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The Bazaar Guide

The Bazaar Meta Builds (Season 9)

Meta
Heroes
Updated on Dec 12, 2025
Dec 12, 2025

EDITOR'S NOTE FOR NEW PATCH

Season 9 has arrived with several balance changes alongside a handful of new additions. While it'll take time to get our builds up to speed, here are some of our early impressions of the patch.

  • Pyg and Dooley gained improved early game lines with Showcase and Mech-Moles downshifting to Bronze. This really helps in the initial days without greatly impacting the late game.
  • Atmospheric Sampler has become more common with it going back to Gold-tier. It's also been found more frequently on other Heroes via Mak/Tech vendors. Changes aside, it's still nuts.
  • Street Festival has been toned down, no longer offering the same quantity of high tier vendors. Still a great event, but less "highrolly" than before.
  • There is a ton of Burn in the meta, especially during the early to mid game. Every Hero has at least one common setup, and these builds scale fast. It's aggressive out there, be careful!

Disclaimer:

Builds are a work-in-progress, though many from last patch should still be viable. We'll continue updating as more are discovered, so be sure to check back soon!

Slow Burn (Vanessa)

Oni MaskCard border
ClameraCard border
Incendiary RoundsCard border
Dive WeightsCard border
ZoarcidCard border
LighterCard border
Korxena CrestCard border
TripwireCard border

Oni Mask offers some of the strongest Burn scaling in the game, provided you can reliably Crit. This is quite achievable with various Small Crit items, along with powerful skills like Tracer Fire that benefit from Incendiary Rounds spam. Worst case, it's an easy pivot into other Slow Burn builds like Lighthouse.

Build Guide:

Full Ammo Aggro (Vanessa)

FigureheadCard border
Dive WeightsCard border
Bladed HoverboardCard border
ShurikenCard border
RevolverCard border
GrapeshotCard border
Pistol SwordCard border

A Full Ammo setup is definitely viable as long as you pickup some Damage and/or Ammo skills. It packs incredibly fast burst that can take out its foes before they even get started. Post Orange Julian nerfs, it's generally the faster and more reliable option compared to the previous combo-centric builds.

Build Guide:

Anchor (Vanessa)

RowboatCard border
AnchorCard border
ClameraCard border
FigureheadCard border
ShipwreckCard border

Anchor is an incredibly fast clock with the right setup, and is quite easy to pull off as long as you have some Charge and/or Cooldown Reduction tools. It's somewhat reminiscent of the old Powder Keg builds, except this time it's a much easier pivot as no specific skills (or enchantments/Crit) are required.

Freeze (Pygmalien)

FortCard border
Cold RoomCard border
StopwatchCard border
GavelCard border
Yetarian ClubCard border

Freeze Pyg has become a bit more accessible with recent buffs to Steam Ladle, Ice Cream Truck, and Gavel. This opens more potential lines during the early to mid game, which is exactly what Freeze builds need. Play whatever you find, then let Yetarian Club or Steam Ladle carry you across the finish line.

Build Guide:

Riceballer (Pygmalien)

TextilesCard border
RiceballerCard border
MatchboxCard border
MarblesCard border
BandagesCard border
PenFTCard border
SaunaCard border

Riceballer + Textiles is a tried and true infinite combo that spams endless amounts of Burn. It can be assembled in a variety of ways, ultimately aiming to have the fastest startup time possible. PenFT is an easy enabler, but you can replace it with better options once your out-of-combat Value-scaling is achieved.

Landscraper (Pygmalien)

LandscraperCard border
Silk ScarfCard border
Model ShipCard border
Piggles ProtectorsCard border
Spiky ShieldCard border

Landscraper defines the latest iteration of the classic Shield conversion archetype. Its core game plan is fast and efficient, and having Shield helps it contest against the large presence of Burn builds.

Dooltron (Dooley)

DooltronCard border
Monitor LizardCard border
Companion CoreCard border
Bill DozerCard border

Dooltron is an absolute powerhouse due to its flexibility and raw numbers. There are a wide variety of efficient engines, often taking advantage of contextual enchanted setups (with lots of Small items), or Cooldown reduced Haste spam with items like Monitor Lizard.

Build Guide:

Critical Core (Dooley)

SMGCard border
Dino SaddleCard border
Alpha RayCard border
Fiber OpticsCard border
Cooling FanCard border
MetronomeCard border
Critical CoreCard border
ThrustersCard border

Critical Core has an incredibly fast loop that can quickly get out of hand once the pieces are in place. It's all about ensuring you have proper Damage scaling, usually via a combination of skills and/or enchantments (ex Improvised Weaponry, Shatter).

Launcher Core (Dooley)

Fiber OpticsCard border
Cooling FanCard border
ThrustersCard border
Beta RayCard border
Dino SaddleCard border
Nitrogen HammerCard border
Launcher CoreCard border

Launcher Core has an absurdly high ceiling when it comes to speed, allowing it to effeciently Charge powerful scaling items like Nitrogen Hammer, while making up for their otherwise slow startup. Launch Pad can carry the build on its own, but with enough Cooldown Reduction, anything is possible!

Build Guide:

Poppy Field (Mak)

Poppy FieldCard border
FangCard border
Basilisk FangCard border
Barbed ClawsCard border
Floor SpikeCard border
Spider MaceCard border
VenomCard border
Runic PotionCard border

Poppy Field is a powerful payoff to an aggressive Weapon setup, providing incredible speed and scaling. It fares well against the ever-present Shield builds, while outpacing Burn, unlike the Self-Poison archetype. Goop Flail, Plague Glaive, and Test Subject Alpha are all viable variants.

Magnus' Femur (Mak)

Excavation ToolsCard border
Sands of TimeCard border
Smelling SaltsCard border
MakroscopeCard border
IncenseCard border
Magnus' FemurCard border
Runic PotionCard border

Magnus' Femur is Mak's notorious Slow archetype that packs high scaling, sustain, and well-rounded late game potential. Despite experiencing several buffs and nerfs throughout its lifespan, it always finds its way back onto the surface.

Build Guide:

Potions (Mak)

Recycling BinCard border
Flying PotionCard border
Infinite PotionCard border
Noxious PotionCard border
Sleeping PotionCard border
Energy PotionCard border
Runic PotionCard border
Vial LauncherCard border

Recycling Bin + Vial Launcher lets you roll the dice and dish out the Damage extremely quickly thanks to Haste and Cooldown Reduction. Mak can also play a variety of Potion setups utilizing Potion Distillery and/or Boiling Flask alongside some juicy Reagent creations.

Build Guide:

Space Laser (Stelle)

Space LaserCard border
AltimeterCard border
ObservatoryCard border
PropellerCard border
OrnithopterCard border

Space Laser takes advantage of the incredibly spammy Charge potential from items like Altimeter and Observatory. Its supporting items are all about creating the fastest loop possible, and the recent buffs have made it faster than ever before!

Build Guide:

Drone Workshop (Stelle)

Stelle's WorkshopCard border
JoystickCard border
Angle Grinder DroneCard border
SpotlightCard border
AltimeterCard border
Hydraulic SqueezerCard border

Stelle's Workshop + Angle Grinder Drone is an incredibly fast Charge loop that takes advantage of Spotlight for Damage scaling. It's a similar shell to the classic Molten Ball Blaster, but instead leans more into a combo setup with a much higher ceiling.

Lightning Rod (Stelle)

Lightning RodCard border
Cloud TankerCard border
AltimeterCard border
Weather MachineCard border

Lightning Rod + Weather Machine is a powerful duo, as long as you can solve the Damage scaling. The addition of Cloud Tanker makes this far easier than before, but if you manage to get Slow and Steady, feel free to lean into more Slow support with Fire Hose.

Build Guide:

Burn (Jules)

Gingerbread HouseCard border
HoneycombCard border
Banu LeavesCard border
MicrowaveCard border
ButterCard border
Black PepperCard border
Egg TimerCard border

Note: Jules builds have extremely contextual positioning due to the RNG placement of the Stoves and Coolers. Your mileage may vary.

Jules has countless viable Burn setups. There's the Food spam builds like Grill, Feast, and Gingerbread House, along with the Slow Burn core of Hot Box and Imu. Honestly, there's several more beyond that, allowing plenty of room to work with what you get.

Build Guide:

Giant Lollipop (Jules)

DishwasherCard border
Food TruckCard border
Giant LollipopCard border
CoffeeCard border

Note: Jules builds have extremely contextual positioning due to the RNG placement of the Stoves and Coolers. Your mileage may vary.

Giant Lollipop hits hard and fast, putting out absurd numbers with the likes of Dishwasher. Its Quest is easy to fulfill with Excellent Vintage and fast Food items, then once online it becomes a massive threat. Cutting Board and Bubblegum Floor are other solid alternatives.

Freezer (Jules)

SorbetCard border
ButterCard border
Walk-In FreezerCard border
SlusheeCard border
Pastry CartCard border
StrawberriesCard border

Note: Jules builds have extremely contextual positioning due to the RNG placement of the Stoves and Coolers. Your mileage may vary.

Freeze can be oppressively strong, but does have a bit of whacky positioning issues depending on where the Coolers spawn. However, once assembled, it can effectively lock down opposing boards while dealing a ton of Damage. Pastry Cart and Blender are both great choices.

Build Guide: