Mohgwyn’s Sacred Spear

Weapon Type | Great Spear |
Requirements | Strength - 24 / Dexterity - 14 / Arcane- 27 |
Scaling(10+) | Strength - C / Dexterity - D / Arcane- C |
Max AR with soft caps | Arcane(60) + soft caps - 697 |
Upgrade Materials | Somber Smithing Stones |
Mohgwyn's Sacred Spear is a Great Spear that deals both Physical and Fire damage while also having innate Blood Loss buildup. Despite having both Strength and Arcane scaling, Arcane is particularly valuable because it increases the weapon's Physical and Fire damage as well as its Blood Loss buildup.
The main reason this weapon is one of the strongest Arcane weapons in PvE is its Unique Skill, Bloodboon Ritual. The skill creates a large Bloodflame AoE around the player and can be used up to three times consecutively. Each activation deals Fire damage and rapidly builds Blood Loss, making it extremely effective against both groups of enemies and bosses vulnerable to Bleed. The skill also buffs the weapon with additional Fire Attack Power for 20 seconds.
Outside of Bloodboon Ritual, Mohgwyn's Sacred Spear remains a strong melee weapon. It has exceptional reach, is the longest Great Spear in the game, and deals Pierce damage. Its biggest weakness is the commitment required by Bloodboon Ritual, as aggressive bosses can punish poorly timed uses.
Location: Obtained by trading the Remembrance of the Blood Lord with Finger Reader Enia after defeating Mohg, Lord of Blood.
Marais Executioner’s Sword

Weapon Type | Greatsword |
Requirements | Strength - 24 / Dexterity - 14 / Arcane- 23 |
Scaling(10+) | Strength - B / Dexterity - E / Arcane- D |
Max AR with soft caps | Arcane(60) + soft caps - 655 |
Upgrade Materials | Somber Smithing Stones |
The Marais Executioner's Sword is a Greatsword that deals Physical and Magic damage and has some of the highest single-target burst potential available to an Arcane build.
Its Unique Skill, Eochaid's Dancing Blade, launches the sword forward while rapidly spinning before returning to the player. The skill can be charged for additional damage, and its numerous hits work with successive-attack bonuses such as the Winged Sword Insignia and Thorny Cracked Tear. It also benefits from the Godfrey Icon when charged.
This interaction allows an optimized Eochaid's Dancing Blade to rapidly activate multiple damage bonuses during a single cast, resulting in enormous damage when the entire attack connects. Unlike most top-tier Arcane weapons, it also does not depend on triggering Blood Loss, making it especially valuable against Bleed-resistant or Bleed-immune enemies.
Its main weakness is consistency. Eochaid's Dancing Blade requires the target to remain in front of the player for most of the animation, so highly mobile enemies can cause part of the skill to miss.
Location: Dropped by Elemer of the Briar at the top of The Shaded Castle in Altus Plateau.
Eleonora’s Poleblade

Weapon Type | Twinblade |
Requirements | Strength - 12 / Dexterity - 21 / Arcane- 19 |
Scaling(10+) | Strength - E / Dexterity - C / Arcane- D |
Max AR with soft caps | Arcane(60) + soft caps - 563 |
Upgrade Materials | Somber Smithing Stones |
Eleonora's Poleblade is a Twinblade that deals Physical and Fire damage while also having innate Blood Loss buildup. While its Dexterity scaling is technically higher, Arcane is extremely valuable because it increases both its Physical and Fire Attack Power as well as its Blood Loss buildup.
Its Unique Skill, Bloodblade Dance, performs a rapid sequence of spinning attacks followed by an evasive finishing attack. The large number of hits allows it to quickly trigger Blood Loss and successive-attack bonuses.
The weapon also has a unique multi-hit Heavy Attack moveset. Its two-handed charged opening Heavy Attack can hit five times, further reinforcing its ability to rapidly trigger status and successive-hit effects.
Its main weakness is its reliance on Bleed and multi-hit attacks for maximum damage. Against enemies immune to Blood Loss, its damage ceiling drops noticeably, although the Physical and Fire damage means it remains usable.
Location: Dropped by Eleonora, Violet Bloody Finger, at the Second Church of Marika in Altus Plateau. She will invade here regardless of whether Yura's questline has been completed.
Bloody Helice

Weapon Type | Heavy Thrusting Sword |
Requirements | Strength - 16 / Dexterity - 17 / Arcane- 19 |
Scaling(10+) | Strength - E / Dexterity - C / Arcane- B |
Max AR with soft caps | Arcane(60) + soft caps - 585 |
Upgrade Materials | Somber Smithing Stones |
The Bloody Helice is a Heavy Thrusting Sword with innate Blood Loss buildup and strong Arcane scaling, reaching B scaling in Arcane at +10. This makes it one of the most straightforward weapons for a dedicated Arcane build.
Its combination of excellent reach, Pierce damage, and Bleed makes it particularly effective against bosses. Pierce attacks can benefit from counter-hit damage when attacking an enemy during their own attack animation, while Arcane investment simultaneously improves its damage and Blood Loss buildup.
Its Unique Skill, Dynast's Finesse, performs an evasive backwards movement that can be followed by a powerful forward thrust and another follow-up attack. This allows the player to dodge an incoming attack and immediately convert that opening into damage.
The Bloody Helice does not have the explosive damage ceiling of Bloodboon Ritual or Eochaid's Dancing Blade, but it compensates with excellent consistency, reach, and defensive utility. This makes it especially effective against aggressive bosses where committing to long attack animations is dangerous.
Location: Found in a chest after defeating the Sanguine Noble boss beneath Writheblood Ruins in Altus Plateau.
Venomous Fang - Poison

Weapon Type | Claw |
Requirements | Strength - 9 / Dexterity - 9 |
Scaling(10+) | Strength - D / Dexterity - D / Arcane- (D) |
Max AR with soft caps | Arcane(60) + soft caps - 304 |
Upgrade Materials | Smithing Stones |
The Venomous Fang is a Claw weapon with innate Deadly Poison buildup. Unlike most Claws, it does not have innate Blood Loss, instead specializing entirely in Poison. Its low requirements and ability to change its affinity and Ash of War make it an excellent status weapon for an Arcane build.
What makes the Venomous Fang particularly powerful is its unique interaction with Poison affinity. Normally, Deadly Poison deals more damage per second but only lasts 30 seconds. When the Venomous Fang is given Poison affinity, however, its innate Deadly Poison retains its increased damage while receiving the 90-second duration of regular Poison. This effectively triples the duration and massively increases the total damage of the status effect.
Poison affinity also adds Arcane scaling to both the weapon's Physical Attack Power and its Poison buildup. This allows a dedicated Arcane build to apply its enhanced Deadly Poison extremely quickly.
As a Claw weapon, the Venomous Fang also attacks extremely quickly and is paired when two-handed, allowing rapid successive attacks without requiring a second copy. Once Poison activates, it can additionally trigger effects such as Kindred of Rot's Exultation, which provides a 20% damage increase when Poison or Scarlet Rot occurs nearby.
Its biggest weakness is that Poison deals its damage over time rather than providing the immediate percentage-based burst of Blood Loss. Against short encounters, Bleed weapons will usually kill the target before Poison can realize its full value. Against bosses with large health pools and sufficient Poison vulnerability, however, the Venomous Fang provides excellent sustained damage while still allowing the player to continue attacking normally.
Location: Found on a corpse inside the Abandoned Cave in Caelid.