Discover the best teams in Neverness to Everness, teams for every character, F2P teams, in-depth guides, and more.
NTE Neverness to Everness Best Teams
NTE Team Guides
Browse our in-depth Team guides for NTE, or read below for an overall look at team-building
Best Teams (Updated Release Week)
With the official release of NTE on CN server few days earlier, we can figure out some of the best teams in the game for early and mid-game. With reasonable prediction for how power scaling in Endgame goes.
Below you will find the best teams for every single reaction (Esper Cycle), as reactions form the core of team building. Note that some teams will overlap, since you can stack up to 4 reactions in a single team.
Blossom Teams (Anima + Cosmos)
Blossom: Deploys a Turret that attacks enemies in AOE for a duration
Character Passives Affecting Blossom:
Jiuyuan
Spawns 1 additional Blossom and increases the cap to 6.
Mint
Increases the AoE of the Blossom attacks.
Nanally
Fires 10 smaller attacks for each Blossom spawned, and increases their attack frequency.
Complimentary Reactions: Remora, Charged, Hexed
Pure Blossom Teams
Nanally
Jiuyuan
Zero
Mint
The team aims to maximize the Blossom reaction itself, by stacking three passives to enhance its max cap, AOE, and attack speed. In addition to adding the best Cosmos character for charging Esper Meter, Zero, to summon Blossom as much as possible. It’s a very strong AOE version, and with one Awakening of Jiuyuan it also has solid sustain.
Nanally
Jiuyuan
Zero
Edgar
A version with more healing, suitable for farming hard high level content before fully building your characters and before getting Jiuyuan healing unlocked.
Buffed Blossom Team
Nanally
Jiuyuan
Zero
Sakiri
This team adds Hexed reaction from adding Incantation character Sakiri, which replicate a portion of team damage. And with Sakiri who buffs the team ATK, and adds more Crowd Control, It’s likely the top dps team in the entire game.
Charged Teams (Lakshana + Anima + Cosmos)
Charged: Generate Ultimate Energy on every Blossom hit on a target inflicted with Remora
Character Passives Affecting Charged:
Chiz
Grants active characters 4 additional Charge per hit.
Zero
Restores HP equal to 50% of Zero's Base ATK to the active character whenever they gain Charge.
Edgar
Grants 120 Ultimate Charge immediately when character triggers Charged, but no longer generates energy for each time the Blossom hits the enemy.
Complimentary reactions: Remora, Blossom, Hexed, Stain
Max Energy Generation Team
Chiz
Zero
Jiuyuan
Hathor
By adding a Lakshana character to a Blossom team, you transform and evolve the team into a Tri Esper Cycle team, involving multiple reactions and synergy.
- You trigger Remora to slow enemies, place Blossom turrets, and when they hit the same target, characters gain Ultimate energy recharge.
- With Chiz passive, this energy is increased.
- With Zero, you charge Esper Meter Faster, to proc reactions faster, and gain more energy (And a bit of healing)
- Chiz plays main Single Target DPS, Hathor is AOE burst DPS, Zero is on and off DPS and support, and Jiuyuan is both support and burst DPS. Overall balanced team, that has CC, AOE, ST, Energy Recharge, and Esper Meter recharge
Nanally Charged Team
Zero
Hathor
Nanally
Sakiri
A version of main dps Nanally for those who don't own Jiuyuan, Nanally and Hathor will compete for field time a bit, but you use Sakiri to buff both. Team Cycle through four different reactions, creating dynamic and reactive gameplay with good dps across the board.
Remora Teams (Lakshana + Cosmos)
Remora: Marks enemies, and inflict them with slow
Character Passives Affecting Remora:
Hathor
Deals 150% of ATK as burst damage when applying Remora to a target already afflicted by an earlier Remora.
Skia
Inflicts a second stack of Remora when hitting a Remora-afflicted target with his Fang Thrust ability.
Complimentary reactions: Charged , Blossom, Stain
Hathor Carry Team
Hathor
Zero
Jiuyuan
Haniel
A team that revolves around Hathor as main carry, instead of using her as a burst sub-DPS. It still has Charged, and Blossom reactions, but focuses more on Hathor herself instead of buffing these other reactions to the max. Haniel adds Psyche Element to trigger Stain reaction, which inflicts Psyche and Lakshana vulnerability for Hathor to deal more damage. Haniel also adds an ATK buff. This team is more fitting for clearing AOE content if you main Hathor.
Stain Teams (Lakshana + Psyche)
Stain: Inflict 20% Psyche and Lakshana damage taken increase on enemies
Character Passives Affecting Stain:
- No character buffs the Stain reaction at version 1.0
Complimentary reactions: Remora, Nova, Discord
Aurelia Carry Team
Aurelia
Hathor
Zero
Jiuyuan
One of the few good teams that utilize A rank DPS, but certainly not the absolute peak power.
- Aurelia is ranged AOE Main Carry, while Hathor is AOE burst dps, so they complement each other for AOE stacking, with more focus on Aurelia to take most field time.
- Then the team goes to the easy route of using two supports that complete the Charged Cycle instead of going into Discord. Since Discord is focused on bosses, not AOE content
- Faster Esper charge from Zero and grouping from Jiuyuan stacked on grouping from Aurelia makes the team also fit for AOE scenarios, without losing focus on single-target DPS.
- Stain reaction increase dps of both Aurelia and Hathor at the same time
Nova Teams (Psyche + Chaos)
Nova: Attach to enemies, and deal burst damage after a short delay.
Character Passives Affecting Nova:
- Fadia: Drains a percentage of Fadia's base max HP to further increase the Nova damage.
- Haniel: Drains a percentage of Haniel's base ATK from enemies, to further increase the Attack of all team members when Nova effect ends.
- Aurelia: Causes 3 additional hits of Psyche damage after the Nova ends, based on her ATK.
Complimentary Reactions: Stain, Scorch, Discord
Immortal Team
Fadia
Daffodill
Adler
Nanally
This team relies on Fadia to make the team near immortal (especially with Fadia Awakenings). This way, the carry plays so aggressively without a care, dealing a lot of damage. While also triggering four reactions to further increase hit count on enemies to deal overall good damage in AOE and especially against bosses, as Daffodill break bosses so fast, and Nanally follow up hits boss on every hit the team lands.
The reactions cycle through Nova, Discord, Scorch, and finish with Hexed. So we mix DoT, with delayed burst, with repeated damage, with Break, with multi hit chain. Combining Adler shields with Fadia damage sharing and reduction, enables the team to stay healthy, pretty much through anything.
Dual Buffer Baicang Team
Haniel
Sakiri
Daffodill
Baicang
One of the few teams that uses two attack buffers instead of one, with two dps in remaining slots and no sustain. Both Haniel and Sakiri stack their buffs together, with haniel proccing extra buff from triggering Nova reaction.
Then you rely on Baicang triggering his Scorch with Daffodill for DPS. A highly offensive team, that’s slightly more free to play friendly than the Baicang premium and most expensive team. But it still requires three Standard Banner S Rank characters.
Discord Teams (Psyche + Chaos + Incantation)
Discord: Enemies affected by both Stain and Nova will take massive Break/Stagger damage
Character Passives Affecting Discord:
- Daffodill: Further reduces the target's break cap by 10% for 30s, and can stack two times.
Complimentary reactions: Stain, Nova, Scorch, Hexed
Daffodill Quick Swap Team
Daffodill
Haniel
Adler
Jiuyuan
As the sole Chaos character at launch, Daffodill is the only way to access Nova, Scorch, and Discord reactions, so it’s natural all Discord teams resolve around her, until Lacrimosa gets a release. Daffodill can play as burst dps along a main DPS, or can play a quick swap style. Most of her value comes from swapping to auto Parry bosses telegraphed attacks.
With a quick swap team that doesn’t require one Main carry to stay on field forever, Daffodill can swap parry as much as she needs in mid combos without interrupting team rotation. This is also an accessible team without a full S Rank roster. With proper reactions, Adler play as debuffer, DoT dps with Scoch, and shielder, while Jiuyuan play as burst dps, and Aurelia buffs them all, while providing the required Nova reaction.
Scorch Teams (Chaos + Incantation)
Scorch: Apply a DoT over 15 seconds.
Character Passives Affecting Scorch:
- Adler: Applies one of three random debuffs alongside Scorch: -20% ATK, -10% Esper Res, +10% Break Efficiency.
- Baicang: Applies a second stack of scorch when generating a Power Word (one of his abilities) on the enemy.
- Sakiri: Increases DoT taken by the enemy by 25% for each DoT they are affected by.
Complimentary reactions: Nova, Discord, Hexed
Baicang Full Stars Team
Baicang
Daffodill
Sakiri
Jiuyuan
A team of four standard S Rank characters, which is the most challenging roster to get in the entire game at launch. However, the team output is among the highest overall, rivaling Nanally and Chiz top teams, but way less accessible.
With Sakiri being the main amplifier for Scorch damage, Daffodill is a must have for the reaction itself, Baicang as the main dps, and Jiuyuan for grouping, healing, and Hexed reaction. A dream team, with caveats, since Baicang has a very hard kit to master, and require proper setup to play. Certainly not for casual players nor free to play, but still a top tier team.
Hexed Teams (Anima + Incantation)
Hexed: For its duration, the target takes an additional instance of follow-up damage equal to 20% of the Anima or Incantation damage taken.
Character Passives Affecting Scorch:
- No character buffs the Hexed reaction at version 1.0
Complimentary reactions: Scorch, Blossom
No Special team
Hexed is a support reaction by itself that replicates a portion of damage the team already dealt. So it’s rare to find teams built upon this reaction. And Hexed is usually part of another reaction Cycle. So every team integrating with this reaction was already mentioned in other section of this list.