
Recommended Items

Spear of Shojin
15
15
15



Infinity Edge
10
15%



Hand of Justice
20%
15


Ability

Dash towards the target and fire a volley of bullets over 2 seconds split between enemies within three hexes. Each bullet Shreds 4 Armor and deals 0.8/0.8/4 (AD) physical damage, reduced by 0.2% per hex distance from Samira.
When the volley ends, dash back to safety while dealing physical damage to the current target. For the duration of the Ability, Samira is Unstoppable and has Omnivamp.
Dashback Damage:
5/5/25
Omnivamp:
0.25/0.25/1
Samira Stats
MR
50
Armor
50
Speed
0.8
Mana
20 / 100
Range
Samira Synergies
Street Demon
Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more.
Street Demons double all bonuses.
3
+6% Health, 6 AP, 6% AD
5
+10% Health, 10 AP, 10% AD
7
+15% Health, 15 AP, 15% AD
10
+25% Health, 25 AP, 25% AD & Paint the town!