You've traveled back in time to look at a champ from an old Set

Recommended Items

Gargoyle Stoneplate
30
100
30



Crownguard
20
20
100



Warmog's Armor
500


Ability

Glittering Plumage Regalia
Swain gains max Health, then deals (AP) magic damage every second to enemies in a 2-hex radius. Subsequent casts heal and increase the damage.
Initial Heal:
320/360/400
Damage:
25/35/55
Subsequent Heal:
260/290/325
Swain Stats
Health
950 / 1710 / 3078
Damage
60 / 90 / 135
DPS
36 / 54 / 81
MR
50
Armor
50
Speed
0.6
Mana
20 / 80
Range
Swain Synergies
Crystal Gambit
Gain Gem Power each time an ally dies and after each round. Every 3 player combats choose to convert Gem Power into rewards or Double Down.
While Double Down is active gain 100% more Gem Power, but losing reduces your Gem Power by 50% and cashes you out immediately.
Gem Power gains increase at stages 3 and 4.
3
2 per death; 10 per round
5
3 per death; 15 per round
7
130% rewards. Crystal Gambit units gain 500 Health and 20% Dmg Amp.
10
Pretty Powerful effect.
Bastion
Your team gains 10 Armor and Magic Resist.
Bastions gain more, and the value doubles in the first 10 seconds of combat.
2
18 Armor & MR
4
40 Armor & MR
6
75 Armor & MR; Non-Bastions gain an additional 25 Armor & MR.
























