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NTE Team

Lacrimosa A6 Nova Nova Team (Hotori + Haniel)

presentationLacrimosa
presentationHotori
presentationHaniel
presentationFadia
presentationSakiri
Updated on Jun 11, 2026
Jun 11, 2026

Overview

This Lacrimosa Nova team revolves around the instant reaction unlocked by her A6: Morning Spell. This interaction turns Lacrimosa into a full reaction support without losing any of her premium DPS capabilities. This adds more damage sources to the team through reactions.

The reaction of choice is Nova (Chaos + Psyche) because it has very high base damage, and can trigger several times. That’s on top of powerful passives from Haniel and Fadia supporting Nova. Hotori is there to replicate Lacrimosa’s skill and trigger another instant reaction. With three Nova reactions per rotation, this team outputs more DPS than the Scorch team, at the cost of needing one dupe for Lacrimosa to unlock A6

In Beyond the Rails endgame mode, this team is best matched with Chiz Hyper Carry Team on the other half.


Team Overview

CharacterLacrimosa
WeaponMarching Beyond Time
CartridgeDiabolos (S)
CharacterHotori
WeaponMarching Beyond Time
CartridgeLost Radiance (S)
CharacterHaniel
WeaponBlow up the Crowd
CartridgeSpeedy Hedgehog (S)
CharacterFadia
WeaponEternal Waltz
CartridgeTiny Big Adventure (S)

This team combines these elements:

  • Chaos: Lacrimosa
  • Psyche: Haniel, Fadia
  • Cosmos: Hotori

This team has a Lacrimosa + Hotori core, with Haniel as a strongly recommended Psyche pick. Last slot can either be Fadia for draining enemy Max HP, or Sakiri for extra ATK & DoT buff and grouping. Note that we don’t focus on Scorch, since a well optimized Nova outputs more DPS, while Scorch doesn’t benefit from the repeated triggers of Lacrimosa’s A6.

The best character to hold the Speedy Hedgehog support set in this team is Haniel, for a team-wide ATK buff and faster Ultimate energy regeneration.

Lacrimosa uses the best DPS Arc available and the Chaos Module set, while Fadia builds full HP% for both survivability and DPS. Haniel builds full Cycle Intensity for Nova damage, and Hotori uses her Cosmos set and Arc.

How to Play

Overall Concept

The focus is triggering as many Nova reactions as possible without taking away Lacrimosa’s field time. It’s a very similar concept to the Nanally and Hotori Blossom Team. With A6: Morning Spell, Lacrimosa can trigger instant reaction after using her skill, without consuming or filling Esper Meter. Then Hotori replicates the skill for more Nova reactions.

We don’t seek to trigger any other reaction, so we build the team for only Chaos and Psyche characters, plus Hotori who’s Cosmos and has no reaction in this comp. Without a grouping skill (From Sakiri), this team is more suited for boss encounters. 

We give Lacrimosa maximum field time, to deal direct DPS all the time, while building Esper Meter quickly. All other allies in the team can use skill and Ultimate and swap out.

Instant Esper Meter Refill

We instantly refill Esper Meter through:

  • Using Lacrimosa’s skill then switching her out and back within 1 second (A6)
  • Replicating Lacrimosa’s skill via Hotori’s Ultimate
  • Parries

Since Beyond the Rails has bosses on both sides in the highest stages, this team will gain many Nova triggers from parries alone. In an average 32 seconds rotation, you may trigger two Nova from Lacrimosa’s skill, and one from Hotori replicating one of them.

Repeated Nova triggers

When using Hotori’s skill, she records all allies skills used within 5 seconds. After Hotori uses her Ultimate and stops time, a specter of each character replicates all recorded skills. So you can trigger one Nova from Lacrimosa's skill, then another after Hotori's Ultimate by swapping immediately without pause:

  • Hotori > Lacrimosa > Haniel > Lacrimosa 

When a Nova from replicated skill hits a target already affected by Nova, the older Nova detonates immediately, dealing its damage earlier, and the new Nova resets the 5-second countdown to trigger. This helps frontload some of the damage instead of having all Nova delayed.

Natural Esper Meter Refill

With Lacrimosa attacking enemies all the time, she will refill Esper Meter fast enough to trigger one or two extra Nova in one rotation. 

Note that parrying enemy attacks with Lacrimosa wastes some of the Esper Meter she has built, so it’s better to swap-parry with Haniel instead if possible. This way Haniel instantly refills her Meter and triggers a Nova, while Lacrimosa keeps her Esper Meter build-up to trigger another.

The instant reaction from A6: Morning Spell doesn’t interfere with natural Esper Meter refill.

Stacking HP drain from Fadia

Fadia’s passive become very relevant in a dedicated Nova team, as it allows repeated Nova and several passive procs early on. Each proc drains Max HP from the enemy equal to 200% of Fadia’s base Max HP, with a drain cap of 5 times.

2 × (13,705 at level 60, or 14,833 at level 70) = ~150k HP drain after the first 5 Nova triggers at level 70 (unascended)

The drain is decent against bosses and deadly against smaller enemies. It’s frontloaded damage because we trigger Nova quickly at the start of battle. It reduces the stagger bar the team must break as well.

Stacking ATK Buffs from Haniel

In a Nova team, Haniel’s buffs are very competitive. At full stacks, she provides:

  • Team-wide ATK buff equal to 20% of her base ATK (AT max level Ultimate)
  • Team-wide ATK buff equal to 20% of her base ATK (At max level skill)
  • Team-wide ATK buff equal to 16% of her base ATK (After triggering Nova twice)
  • 10% ATK buff to active character (from her Arc)
  • 8% ATK buff to active character (after Haniel’s turret hits 4 times while off-field)

To better visualize these buffs: at level 70, Haniel has 877 base ATK, Lacrimosa has 1,052 base ATK, and 2,200 total ATK. So buffs translates to: 

  • 491 team-wide ATK 
  • 189 active character ATK
  • Total Lacrimosa ATK = 680+ 2,200 = 2,880 ATK
  • Total DPS multiplier = 2,880/2,200 = 1.31x

This multiplier affects all of Lacrimosa’s DPS (both direct hits and Nightmare DoT). It also affects Hotori’s DPS to greater extent, since she deals her DPS while on-field and has lower base attack (gaining a higher percentage). Thanks to Nova pushing Haniel’s buffs up, making her competitive with even Sakiri in a fully optimized Scorch team.

Scaling Lacrimosa Damage

As the main on-field carry, a major part of DPS comes from Lacrimosa. Her scaling is split between:

  • Direct hits: scales with the four DPS stats (ATK%, DMG%, CRIT Rate, CRIT DMG)
  • Nightmare DoT: scales with only three (ATK%, DMG%, and CRIT DMG), while it has a fixed 50% CRIT Rate (like every DoT in game). It can also stack up to ten times, so attack with Lacrimosa frequently to reach full stacks.

Unlike the Scorch team, we don’t need Cycle Intensity on Lacrimosa. Just focus on pure ADC stats. With Lacrimosa, we prefer the CRIT Rate to CRIT DMG ratio to lean more toward CRIT DMG if not achieving the golden 1:2 ratio.

To maximize the field time for Lacrimosa, we have the option to change to a fast-casting Monster skill, such as “Headless Rider”. This one has the best Motion Value (MV) so it has the best cast speed to damage ratio. It justifies either staying on the field and resuming Lacrimosa’s rotation immediately, or performing a very short swap.

Scaling Nova Damage

  • AT level 70, the base Nova burst deals 28,000 damage after 5-second delay
  • With maximum Cycle Intensity on Haniel’s main and substats, she can reach 360 Cycle Intensity. These translates to:
    • Nova damage gains a 60% multiplier.
    • Nova burst damage hits for 44,800. 
    • This applies to every Nova Haniel involved in, by swapping her in or out
  • With minimum 3 Nova per rotation (from instant refills alone), Nova deals ~134k DPS
  • With an average 5 Nova per rotation (can be more with parries) we get ~224k damage
    • On average, this achievable in 30-second rotation
    • This is worth almost double the damage from 30 ticks of Scorch in a similarly invested Scorch team.

Rotation Guide (In Beyond the Rails)

At the beginning of combat in Beyond the Rails mode, all characters start with:

  • Empty Esper Meter
  • Fully charged Ultimate

This creates notable differences between the first rotation and every subsequent rotation in terms of who can use their Ultimate. Rotation is hard to execute perfectly because of bosses’ extreme aggression in endgame, which forces players to dodge constantly.

So consider the rotation guide as a general guideline, not set in stone. You should prioritize using dodge counters over continuing normal attacks for example.

First Rotation

  • Open with Hotori’s Skill to start recording
  • Use Haniel’s Ultimate into skill to kick off team’s buffs
  • Use Fadia’s Ultimate into skill
  • Use Lacrimosa’s monster skill (preferably a fast-casting one to not miss the 5 second window)
  • In the case of Headless Rider monster skill, press normal attack after skill to land a an extra quick hit.
  • Animation cancel with Ultimate
  • Immediately swap to Haniel to prepare Nova (her profile is not glowing)
  • Swap back to Lacrimosa to trigger first Nova
  • Use 5x normal attacks combo. This reset cooldown of normal skill
  • Use normal skill (this doesn’t trigger reactions)
  • Use a couple more normal attacks if Hotori’s Ultimate energy is not full.
  • Once Hotori’s Ultimate is ready, swap to her and unleash it
  • Time stops, all recorded skills repeat, and Hotori uses 10x Ultimate normal attacks
  • The time stop ends

At this point, only 10 seconds have passed, and we’ve used all character Ultimates. Lacrimosa has a bit of Ultimate energy and some Esper Meter built up. This 10-second sequence will not repeat in the same way. Instead, we will enter a 32-second rotation to fit two uses of each skill.

Second Rotation & Beyond

  • Switch to Lacrimosa to gain the effect of the skill Hotori replicated (Don’t use Lacrimosa's skill yet)
  • Swap to Haniel and use her skill to buff again
  • Immediately swap back to Lacrimosa to trigger second Nova
  • Use Lacrimosa’s monster skill
  • Swap to Haniel and back to Lacrimosa to trigger third Nova
  • When her Ultimate is ready, use it
  • Use 5x Normal attacks combo to reset cooldown of her normal skill
  • Use normal skill
  • When Esper Meter is full, Haniel’s portrait will glow, so swap to her to trigger fourth Nova
  • Fadia’s Ultimate will likely be ready, swap and use it (don’t use Fadia’s skill yet)
  • Only swap to Hotori when her Ultimate meter is above 75%, but before hitting 100%. Before that, swap to Lacrimosa and do more normal attacks.
  • Swap to Hotori and use her skill to start recording
  • Use allies skills in same order as first rotation: HanielFadiaLacrimosa
  • Use any Ultimates that’s ready during the swap.
  • Use normal combo until normal skill cooldown reset
  • Use normal skill
  • Continue with normal attacks until Hotori’s Ultimate is ready
  • Use Hotori’s Ultimate. Allies skills will replicate, and Hotori perform 10x Ultimate normal attacks
  • Repeat

Note that Haniel will likely need two rotations or more to fully regenerate her Ultimate, so just use it when it’s ready. It doesn’t alter the rotation. Fadia’s Ultimate energy will regenerate faster when allies take damage. Hotori is the one who has a fixed regeneration time of 20 seconds, plus 10 seconds to regenerate what her skill uses. 

We aim towards a 32-second rotation or slightly longer to fit 2 monster skills in the rotation.

Additional Notes

  • Avoid swapping from Haniel to Lacrimosa during Hotori’s recording. This will copy the support skill of Lacrimosa instead a whole Nova will be wasted.
  • Each parry with either Haniel or Lacrimosa will enable instant Nova by swapping to the other one. But parrying with Haniel is highly preferable because she has slower Esper Meter filling.
  • Fadia will also trigger a Nova when her Meter is full by swapping to Lacrimosa. But her Nova will deal base damage, which is not buffed by Haniel's Cycle Intensity.
  • In the Sakiri variant, avoid switching from Lacrimosa to Sakiri to prevent skipping a buffed Nova.. Only switch from Sakiri to Lacrimosa when Sakiri’s own Esper Meter is full. This will be slow, but gives an occasional Scorch and Discord.
  • Lacrimosa doesn’t need to reach 5th attack in normal combo to reset the cooldown of normal skill. 
    • She only needs to land a total of 5 normal attacks. The count persists even after swapping her out and back. 
    • Pay attention and use the normal skill when it's available. 
    • This cooldown reset occurs once after using the monster skill, you don’t need to land a full 5 attacks more than once.

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