Synergies
The best TFT synergies for every champion in Set 16 - Lore & Legends. Understand how to match champions for every game and how to build TFT synergies to increase your top 4 consistency.Arcanist
Your team gains Ability Power, Arcanists gain more.
2
18 AP, 25 AP for Arcanists
4
25 AP, 45 AP for Arcanists
6
40 AP, 70 AP for Arcanists
Bruiser
Your team gains 150 maximum Health. Bruisers gain more.
2
25% Health
4
45% Health
6
65% Health
Defender
Your team gains 12 Armor and Magic Resist. Defenders gain more.
2
30 Armor & MR
4
55 Armor & MR
6
80 Armor & MR
Disruptor
Disruptors' abilities Dazzle enemies hit. Disruptors deal bonus damage to Dazzled enemies.
Dazzle: Reduce damage dealt by 10%
2
25% bonus damage
4
45% bonus damage
Gunslinger
Gunslingers gain Attack Damage. Every 4th attack from Gunslingers deals bonus physical damage.
2
20% AD, 100 bonus damage
4
35% AD, 200 bonus damage
Invoker
Your team gains 1 Mana Regen. Invokers gain more Mana from all sources.
2
25% more Mana
4
45% more Mana
Juggernaut
Juggernauts gain Durability, increased while above 50% health. When a Juggernaut dies, other Juggernauts heal for 5% of their max Health.
2
18% or 25% DR
4
20% or 30% DR
6
25% or 33% DR
Longshot
Longshots gain Damage Amp and deal more damage to targets farther away.
2
18% DA + 2% per Hex
3
20% DA + 3% per Hex
4
24% DA + 4% per Hex
5
30% DA + 5% per Hex
Quickstriker
Your team gains 15% Attack Speed. Quickstrikers gain bonus Attack Speed based on their target's missing Health.
2
10-30% AS
3
20-45% AS
4
30-60% AS
5
40-80% AS
Slayer
Slayers gain Omnivamp and Attack Damage. They increase the bonus Attack Damage by up to 50% based on their missing Health.
2
22% AD, 10% SV
4
33% AD, 15% SV
6
44% AD, 20% SV
Soulbound
Lucian and Senna fight together, swapping when either casts. Each champion has a unique ability.
Your strongest Soulbound pair grants bonuses to your team. While Senna is out, all allies gain 7% Damage Reduction. While Lucian is out, all allies gain 7% Damage Amp.
1
Bonus Effect
Vanquisher
Vanquishers' abilities can critically strike. They also gain Critical Strike Chance and Critical Strike Damage.
2
15% Crit , 15% CritMult
3
20% Crit , 20% CritMult
4
25% Crit , 25% CritMult
5
30% Crit , 30% CritMult