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Artifact

The only artifact cheat sheet and tier list for TFT Set 12 - Magic n' Mayhem you need! Learn items recipes and combinations easily. Get info during the game with our TFT Companion app.
Item
Tier
Item Bonus
Recipe
Good for
anima-visage
Anima Visage

Regenerates 2.5% maximum health each second. Gain 450 Health.

blacksmiths-gloves1
Blacksmith's Gloves

Each round: Equip 2 random Ornn Artifacts.

Consumes 3 item slots.

blighting-jewel1
Blighted Jewel

Dealing magic damage reduces the target’s Magic Resist by 4. If their Magic Resist is 0, this grants the holder 5 Mana instead.

corrupt-vampiric-scepter1
Corrupt Vampiric Scepter

Attacks deal an additional 60% Attack Damage as physical damage and heal the holder for the damage dealt.

The holder cannot cast their ability or gain mana.

deathfire-grasp
Deathfire Grasp

Combat start: the holder fires a blast of energy at their target, marking them and dealing 20% of their maximum health as magic damage.

For the next 10 seconds, the holder's abilities and attacks deal 35% increased damage to the marked target, and 25% increased damage to other targets.

Unique - only 1 per champion

deaths-defiance
Death's Defiance

50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. The holder's Attacks and Abilities also heal for 25% of damage dealt.

Unique - Only One Per Champion

eternal-winter
Eternal Winter

Enemies who damage the holder have their Attack Speed slowed by 20% for 1.5 seconds. After being slowed this way 7 times, the attacker is Stunned instead, but only once every 15 seconds.

Unique - Only One Per Champion

fishbones1
Fishbones

Doubles the holder's attack range, and causes each of their attacks to target a random enemy.

forbidden-idol1
Forbidden Idol

Shields have 50% of their value converted to max Health instead.

gamblers-blade2
Gambler's Blade

Gain 1% bonus Attack Speed per gold in your bank (up to 80). Each attack has a 6% chance to drop 1 gold.

gold-collector
Gold Collector

Attacks and Abilities execute enemies below 12% of their maximum Health. Executions have a 40% chance to drop 1 gold .

Unique - Only One Per Champion

horizon-focus1
Horizon Focus

Stunning an enemy causes lightning to strike them, dealing 20% of their max Health as magic damage.

hullcrusher
Hullcrusher

If this unit has no adjacent allies at combat start, gain an additional 550 Health.

infinity-force
Infinity Force

Health +250, Mana +25, Attack Damage +25%, Ability Power +25, Armor +25, Magic Resist +25, Attack Speed +25%.

innervating-locket1
Innervating Locket

The holder gains 2% of their total Mana whenever they're hit by an attack. Each cast restores 20% of the holder's max Health over 3 seconds.

lich-bane1
Lich Bane

The holder’s first attack after each ability cast deals 200/270/340/410/480 (scales with stage) bonus magic damage.

lightshield-crest1
Lightshield Crest

Every 3 seconds, Shields the lowest percent Health ally for 50% of the holder’s combined Armor and Magic Resist. On death grants this shield to all allies.

luden's-tempest1
Luden's Tempest

100% of overkill damage plus 100 is dealt as magic damage to the three enemies nearest the target.

manazane
Manazane

Once per combat: After casting an Ability, restore 120 mana over 5 seconds.

(Unique - Only One Per Champion)

mittens1
Mittens

Shrinks the holder, granting them increased movement speed, 20% damage reduction, and immunity to Chill.

Chill: reduce Attack Speed.

moguls-mail2
Mogul's Mail

Grants 1 Armor, 1 Magic Resist, and 5 Health when taking damage, stacking up to 35 times. At full stacks, continue gaining 1 gold every 9 seconds.

prowler's-claw1
Prowler's Claw

After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next two critical attacks deal 60% bonus critical strike damage.

rapid-firecannon1
Rapid Firecannon

Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy.

seeker's-armguard1
Seeker's Armguard

Takedowns increase the holder’s Armor, Magic Resist, and Ability Power by 10, increased to 15 if they score the kill.

silvermere-dawn1
Silvermere Dawn

Grants immunity to stuns and the holder’s attacks stun the target for 0.8 seconds.

The holder’s attack speed is locked at 0.5.

snipers_focus
Sniper's Focus

The holder's attacks and abilities deal 8% increased damage for each hex between them and their target. Gain +1 Attack range.

spectral-cutlass1
Spectral Cutlass

Combat start: Teleports the holder to the mirrored hex on the enemy’s side of the board. After 8 seconds, the holder returns to their original location.

suspicious-trench-coat1
Suspicious Trench Coat

Once per combat at 50% Health, the holder splits into three copies of themself each with 33% of their max Health.

talisman-of-ascension1
Talisman Of Ascension

After 22 seconds gain 100% max Health and 120% increased damage for the rest of combat.

tricksters-glass
Trickster's Glass

Summon a clone with 70% maximum Health and 30% increased maximum Mana. You cannot equip items to the clone.

unending-despair1
Unending Despair

Whenever a Shield on the holder breaks, 125% of that Shield's initial value is dealt to the nearest enemy as magic damage.

wits-end1
Wit's End

Attacks deal 42-100 (scales with stage) bonus magic damage. Heals the holder for 35% of all magic damage dealt.

zhonyas-paradox
Zhonya's Paradox

Once per combat: At 40% Health, become invulnerable for 3 seconds.

Unique - Only One Per Champion