Swash Buckle
Swash Buckle is an absolute premium item for One-Weapon builds under the right circumstances. Without a high enough Crit Chance it's hard to justify, but with, it becomes an incredible Damage (and Shield) boost.
By far the best way to capitalize on
Swash Buckle is with Crit scaling skills, and when paired with a Vehicle like
Submersible, there is one clear choice and it's not even close.
Flashy Pilot allows you to escalate your Crit Chance to astronomical levels, and in turn increasing the Damage/Shield values thanks to the passive effect of
Swash Buckle. Surpassing the usual 100% threshold is extremely relevant when the excess amount still converts into raw stats.
Silencer
Silencer is a staple to basically every One-Weapon build, although among the rest of the usual cast, it's actually not as important with
Submersible. This is because it already has such a low Cooldown. Plus once you factor in its permanent Haste, the difference becomes even less noticeable.
Regardless, it's still always worth including. Speed is everything when it comes to late game builds, as that extra split second could mean activating your Freeze skill before their build starts going off.
Clamera + Equivalent Exchange
Clamera's greatest strength is it's on-start effect, helping you get a jump on the enemy and occasionally kickstart your build with rare skill combos. Kripp had a lucky setup which utilized a Restorative
Clamera +
Equivalent Exchange to activate a Toxic
Submersible.
This combo allowed the
Clamera to immediately Charge the
Submersible thanks to
Shipwreck's Multicast, then
Submersible would infinitely sustain itself since Lifesteal counts as Healing. A wildly powerful build, and while definitely not easy to replicate, it's a good example of how you can take advantage of rare skill drops.
Left Eye / Right Eye
Left Eye and
Right Eye are solid flat increases to Crit Chance. They also tend to be more accessible than many other Crit skills since they begin at lower tiers, and since you only have one active item, you can combine both together (positioning doesn't matter).
There's always going to be better options like
Flashy Pilot, but in reality you just need to pickup the best value that's offered. Not every run will offer the cream of the crop, but as long as you make an effort to get some Crit, you should be able to piece it together.
Glass Cannon
Glass Cannon offers an insane Damage boost with the obvious drawback of affecting your opponents' Weapons as well. However, having the innate Shield does help mitigate this to some extent, and there's always the chance of queueing into non-Weapon builds.
Given the speed of
Submersible +
Shipwreck, this build can often take better advantage than most others. Just understand that you do run a small risk of getting blown up by your own skill, so if you aren't confident in your existing setup, perhaps reconsider.
Slow and Steady
Slow and Steady is a very strong form of Damage scaling, with this build in particular taking advantage of its Heavy enchantment. There are definitely other options as well such as
Tempering, although just like with Crit skills, you gotta work with what you get!