Green Variant: Shoot gun. Any good gun. Autocrit access.
Red Variant: High ROF and/or frequent reload guns. Fast mag dumps. Kinetic-leaning but not locked.
Green Variant: Shoot gun. Any good gun. Autocrit access.
Red Variant: High ROF and/or frequent reload guns. Fast mag dumps. Kinetic-leaning but not locked.
Green Tree is very loaded in terms of QOL and Damage. It has a lot of promise for gun-based setups.






















Access to autocrits (
Can't Stop Winning,
Call).
Two Bonus Elements (
Red Moon Rising,
The Wilds), potentially three with
Mighty Nine
Good soup from
Windfall,
Fortune's Favor and
Luckless
Alchemy 1-point wonder for Fortune stacking.
If Totems have a duration, then 1 point into
Hard-Boiled could be good.








High ROF and/or frequent reload guns. Kinetic-leaning.
Triple Bypass for AS Spam. Might not be needed.
Any Lingering + Alchemic grenade that applies a lot of DOTs for
Alchemy.
Watts Bonus Shock is also another DOT source for
Alchemy.
C4SH Class Mod.
Weapon-dependent Enhancement.





Other options possibly include:
2/3
Skillcraft
1/3
Heating Up
Other options possibly include:
CQC (might trigger from the
Mighty Nine Bonus Element)
I Am A Gun
In The Zone
The Best Defense
Become a Creator
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