Astonisher
I really like beer.
Pure Energy - Firing consumes the entire Mag and increases Damage by +3.3% per Ammo consumed.
Mechanics
- 1/30 per consumed ammo, not 3.3%
- Damage boost is a pure multiplier.
- Magazine size increases work on it.
Rolls
- Can be Kinetic
- Can be Elemental
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Lieutenant Harmony | Jakobs (Ricochet Accessory) Hyperion (Accuracy Grip) | |
Avarice
Struggle for the legal tender.
Money Please - Firing consumes N cash to deal +300% Damage.
Mechanics
- The 300% Damage is Amp.
- Shooting the gun once permanently gives you the 300% Amp.
- This works on its underbarrels, and permanently stays on any weapon you swap to after shooting it, at no money cost. Ok.
Rolls
- Note: COV gun rolls have specific useful synergies on certain characters' builds, namely
C4SH and
Rafa.
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Vulkorr | Jakobs (Ricochet Accessory) Hyperion (Gun Shield) Tediore (Throw on Reload) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) Atlas (Dart Underbarrel) Atlas (Grenade Underbarrel) Daedalus (Underbarrel/Multi-Loader) | - Jakobs
- Jakobs + Ripper
- Jakobs + COV
- Jakobs + Atlas
- Jakobs + Daedalus
- Ripper + Daedalus
- Ripper + Atlas
- COV + Daedalus
- COV + Atlas
|
Decay
Imminent Meltdown.
Decay - 30% Chance to attach a Torgue Sticky whenever an enemy receives Radiation Status Effect Damage.
Mechanics
- Any Radiation Status Effect can attach a Sticky, including ones not from the Gun itself.
Rolls
Note: COV gun rolls have specific useful synergies on certain characters' builds, namely
C4SH and
Rafa.
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Logistics Manager Reyes | Jakobs (Ricochet Accessory) Hyperion (Gun Shield) Tediore (Throw on Reload) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) Atlas (Dart Underbarrel) Atlas (Grenade Underbarrel) Daedalus (Underbarrel/Multi-Loader) | - Jakobs
- Jakobs + Ripper
- Jakobs + COV
- Jakobs + Atlas
- Jakobs + Daedalus
- Ripper + Daedalus
- Ripper + Atlas
- COV + Daedalus
- COV + Atlas
|
Decompiler
Some disassembly required.
Tinkerer - Every X shots gains a chance to shoot its projectiles in a different element.
Mechanics
Element | Every X Shots | Chance |
|---|
Cryo | 6 | 30% |
Incendiary | 7 | 35% |
Shock | 8 | 40% |
Corrosive | 9 | 45% |
Radiation | 10 | 50% |
Rolls
Note: COV gun rolls have specific useful synergies on certain characters' builds, namely
C4SH and
Rafa.
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Blackgrin | Hyperion (Gun Shield) Torgue (Impact Mag) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) Daedalus (Underbarrel/Multi-Loader) | - Torgue
- Torgue + Daedalus
- Ripper
- Ripper + Daedalus
- COV
- COV + Daedalus
|
Devourer
Just as Saturn devoured his children so too shall I devour this sandwich.
Ruin - On hit, consume a Status Effect of the same Element as the Gun's current Mode to deal its remaining Damage immediately.
Mechanics
The Properties of the new damage instance created by Ruin are as follows:
- Is considered Status Effect and Splash Damage.
- Status Effect Duration boosts are a pure multipier to it.
- Not considered Gun, Ordnance or Skill Damage.
- Not a Double Dip.
- Bonus Elements can trigger Ruin, but they will still use element of the gun's current mode.
- When using
Complex Root (and possibly some other weapons), one can shoot then swap to
Devourer, and the
Complex Root lingering projectiles will trigger Ruin.
The Damage Formula of the new damage instance created by Ruin:
[ Remaining Damage of status effect 1 + Remaining Damage of status effect 2 + Remaining Damage of status effect 3 + .... Remaining Damage of status effect N ] x N |
|
|
N is the amount of status effects of a gun's current mode's element present on the enemy. The maximum amount of Status Effect stacks is 20 per element.
Remaining Damage ≈ Tick damage x Ticks left
This is a good approximation. In reality, it's a lot more precise than ticks.
Rolls
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Ducky | Jakobs (Ricochet Accessory) Hyperion (Gun Shield) Tediore (Throw on Reload) Torgue (Impact Mag) COV (Unlimited Mag) Hyperion (Accuracy Grip) Daedalus (Underbarrel/Multi-Loader) Maliwan (Element Switch Underbarrel) | Preference. - Depends if you care about the gun as a 'gun' or just its special effect.
|
Exhibition
A bit of a showoff...
Display of Force - Fires splash projectiles in two-round bursts and low delay.
Mechanics
- Ripper (Charge Mag) can turn it completely full auto.
Rolls
Note: COV gun rolls have specific useful synergies on certain characters' builds, namely
C4SH and
Rafa.
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Drilla Killa | Jakobs (Ricochet Accessory) Hyperion (Gun Shield) Tediore (Throw on Reload) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) Atlas (Dart Underbarrel) Atlas (Grenade Underbarrel) Daedalus (Underbarrel/Multi-Loader) Maliwan (Element Switch Underbarrel) | - Jakobs
- Jakobs + Ripper
- Jakobs + COV
- Jakobs + Atlas
- Jakobs + Daedalus
- Ripper + Daedalus
- Ripper + Atlas
- COV + Daedalus
- COV + Atlas
|
Fourier's Malady
I like to wait until the series is complete.
Discontinuous - On fire, has a Chance to throw a copy of your Gun
Mechanics
- On shot, has a chance to fire a copy of your gun in addition to the usual bullets.
- Damage of the reload is calculated post-ammo consumption.
- For example, if you shoot a copy out at 15 bullets in your magazine, the copy will deal damage as if it had 13 bullets in the magazine.
- Spawns additional copies when used with Rafa's
Grenazerker Class Mod and the Digi-Divider
Tediore Enhancement, alongside the Replicator Tediore reload part. - Spawned copies do not benefit from Amp.
- Sometimes spawns a copy directly inside of you, causing self-damage.
Rolls
- Can be Kinetic.
- Can be Elemental.
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Lieutenant Bume | Jakobs (Ricochet Accessory) Hyperion (Gun Shield) Tediore Reload Variants Torgue (Impact Mag) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) Atlas (Dart Underbarrel) Atlas (Grenade Underbarrel) Daedalus (Underbarrel/Multi-Loader) | - Tediore Shooting
- Tediore Shooting + Daedalus
- Tediore Shooting + Torgue
- Tediore Shooting + Torgue + Daedalus
|
Hand Frag
It can hold so much!
Depp Pockets - On Reload, fire a Shotgun Blast that scales with the amount of ammo reloaded.
Mechanics
On reload, it checks how many bullets you load in mag and does two calculations:
- Increases Shotgun Blast's Projectiles by an amount of:
RocketProj=2+floor(AmmoLoaded/10)
- It then also applies a pure multiplier based on
RocketProj. - Which means quadratic scaling:
RocketProj * (RocketProj-1) = RocketProj^2-RocketProj
- 252 bullets loaded translate to (x27 x 26 = x702), assuming every rocket hits.
RocketProj formula, put simply, is 2 rockets as baseline no matter what + 1 for every whole group of 10 ammo you load in mag So 252 bullets loaded become 2 + 25 = 27
- Rockets don't get Amp.
- Rockets base follows card.
Rolls
- Can be Kinetic.
- Can be Elemental.
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
RelaxMech | Jakobs (Ricochet Accessory) Hyperion (Gun Shield) Hyperion (Accuracy Grip) Atlas (Dart Underbarrel) Atlas (Grenade Underbarrel) | - Maximum Damage
- Jakobs
- Jakobs + Atlas
|
Hippo Gun
This one's for the big guy.
Mud Run - While sliding, increase Damage by 200%, Reload Speed by 200% and Melee Attacks deal +200% Damage for a short duration.
Mechanics
- Buff has a grace period and lingers for 1s after slide ends.
- Buff is additive to On Shot Gun Damage for Guns, and additive with with Boxer/Berserker for Melee Attacks
- Melee boost only works on Melee Attacks, and not generic melee damage like
Groundbreaker. - Gun boost works on underbarrels.
Rolls
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Kolavalin | Hyperion (Gun Shield) Tediore (Throw on Reload) Torgue (Impact Mag) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) Atlas (Dart Underbarrel) Atlas (Grenade Underbarrel) Daedalus (Underbarrel/Multi-Loader) | - Maximum Damage
- Torgue
- Torgue + Daedalus
- Daedalus
|
Honeymooner
Bang, Zoom!
Rising Action - On hit, increase Status Effect Damage Taken by the target by +20% for 3 seconds, stacking up to 5 times.
Mechanics
- Max is 100% Status Soup.
- Stacks are refreshable.
- Underbarrels stack it.
- Elements don't have to match the Status applied.
- Source-inhereting Bonus Elements stack it faster.
Rolls
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Megan | Jakobs (Ricochet Accessory) Hyperion (Gun Shield) Tediore (Throw on Reload) Torgue (Impact Mag) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) Atlas (Dart Underbarrel) Atlas (Grenade Underbarrel) Daedalus (Underbarrel/Multi-Loader) | - Jakobs
- Jakobs + Torgue
- Jakobs + COV
- Jakobs + Daedalus
- Torgue
- Torgue + Daedalus
- Daedalus
|
Infection
You will suffer me.
Infection - Critical Hits have a 30% Chance to change Element to Weapon Element with increased Weapon Element Status Effect Chance and increased Weapon Element Status Effect Damage.
Mechanics
Rolls
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Lieutenant Harmony | Hyperion (Gun Shield) Tediore (Throw on Reload) Torgue (Impact Mag) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) Atlas (Dart Underbarrel) Atlas (Grenade Underbarrel) Daedalus (Underbarrel/Multi-Loader) | - Torgue
- Torgue + Daedalus
- Ripper
- Ripper + Daedalus
|
Lovelorn
EZ PZ NBD.
HOT MOD - Launches a Kill Drone that deals N Damage to nearby enemies. Enemies Killed will spawn an additional drone.
Mechanics
- Underbarrel shoots out two Order Kill Drones that benefit from all appropriate damage bonuses, like Amp and On Shot Gun Damage.
- On kill from either a bullet from the gun or specific Tediore reloads, spawns a drone.
- Does not work with Tediore Combo Reloads or the MIRV Child grenades.
- Drone kills also do not proc more Drones.
- Drones spawned from kills do not benefit from Amp or Enhancement Gun Damage bonuses.
- Drones either have a cap or it's a chance to spawn on kill, because sometimes it just doesn't work consistently...
Rolls
- Can be Kinetic.
- Can be Elemental.
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Dr. Elena Smith | Jakobs (Ricochet Accessory) Hyperion (Gun Shield) Tediore (Throw on Reload) Torgue (Impact Mag) COV (Unlimited Mag) Ripper (Charge Mag) | |
Petanque
The inertia can be contained no more than a bullet leaving a gun.
Clonk - On kill, attached projectiles jump to a nearby target.
Mechanics
Rolls
Note: COV gun rolls have specific useful synergies on certain characters' builds, namely
C4SH and
Rafa.
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Jason And His Frame | Hyperion (Gun Shield) Tediore (Throw on Reload) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) Atlas (Dart Underbarrel) Atlas (Grenade Underbarrel) Daedalus (Underbarrel/Multi-Loader) | - Ripper
- Ripper + Atlas
- Ripper + Daedalus
- COV
- COV + Atlas
- COV + Daedalus
|
Ripple
One for the brutality. Two more for the show.
Ripple - Stickies attached to enemies inflicted with Corrosive Status Effect deal bonus Corrosive Damage on explode.
Mechanics
Rolls
Note: COV gun rolls have specific useful synergies on certain characters' builds, namely
C4SH and
Rafa.
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Experiment C-23 | Jakobs (Ricochet Accessory) Hyperion (Gun Shield) Tediore (Throw on Reload) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) Atlas (Dart Underbarrel) Atlas (Grenade Underbarrel) | - Jakobs
- Jakobs + COV
- Jakobs + Ripper
- Jakobs + Atlas
- COV
- COV + Atlas
- Ripper
- Ripper + Atlas
|
Shardenfreude
For those hiding in Glass Houses.
Shards - Bullets stick. On Mode Switch, throws attached projectiles, which explode on impact.
Mechanics
- On hit, bullet hits for 10% of Card Damage and sticks on target
- After 3 seconds or on mode switch, bullet explodes on target for full card damage.
- Once the bullet explodes, it "ricochets" randomly and delivers another instance of damage.
- Does not use Sticky Multiplier scale.
- Gun bonus elements do not create extra shards.
- Jakobs license, Bounce Pass and Leaper do, however.
Rolls
Note: COV gun rolls have specific useful synergies on certain characters' builds, namely
C4SH and
Rafa.
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
Jr. Manager Warrant Baggett | Jakobs (Ricochet Accessory) Hyperion (Gun Shield) Tediore (Throw on Reload) COV (Unlimited Mag) Ripper (Charge Mag) Hyperion (Accuracy Grip) | - Jakobs
- Jakobs + COV
- Jakobs + Ripper
- COV
- Ripper
|
Virtue
I'm breaking from the weight of the wait.
Patience - Shoots 5 additional projectiles when fully charged.
Mechanics
- Slow charge, limited parts.
- On full charge, shoots +5 projectiles, for a total ofl 1+10 projectiles.
- On full charge, receives a x2 pure multiplier.
- Anything that's not a full charge shot doesn't benefit from the above.
Rolls
Drop Source | Available Licenses & Parts | Best Rolls |
|---|
| Hyperion (Gun Shield) Tediore (Throw on Reload) Hyperion (Accuracy Grip) | |