Grant 20 bonus Ability Power. Combat start: Grant 30 Ability Power every 5 seconds.
Combat start: Shields the holder for 25% of their max health for 8 seconds. When the shield breaks or expires, gain 40 Ability Power.



Grant 15% Omnivamp. Damage heals the lowest percent Health ally for 25%.



Gain 150 HP. Enemies within 2 hexes have 50% reduced Magic Resist. When they cast an Ability, they are zapped for magic damage equal to 185% of their maximum Mana. (Direct damage item)



Grant 35 bonus Ability Power and 15% Critical Strike Chance. Damage from an Ability can critically strike.



Unique: Grant 10 bonus Ability Power and 10% Attack Speed. Magic or true damage from an Ability burns the holder's target, dealing 10% of the target's maximum Health as true damage over 10 seconds and reducing healing by 30% for the duration of the burn.



The holder gains the Street Demon trait.



The holder gains the Techie trait. The holder gains 15% more Ability Power from all sources.