Mantra. Get as many variants as you can find to cover all elemental bases.
- For the Rainbow LDKSMB build, you specifically also want one that has a Fire Element Mode that you can swap (or mode switch) to and from just to activate
Burning Attunement, which will boost
Prismatic Weaponry.
Licensed Parts
- Jakobs (Ricochet Accessory) is very strong: it enables ricochets and access to powerful enhancement effects.
- Ripper (Charge Mag) is an extreme DPS boost, but is generally reserved for bossing due to the charge time and ammo inefficiency. The more fire rate PARTS a
Mantra has, the quicker it will charge-up the Ripper magazine.
Mantra can roll both of these licenses at once.
Other Weapons
The only other significant weapon choices are bringing powerful underbarrels like
Jakobs Shotgun Spread Launcher with you, which can be used in a panic or to deal with pesky Elemental Eater enemies.
REPKIT
War Paint,
Order Repkit,
Triple Bypass are all good choices of Repkit with their own relative strengths.
Look for these effects, or combinations of them:
- Enrage (Experimental)
- Hard Hitter (Steroidal)
- Elemental Affinity (Reactive)
- Accelarator (Adrenalized)
- Enrage is highly recommended if you're looking to maximize damage, since it will apply to all damage and be double and triple dipped by
Reverburnations into
Bloodletter, and can go even further if you decide to use
Groundbreaker.
ORDNANCE
The 'Crit Knife'
Jakobs Grenade is a powerful bossing tool that can reliably up DPS and the damage of skill procs.
Slippy is a powerful all-around choice that boasts great power on Melee
Vex setups, having good mobbing applicability and boss damage. The boss damage does tend to fall a bit short due to the limited charges.
CLASS MOD
For stat rolls on any class mod, look for:
- Melee Damage; Skill Damage; Gun Damage
- Skill Crit Chance; Melee Crit Chance; Gun Crit Chance
This Class Mod is the staple choice: permanent Amp uptime is nigh-unbeatable as a feature on gun builds, and the item itself also has available skill rolls that benefit the setup.
+3
Corporeal; +Any distribution between the rest
- Since there's no
Blood Is Power, we don't particularly care about
Grave Thirst beyond it helping minions sustain. That means it can still be a good skill to roll though, particularly if using Specters to trigger
Mortal Terror on the LDKSMB setup. - +4
Blood Is Magic or +4
Conjunction are the remaining rolls left for maximum damage. Either or is fine if going for these, the difference is minimal.
Blood Is Magic is actually Skill Damage.
It won't make
Mantra as powerful as
Teen Witch does, but it can come situationally close and is arguably a better pick if you want to introduce
Groundbreaker into your gameplay loop.
+5
Reverburnations; +2
Fell Inscriptions or +2
Burning Attunement
- As much
Reverburnations as possible. It's the unnegotiable sole reason to even use this.
Other Class Mods?
You can consider giving the following a try, just don't expect anything revolutionary:
Illusionist (+5
Prismatic Weaponry)
Sanguine Fiends is a nice skill for the remaining two points.
Avatar (+5
Shocking Attunement or +5
Burning Attunement)
- For the remaining two points, you'd ideally want one of them into
Radiant Attunement, which allows you to have four active attunements in total for
Prismatic Weaponry, as long as you switch weapons/modes enough.
SHIELD
Watts 4 Dinner with 150% Amp is, unsurprisingly, best in slot. Not just that, but the 25% Shock it provides can cause its own
Reverburnations procs.
Super Soldier is a great choice if you're looking to try other approaches and class mod choices.
ENHANCEMENT
For stat rolls on enhancement, look for:
- Shotgun Damage; Gun Damage
- Weapon Equip Speed; Shotgun Equip Speed
- Shotgun Crit Damage; Gun Crit Damage
- Shotgun Mag Size; Gun Mag Size
Quintain; Bounce Pass; Piercer
- Very good choices with high general applicability.
Multistrike and Sequencer are also good, just beware that Specters can mess up the Sequencer effect.
Entropic;
Devourer; Hard Charger; Free Loader; Short Circuit
- Some of these can be extremely powerful, however the RNG and overall inconsistency can be an annoyance. Experiment to your liking.
Lame; Mixologist
- The weaker options of the bunch, but still serviceable.