / 42 / 63

MR

25

Armor

25

Speed

0.7

Mana

0 / 60

Range

Seraphine Synergies

K/DAK/DA

All units that start combat in the lighted hexes gain max Health, Ability Power, and Attack Damage. K/DA champions go All Out, which doubles these bonuses.

Your lighted hex pattern changes each game.

3

+10%, 10 AP

5

+15%, 15 AP

7

+23%, 24 AP

10

+50%, 80 AP

SpellweaverSpellweaver

Your team gains Ability Power. Spellweavers gain more.

Whenever a Spellweaver casts, all Spellweavers gain Ability Power.

3

20 , +1 per cast

5

35 , +1 per cast

7

50 , +2 per cast

10

100 , +5 per cast

Popular Seraphine team comps