Guns:
ANY GUN! That's right! Any gun! Experiment and find what works and what you like
Mercurious - damage boost is a pure mult. Because of the large amount of movement speed from
Overdrive alone, this gun is very good and is my go to for mobbing. When playing well enough you can usually 1 shot enemies and because of
Las Jaras and
Shield Barriest we can keep max ammo and shield full most of the time for
Vitriol and amp to be applied to every shot with some slower shooting.
- Torgue (Impact Mag) - great when paired with Airburst enhancement and 3/3
High Caliber - Jakobs (Ricochet Accessory) - allows for better mobbing
- Daedalus (Underbarrel/Multi-Loader) Sniper or Shotgun - great alt option
- Atlas (Dart Underbarrel) - used for bossing so you can sprint and shoot for the most movement speed without worrying about aiming. May not last the whole fight but will last for a lot of it.
Truck - great for mobbing and breaking vile crystals and ordonite
- Torgue (Impact Mag) - allows for airburst enhancement use
- Daedalus (Underbarrel/Multi-Loader) Shotgun is just more pellets for more damage
Bonnie and Clyde - fun gameplay loop. Can pair w/
Daed-dy O
Jakobs Shotgun Spread Launcher - go to underbarrel for bossing. Pair w/ 3/3
High Caliber for the best effectiveness and shoot downwards. Usually at an enemies feet.
Laser Disker - go to tediore for bossing if you don't want to use underbarrels. Pair w/
Grenazerker and Banger enhancement for some amazing damage! Go for high mag size and shooting part.
- See JoeForLong's Tediore Rafa to get a better understanding on how Tediore chucks work as well as other options if you do not have the DLC for this. We are basically doing some gear swaps to be similar to that but with this current skill tree.
Crow-Sourced - Go to for bossing if you want that standard gun feel
- pair it with
First Impression,
Vitriol,
Bullet-Buddy Deluxe, and
Active Fire for some very respectable bossing damage - You will want to at least get Fire Pearl Override for the raid bosses. Otherwise the
Mercurious with Atlas (Dart Underbarrel) usually does fine
Darkbeast - great mobbing gun
- Jakobs (Ricochet Accessory) - required for better mobbing
- Ripper (Charge Mag) - preference for the activity on if this is good or not
- Daedalus (Underbarrel/Multi-Loader) Shotgun - can be nice if using
Metal Management +
Bullet-Buddy Deluxe combo for infinite ammo otherwise you run out really fast
Shalashaska - amazing mobbing gun
- Torgue (Impact Mag) - allows for airburst enhancement use and just makes it easier to hit enemies
- Daedalus (Underbarrel/Multi-Loader) Shotgun - more pellets means more ricochets means more kills
Linebacker - great for breaking Bloomreaper crystals
Maliwan Shotgun/
Kickballer - w/ Beam Tosser Underbarrel
Torgue AR/
Bugbear/
Fleabag - w/ Airstrike Underbarrel
Oscar Mike - for the Space Laser underbarrel
Hellwalker
Hot Slugger
Jakobs Shotgun - w/ Daedalus (Underbarrel/Multi-Loader) Sniper at 2 mag for optimal
Vitriol uptime
Grenade:
Jakobs Grenade Crit Knife - helps top off crit chance to hit 100%
Sho Kunai - fun for more speeeeeed
Slippy - for proccing
CQC
Repkit:
Parts to look for: Accelarator (Adrenalized), Enrage (Experimental), Elemental Affinity (Reactive), Amp (Amplified), Speed (Caffienated)
Triple Bypass - used w/
Now With Caffeine for getting back action skill back fast. Mainly needed when boss farming. If going through mobbing content there are usually other options because your action skill is unlikely to go on cooldown
Kill Spring - allows for really good survivability where there usually isn't much
War Paint - max DPS gotten from this cuz of the fire rate
Class Mod:
Passives to look out for: Action Skill Duration
Dancer - w/ points in
Soltado and ideally
Temerario
Dancer is a pure mult to overdrive bonus
Soltado overdrive bonus is additive w/
Jaque.
Temerario gives A LOT more gun damage
The Thrill can also be nice for more brrrr
Grenazerker - w/ points into
Sinergia. Used for Tediore chucks.
Bombastic - for the points into
First Impression. 2/1
Metal Management does nothing :( Great for some full auto guns when paired w/
Bullet-Buddy Deluxe. The damage while gliding applies to everything so can be REALLY GOOD if taken advantage of correctly
Shield:
Guardian Angel - w/ Amp. The high recharge rate & delay allows for most shots to be amped even for full auto guns. Use for mobbing and bossing.
Watts 4 Dinner - w/ Amp and/or Siphon. Great for both mobbing and bossing. A better survivability option but less amp shots
Firewerks - amazing choice for mobbing but I usually prefer just going amp for stronger single target kills to go into ricochets.
Enhancement:
Passives to look for: gun damage, gun type damage, fire rate, magazine size
You are basically using any good enhancement that synergizes w/ your guns. I will list a couple I know work great
Jakobs Enhancement - Bounce Pass (extra ricochet) and Sequencer (increased damage after critting)
Torgue Enhancement - Head Ringer (increase damage and splash radius) and Airburst (bullets explode in proximity)
Ripper Enhancement - High Roller (increased damage on consecutive hits) and Short Circuit (chance to increase fire rate after reload)
Vladof Enhancement - Bullet Hose (chance for extra projectile) and Box Magazine (increased fire rate and mag size)
Order Enhancement - Power Shot (increased damage on full charge)
Atlas Enhancement - Trauma Bond (increased damage w/ Target Lock) and Protractor (chance to not consume ammo)
Tediore Enhancement - Banger (50% damage boost only additive with
Get Throwin). Recycler and Digi-Divider are also nice to add on