Overall Concept
Zankou doesn't require constant field time to perform her rotation. She can easily adapt quick-swap playstyle, and keep going on-field and off-field to give either
Daffodill or
Lacrimosa chance to deal damage. Her own DoT lasts longer than
Lacrimosa, and she refresh the three stacks of Scorch constantly.
Unique Esper Meter Refill of Zankou
Zankou's passive gives a single free Esper Meter refill at start of battle, which lead to instant Scorch very early and saves build-up time. So the team has no downtime of Scorch unless you are facing waves of enemies.
Natural Esper Meter Refill
Subsequent Esper Meter refills happens through normal rotation, after using enough skills and normal/charged attacks.
These can be used to Trigger Hexed instead of Scorch, as
Zankou takes cares of re-applying Scorch through her passive. Hexed increase team DPS by a lot, since all Scorch and
Zankou's DPS count as Incantation, which Hexed replicates.
Ultimate Energy Gain
Iroi can help team gain energy by charging her attack then swap out. She will keep shooting for couple seconds while off-field, and this charged attack regenerate energy for the team.
Maximizing DPS of Scorch
Zankou force triggering Scorch at start of battle, then keep re-applying Scorch when team apply any DoT. With ownership of all Scorch going to
Zankou, so she builds
CRIT DMG and
Cycle Intensity to maximize Scorch DPS.
Maximizing Zankou's Heartwrench DoT
Heartwrench is
Zankou's unique DoT, and it has the longest duration of all DoTs in the game (30-second).
Zankou can apply up to ten stacks, and each stack refreshes the duration. So enemies virtually have permanent 10 stacks.
Not only that, but Zankou's normal attacks spread any DoT enemy has to nearby enemies. So in AOE, Zankou can rapidly fill all enemies with all DoTs.
Heartwrench DoT damage scales with
Incantation DMG%,
Universal DMG%, and
CRIT DMG. It has a fixed 50%
CRIT Rate as all other DoTs.
It also scales with
Attack, but the ratio is 1.5% of ATK, so it's not the most impactful stat.
Maximizing Hexed Reaction
Hexed reaction scales with three factors:
- 20% of the total Incantation and Anima damage dealt within 12 seconds from the reaction.
Cycle Intensity of the character dealing damage.- Buffs: Follow-up dmg bonus/Def Ignore/Resistance Ignore
So unlike Scorch which takes the highest CI among the two characters participating in the reaction, each character participating in Hexed contribute their CI to the portion of damage they deal.
So between
Zankou and
Iroi, the incantation portion is affected by
Zankou's CI, and the Anima portion is affected by
Iroi's.
Another perk of applying Hexed is that it gives bonus damage to any follow-up attacks.
Zankou has a lot of her attacks counting as follow-up attacks, so doing her rotation inside Hexed duration enable
Zankou to do both: increase her own DPS, and increase Hexed damage.