Overall Concept
The focus is triggering as many Nova reactions as possible without taking away
Lacrimosa’s field time. It’s a very similar concept to the Nanally and Hotori Blossom Team. With
A6: Morning Spell,
Lacrimosa can trigger instant reaction after using her skill, without consuming or filling Esper Meter. Then
Hotori replicates the skill for more Nova reactions.
We don’t seek to trigger any other reaction, so we build the team for only Chaos and Psyche characters, plus Hotori who’s Cosmos and has no reaction in this comp. Without a grouping skill (From
Sakiri), this team is more suited for boss encounters.
We give
Lacrimosa maximum field time, to deal direct DPS all the time, while building Esper Meter quickly. All other allies in the team can use skill and Ultimate and swap out.
Instant Esper Meter Refill
We instantly refill Esper Meter through:
- Using
Lacrimosa’s skill then switching her out and back within 1 second (A6) - Replicating
Lacrimosa’s skill via
Hotori’s Ultimate - Parries
Since Beyond the Rails has bosses on both sides in the highest stages, this team will gain many Nova triggers from parries alone. In an average 32 seconds rotation, you may trigger two Nova from
Lacrimosa’s skill, and one from
Hotori replicating one of them.
Repeated Nova triggers
When using
Hotori’s skill, she records all allies skills used within 5 seconds. After
Hotori uses her Ultimate and stops time, a specter of each character replicates all recorded skills. So you can trigger one Nova from
Lacrimosa's skill, then another after
Hotori's Ultimate by swapping immediately without pause:
Hotori >
Lacrimosa >
Haniel >
Lacrimosa
When a Nova from replicated skill hits a target already affected by Nova, the older Nova detonates immediately, dealing its damage earlier, and the new Nova resets the 5-second countdown to trigger. This helps frontload some of the damage instead of having all Nova delayed.
Natural Esper Meter Refill
With
Lacrimosa attacking enemies all the time, she will refill Esper Meter fast enough to trigger one or two extra Nova in one rotation.
Note that parrying enemy attacks with
Lacrimosa wastes some of the Esper Meter she has built, so it’s better to swap-parry with
Haniel instead if possible. This way
Haniel instantly refills her Meter and triggers a Nova, while Lacrimosa keeps her Esper Meter build-up to trigger another.
The instant reaction from
A6: Morning Spell doesn’t interfere with natural Esper Meter refill.
Stacking HP drain from Fadia
Fadia’s passive become very relevant in a dedicated Nova team, as it allows repeated Nova and several passive procs early on. Each proc drains Max HP from the enemy equal to 200% of
Fadia’s base Max HP, with a drain cap of 5 times.
2 × (13,705 at level 60, or 14,833 at level 70) = ~150k HP drain after the first 5 Nova triggers at level 70 (unascended)
The drain is decent against bosses and deadly against smaller enemies. It’s frontloaded damage because we trigger Nova quickly at the start of battle. It reduces the stagger bar the team must break as well.
Stacking ATK Buffs from Haniel
In a Nova team, Haniel’s buffs are very competitive. At full stacks, she provides:
- Team-wide ATK buff equal to 20% of her base ATK (AT max level Ultimate)
- Team-wide ATK buff equal to 20% of her base ATK (At max level skill)
- Team-wide ATK buff equal to 16% of her base ATK (After triggering Nova twice)
- 10% ATK buff to active character (from her Arc)
- 8% ATK buff to active character (after
Haniel’s turret hits 4 times while off-field)
To better visualize these buffs: at level 70,
Haniel has 877 base ATK, Lacrimosa has 1,052 base ATK, and 2,200 total ATK. So buffs translates to:
- 491 team-wide ATK
- 189 active character ATK
- Total
Lacrimosa ATK = 680+ 2,200 = 2,880 ATK - Total DPS multiplier = 2,880/2,200 = 1.31x
This multiplier affects all of
Lacrimosa’s DPS (both direct hits and Nightmare DoT). It also affects
Hotori’s DPS to greater extent, since she deals her DPS while on-field and has lower base attack (gaining a higher percentage). Thanks to Nova pushing
Haniel’s buffs up, making her competitive with even Sakiri in a fully optimized Scorch team.
Scaling Lacrimosa Damage
As the main on-field carry, a major part of DPS comes from
Lacrimosa. Her scaling is split between:
- Direct hits: scales with the four DPS stats (
ATK%, DMG%,
CRIT Rate,
CRIT DMG) - Nightmare DoT: scales with only three (
ATK%, DMG%, and
CRIT DMG), while it has a fixed 50%
CRIT Rate (like every DoT in game). It can also stack up to ten times, so attack with
Lacrimosa frequently to reach full stacks.
Unlike the Scorch team, we don’t need
Cycle Intensity on
Lacrimosa. Just focus on pure ADC stats. With
Lacrimosa, we prefer the
CRIT Rate to
CRIT DMG ratio to lean more toward
CRIT DMG if not achieving the golden 1:2 ratio.
To maximize the field time for
Lacrimosa, we have the option to change to a fast-casting Monster skill, such as “Headless Rider”. This one has the best Motion Value (MV) so it has the best cast speed to damage ratio. It justifies either staying on the field and resuming
Lacrimosa’s rotation immediately, or performing a very short swap.
Scaling Nova Damage
- AT level 70, the base Nova burst deals 28,000 damage after 5-second delay
- With maximum
Cycle Intensity on
Haniel’s main and substats, she can reach 360
Cycle Intensity. These translates to: - Nova damage gains a 60% multiplier.
- Nova burst damage hits for 44,800.
- This applies to every Nova
Haniel involved in, by swapping her in or out
- With minimum 3 Nova per rotation (from instant refills alone), Nova deals ~134k DPS
- With an average 5 Nova per rotation (can be more with parries) we get ~224k damage
- On average, this achievable in 30-second rotation
- This is worth almost double the damage from 30 ticks of Scorch in a similarly invested Scorch team.