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Champion cost 3
Multistriker
Multistriker
Bastion
Bastion
Arcana
Arcana

Hecarim

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Ability

Rampage

Rampage

Passive: On takedown of the current target, Hecarim charges to the next, dealing physical damage.

Active: For the next 4 seconds, Attacks cleave adjacent enemies for physical damage.

Cleave Damage:

145% / 145% / 155%

Total Charge Damage:

120% AD + 80% / 120% / 195% AP

Hecarim Stats

Health

850 / 1530 / 2754

Damage

65 / 98 / 146

DPS

52 / 78 / 117

MR

50

Armor

50

Speed

0.8

Mana

0 / 40

Range

Hecarim Synergies

MultistrikerMultistriker

Multistrikers' attacks have a chance to trigger 2 additional attacks.

3

30% chance

5

60% chance

7

70% chance; heal 4% max Health on every attack

9

100% chance; heal 10% max Health on every attack

BastionBastion

Allies gain 10 Armor and Magic Resist.

Bastion champions gain more, increased by 100% for the first 10 seconds of combat.

2

15

4

40

6

75

8

140 ; Non-Bastion allies are untargetable until 4 Bastions have died

ArcanaArcana

Use the Arcana signifier item to choose a High Arcana champion. Arcana's effect changes based on the High Arcana you chosen.

  • Ahri: Your team gains Ability Power for each 3-star champion.
  • Hecarim: Champions holding items gain damage reduction and Attack Damage.
  • Tahm Kench: Your team gains Health for each active trait.
  • Xerath: Abilities deal bonus true damage for each Charm purchased this game.
  • Emblem: Your team gains bonus damage for each fielded champion holding a Spatula item.

The Arcana's effect increases with every activated synergy threshold.

2

Bonus Effect

3

Bonus Effect

4

Bonus Effect

5

Bonus Effect

Popular Hecarim team comps