Efficient Economics
A huge part of enabling a Max Health strategy is by building a strong Economy. Without an efficient means of generating gold, you won't be able to afford the various means of Health-stacking.
Pygmalien has plenty of early game options for building Income. The Jungle Ruins event is one of the easiest ways to gain an additional +2 Income, and you can also purchase any
ATMs that are offered.
Building up a solid foundation will allow you to fund scaling strategies in the late game. Immediate boosts such as
Chocolate Bars pale in comparison to the near-infinite end game purchasing power.
Pawn Shop
Pawn Shop is by far the best way to scale Max Health, allowing you to reach astronomical numbers. It grows in Value every time you sell an item, making
Chocolate Bar and Gumball events incredibly strong and worth taking.
The trickiest part is honestly acquiring the
Pawn Shop in the first place, and the later you pick it up, the less time you'll have to scale its Value. If found early enough, you can get a lot of value using
Rewards Card, but this won't always be the case.
However, the rework to
Ledger (formerly Deed) was a massive buff to
Pawn Shop, allowing it to reliably scale later in the game. Ultimately, this makes the build a viable pivot, whereas before the stars had to align early enough, or else you just couldn't get there.
If you manage to get the Deadly enchant, it's the easiest way to guarantee 100% Crit Chance as it scales to the Value of the
Pawn Shop, which will easily be well over 100 gold.
Double Whammy + Belt
Double Whammy lets you capitalize on your Economy game plan and turn it into massive raw Damage. When done properly, very few builds can survive its insane one-shot bonk potential.
Belt greatly increases your survivability and Damage output simultaneously, making it so even a Silver/Gold
Double Whammy can still threaten an absurdly high number.
Kripp had an Obsidian enchanted
Double Whammy, doubling its already insane Damage to even crazier levels. A Radiant enchant is another strong option, helping to ensure your sole source of offense can make it through its long Cooldown.