The holder gains the Bruiser trait.
Grant 25 Armor and Magic Resist for the first 10 seconds of combat. 50% Sunder enemies within 2 hexes.
Sunder: reduce Armor by 50%
The holder gains the Experiment trait.
Grant 15% bonus Attack Damage and 10 bonus Ability Power. Abilities and attacks deal 30% more damage to shielded enemies.
Unique: Grant 10 bonus Ability Power and 10% Attack Speed. Magic or true damage from an Ability burns the holder's target, dealing 10% of the target's maximum Health as true damage over 10 seconds and reducing healing by 30% for the duration of the burn.
Heal adjacent allies for 15% of their missing Health every 5 seconds. Affected allies take 10% less multi-target damage for 5 seconds (damage reduction does not stack). Aura Item
Once per combat at 60% Health, increase max health by 25% and gain 35% Attack Damage for the rest of combat.
Unique: Grant 250 bonus Health. Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 30% for the duration.