Here Comes Trouble
This setup is for those who don't want to fight alone. It's filled with Buffs for both her and her minions, not limited to just Trouble, but the Dead Ringers too.
Here Comes Trouble gives players a more grounded playstyle, letting
Vex stand back while sending Trouble in to cause, well, trouble!
The tree provides a lot of Damage boosts for any type including Gun, Ordnance, Minion, and Melee, allowing you to be versatile with your approach.
Notable Skills
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Mourning - Increased Kill Skill Effectiveness. -
Elemental Essence -
Vex Gains increased Elemental Damage. -
Shocking Attunement - While Attuned to Shock,
Vex gains movement speed, and gun damage while moving.
Deadwire - When
Vex deals gun damage, there is a chance to spawn a Spark Remnant that will seek out a nearby enemy and explode, dealing shock minion damage to nearby enemies.
Overspirited - Kill Skill. Killing an enemy with Ordnance damage or an Action Skill will spawn an Explosive Remnant that deals Cryo Ordnance Damage to nearby enemies.
Augments
Returning from Borderlands 3 we have Augments. Augments are a modifier you can use to shake up your action skill, further directing your own build towards the playstyle you desire. For the Trouble skill tree we have some interesting ones to play with.
Violent Outburst - Lets us sacrifice Trouble (Or a chunk of Trouble's HP if the action skill is active) in return for a kill skill. This is very useful for boss fights or scenarios where you need your skill procs but don't have ads available to use. Right next to this augment there is the skill
Grave Command, which lowers Trouble's respawn time. Be sure to combine the two!
If you want something a little more in favor of Trouble, try
Beast Mode. Command Trouble to enter a powered up state, gaining damage immunity, attack speed, and movement speed. Additionally, every kill extends the duration further.
Each Skill Tree has five Augments to choose from.
Capstones
New to Borderlands 4 we have Capstones. Each skill tree comes equipped with 3 capstones, placed at the very end of the skill tree, so they need a lot of investment to reach! However, that investment is rewarded with unique and powerful effects.
Double Trouble - Trouble now has a chance to create an illusion near the enemy, allowing Trouble to more easily overwhelm their foes.
Trouble Bubble - A more defensive choice, Trouble gains an overshield whenever he deals damage, and an elemental Aura that deals damage to nearby enemies. Notably, this Aura gains boosts from Ordnance damage, so tie this in with any Ordnance build ideas you may have.
Unsealed - Trouble marks the target, causing them to take increased gun damage from
Vex. With some other bonuses this is a great pick for those wanting to keep
Vex the primary element, letting Trouble fulfill more of a supporting role.
Vexcalation
The
Incarnate Tree is all about aggression. Kill the target before they kill you; load up on Lifesteal and damage your way to survival. With a host of kill skills, this is the tree you want in order to maximize your weapon's damage output.
Incarnate drops the minions and piles everything into making
Vex as strong as possible.
Notable Skills
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Guns and Needles - Kill an enemy to restore a chunk of Repkit cooldown. -
Fiendish Invigoration - Following the above, use a Repkit to gain increased movement speed and fire rate for yourself and your minions. -
Bloodletter - Gun and skill crits have a chance to apply bleed, causing kinetic status effect damage over time for a duration. This unique DoT stacks up to 20 times over, so it has a lot of potential with fast-firing weapons. -
Grave Power - All of Vex's Kill Skills gain up to 3 extra stacks. -
Target Prescience - Vex's Gun Damage gain Critical Hit Chance against any part of enemies. -
Mortal Terror - Chance to trigger Kill Skills when critically hitting enemies.
The last three skills have exciting synergy, and that only scratches the surface of what this skill tree has to offer. There's plenty of Splash damage and Skill damage to support the action skills.
Augments
If you want to build
Vex out for gun damage look no further than
Witchy Trigger Finger. Dealing damage with Eldritch Blast will reload our current weapon and increase our gun damage!
For those wanting an ability oriented option try
Grave Harvest. Killing an enemy will spawn a Soul Orb that deals continuous damage to other targets.
Vex can detonate one of these orbs to deal AoE burst damage. It's a great choice for a more ability damage based build.
Capstones
Desecration - Our
Incarnate action skill now creates Hazards, areas of damage over time that harm enemies inside of them; great for area denial and crowd control. It also changes the Eldritch Blast projectile to homing, providing ease of use and consistency.
Vibe Check - Eldritch Blast now has three charges to use separately. Using all charges together causes Eldritch Blast to ricochet between enemies. It also doubles the cooldown reduction received when dealing gun damage. It pairs very well with
Witchy Trigger Finger.
Heartpiercer - If you want you Eldritch blast to deal LOTS of damage, then look no further. Eldritch Blast no longer has a cooldown but drains
Vex's HP instead. However, it also grants the ability to restore health back on hit. The damage is based on a percentage of your health, so prioritize your max HP stat to maximize your damage output.
The Fourth Seal
The Fourth Seal is based around the
Dead Ringer Action skill. If you want to create an army to go forth and do your bidding, then this tree is for you. Scoop up as many minion boosts as you can, then send forth Spectres and Reapers to overwhelm your enemies.
Notable Skills
Sanguine Fiends - Kill skill.
Vex and her Minions regenerate health over time.
Cursed Blade -
Vex's Melee attacks apply Cursed to impacted enemies, making them take Kinetic Status damage whenever they take gun damage.
Blood Sacrifice - Kill skills are triggered whenever a minion dies.
Ghasterbait - Whenever
Vex Dodges, she creates a Spectre nearby and becomes invisible for a short time.
Haruspex - Melee Override.
Vex now throws a Phase Dagger from her offhand that deals Melee damage.
Diener -
Dead Ringer gains an additional Charge.
Augments
Some of
Dead Ringer's augments only affect one type of summon, so choose wisely based on which one you want to focus on.
Banshee's Wail - Reapers can now use
Banshee's Wail, dealing damage to nearby enemies and granting overshield to nearby allies. This also debuffs the enemies' attacks, making them do less damage.
Ghast Blaster - Spectres gain the ability to use Ghast blast, dealing gun damage to all nearby enemies. This effect occurs on spawn, along with every time they reload.
Not all of the
Dead Ringer's augments are specific to just one type, so don't worry if you're looking to mix and max.
Capstones
Heirloom - Provide a copy of
Vex's currently equipped weapon for a short duration. Only one Spectre can have a copied gun at a time, and spawning a new Spectre will remove the copied gun from the previous Spectre. Find a great weapon? Share it among your minions for double the fun!
Grim Reaper - Spawn a
Grim Reaper that drains the life out of enemies for health restoration. If an enemy dies while being drained this can spawn a new
Grim Reaper.
Dark Pact -
Vex can now equip two augments, and gain the ability to fully restore health to all active clones. This is the ultimate capstone for
Dead Ringer clone uptime.
There are of course many more skills to choose between, so feel free to experiment and discover what works best for you. To see all of
Vex's skills, try out our Build Planner!