


Gain an additional 15% Mana from all sources. The wearer gains an additional bonus based on their Role:
Tanks/Fighters: Gain 35 Armor and Magic Resistance.
Other Roles: Gain 15 Attack Damage and Ability Power.



Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds.



30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat.



30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 150% of the Mana spent.
Shred: Reduce Magic Resist



The holder gains the Juggernaut trait. Gain 30% AS when over 50% Health



Attacks grant 3% stacking Attack Damage, up to 20 attacks. After 20 attacks, gain 40% Attack Speed.



Combat Start: Gain immunity to crowd control for 18 seconds.
Gain 3% stacking Attack Speed every second.



The holder gains the Yordle trait.


