The holder gains the Ambusher trait.
The holder gains the Firelight trait.
Grant 15% bonus Attack Damage and 10 bonus Ability Power. Abilities and attacks deal 30% more damage to shielded enemies.
Grant 2 effects: +15% Attack Damage and 15 Ability Power, Attacks and Abilities heal for 15% of damage dealt. Each round, randomly increase 1 of these effects by 30%.
Unique: Grants 35% bonus Attack Damage and 15% Critical Strike Chance. Damage from an Ability can critically strike.
Grant 35 bonus Ability Power and 15% Critical Strike Chance. Damage from an Ability can critically strike.
Unique: Grant 10% bonus Attack Damage. Dealing physical damage from an attack or Ability reduces the target's Armor by 50% for 5 seconds. This effect does not stack.
Unique: Grants 20% bonus Attack Speed. Combat start: immune to crowd control for 15 seconds.
Each round: equip 2 random items. Improves with player level! Consumes 3 item slots.