
Recommended Items

Archangel's Staff
15
10



Rabadon's Deathcap
10
10



Spear of Shojin
15
15%


Ability

Seraphine sends a high note to the largest clump of units that hits all units within 1 hex. Enemies take magic damage. Allies heal.
Headliner Effect: Every 2 casts, sings an extra High Note that deals 60% damage and heals 60%.
Damage:
140/210/315%
Heal:
80/120/160%
Seraphine Stats
Health
550 / 990 / 1782
Damage
40 / 60 / 90
DPS
28 / 42 / 63
MR
25
Armor
25
Speed
0.7
Mana
0 / 60
Range
Seraphine Synergies
K/DA
All units that start combat in the lighted hexes gain max Health, Ability Power, and Attack Damage. K/DA champions go All Out, which doubles these bonuses.
Your lighted hex pattern changes each game.
3
+10%, 10 AP
5
+15%, 15 AP
7
+23%, 24 AP
10
+50%, 80 AP