
Recommended Items

Nashor's Tooth
15



Jeweled Gauntlet
20%
40



Striker's Flail
20%
150
10%


Ability

Seraphine gains 3 notes. For each one active, deal magic damage to a nearby enemy.
While holding 12 notes on cast, consume them to project a wave of energy. Allies hit restore Health. Enemies hit take magic damage, reduced by 0.3% for each enemy it's passed through.
Note Damage:
25/40/200 (AP)
Heal:
60/90/400 (AP)
Overall Damage:
270/405/2200 (AP)
Seraphine Stats
Health
800 / 1440 / 2592
Damage
30 / 45 / 68
DPS
23 / 34 / 51
MR
30
Armor
30
Speed
0.75
Mana
0 / 20
Range
Seraphine Synergies
Piltover
Build an invention on the right side of the board. After 8 seconds, the invention activates, triggering each of its Modules.
2
hoose a Module
4
Choose a Second Module
6
Choose a Third Module
Popular Seraphine team comps
Shadow Scissors
16.1
Level 7 Slow Roll
Medium
























