Overall Concept
The focus is to maintain all of the following on the enemy at the same time:
- 10 stacks of
Zankou's DoT (Easy with 30-second duration) - 3 stacks of Scorch (
Zankou automatically apply and refresh) - Constant Nova (use Blackbird's skill on cooldown and swap to
Lacrimosa) - Constant Discord (occur with every Nova trigger)
- 10 stacks of
Lacrimosa's DoT (requires
Lacrimosa on-field to refresh)
Sakiri's buffs up (from using her Ultimate)
Blackbird buffs up (from using her two Ultimates, you can space them out)
Blackbird's off field DPS (from using skill while in normal state then switch, so only during her Ultimate downtime)
Instant Esper Meter Refill
We instantly refill Esper Meter through:
Zankou fills it once at start of battle, to force the first Scorch, then Scorch keep refreshing with every DoT applied to any enemy.- Using
Blackbird's skill allow instant Nova - (A6 only) Using
Lacrimosa’s skill then switching her out and back within 5 second.
Since Beyond the Rails has bosses on both sides in the highest stages, this team will gain many Nova triggers from parries as well. But try to get your parries with either
Blackbird or
Lacrimosa - not the other two - to trigger Nova, since additional Scorch adds no DPS.
When to Trigger Nova
Blackbird's passive
Thrushsong allow her to replicate a portion of all DPS dealt to the enemy during Nova duration. This encourages the team to space out Nova reactions to allow
Blackbird more uptime.
The main source of Nova is using
Blackbird skill, which has 16-second cooldown, while Nova lasts for 5 seconds. So any other Nova (from filling
Lacrimosa's Esper Meter naturally or from a parry) better be delayed after the first 5 seconds of triggering the last Nova.
This damage is not buffed by any stats nor effects, so having
Blackbird on a full
Cycle Intensity build doesn't affect it negatively.
Scaling Lacrimosa Damage
As the main on-field carry, a major part of DPS comes from
Lacrimosa. Her scaling is split between:
- Direct hits (Including the burst with Discord): scales with the four DPS stats (
ATK%,
Chaos DMG%,
CRIT Rate,
CRIT DMG) - Nightmare DoT: scales with only three (
ATK%,
Chaos DMG%, and
CRIT DMG), while it has a fixed 50%
CRIT Rate (like every DoT in game). It can also stack up to ten times, so attack with
Lacrimosa frequently to reach full stacks.
With
Zankou, we don’t need
Cycle Intensity on
Lacrimosa. Just focus on pure ADC stats. On
Lacrimosa, we prefer the
CRIT Rate to
CRIT DMG ratio to be as close to the golden 1:2 ratio as possible.
To maximize the field time for
Lacrimosa, we have the option to change to fastest-casting Monster skill, “Debt Collector”. This allow
Lacrimosa to swap immediately after starting to cast, hastening allies rotations while the Debt Collector finishes his animation.
Scaling Nova Damage
- At level 70-80, the base Nova burst deals 28,000 damage after 5-second delay
- With maximum
Cycle Intensity on
Blackbird’s main and substats, she can reach 422
Cycle Intensity. This translates to:- Nova damage gains a 72% multiplier.
- Nova burst damage hits for 48,160.
- This applies to every Nova involving
Blackbird, by swapping her in or out
Blackbird shouldn't be much lower level than
Lacrimosa to be able to take the ownership of Nova. Same for
Zankou for Scorch. Better level them all to max level.- In a virtual 2 minutes clear time, with assumed 8 Nova from instant Cycle, 3 from parries, and 3 from Lacrimosa's natural refill of Esper Meter, the total damage from Nova can easily bypass 650k
- Each Nova triggers a Discord reaction, which in turn triggers a 400% MV mini burst from
Lacrimosa's passive.
Scaling Scorch Damage
- Scorch has a base damage of 1035 with a fixed 50%
CRIT Rate, and
CRIT DMG equal to the
CRIT DMG of the owner of Scorch. - With maximum
Cycle Intensity on
Zankou main and substats, she can reach 360
Cycle Intensity. This translates to:- Scorch gain DMG Multiplier of 60%
- 1 stack of Scorch deals 1656 damage per second, before scoring Crit.
- With
Zankou's passive, Scorch has three instances. Then with
Sakiri's buff, it has 100% multiplier so a total 9936 per second with no Crit - Then comes the 50%
CRIT Rate, and the
CRIT DMG of
Zankou, which with buffs can reach 260% or even more. So a 2.3 CRIT Multiplier, for a total 22852 DPS per second - For a virtual 2 minutes clear time in Beyond the Rails, the average damage of Scorch can hit over 2.7 million DPS
- Using
Lost Radiance (S) on
Zankou causes Scorch to ignore 20% of DEF, for even higher DPS depending on enemy starting DEF. - All this damage without
Zankou even being on field, or interacting with the team past the first Scorch application.