WEAPONS
If a weapon is good, it will generally perform well in the build. Use what you like and combine it with a good enhancement. The gear below are just recommended and favorite choices.
For playing around
Daed-dy O, Attunements and
Prismatic Weaponry, I recommend weapons with Mode Switches. If you'd rather not play around
Daed-dy O, just make the relevant Firmware changes.
Have at least one weapon of each element available in your backpack. It can be any weapon. This is just so that you have full access to any element if you ever wish to spawn a specific elemental type of Specter, and to make full use of
Prismatic Weaponry should you wish to.
Conflux
One of my favorite picks for this build, mainly due to it having cool synergies with it. Even if it's not a stellar S-Tier weapon, it has great mobbing and competent bossing.
Look for versions that have Corrosive + Fire Element Switch, alongside Shock, Radiation and Cryo Pearl Elemental Override. This covers our needs for activating
Blight Attunement and
Burning Attunement for
Prismatic Weaponry by simply performing mode switches.
- Jakobs (Ricochet Accessory) is excellent to have for mobbing.
- Ripper (Charge Mag Override) is excellent for bossing and has great enhancement options.
- Atlas (Dart Underbarrel) is a good alternative for bossing with its own respective enhancements.
- Daedalus (Underbarrel/Multi-Loader) Shotgun/SMG/AR mode are nice, but the part takes away one element from the elemental switch, restricting usage of the attunements to one unless you perform weapon swaps. Still, it can be great.
Maliwan Shotgun
The Vertex
Maliwan Shotgun as a gun can feel pretty nice on this setup, as does the
Sweet Embrace.
The Vertex and Stellium can both spawn with either of a great underbarrel:
- Beam Tosser. Get them in as many elements as you can, or at least cover the main three. This has two possible applications in the build:
- Great bossing damage from the Beam Tosser itself due to Amp and bleeds.
- Feeding damage to Specters through Mixologist
Maliwan Enhancement. ESSSENTIAL if you'd like to go that route.
Complex Root
Excellent bossing option that can benefit seamlessly with gear for the
Conflux.
- Atlas (Dart Underbarrel) and Jakobs (Ricochet Accessory) are the recommended licenses.
- Daedalus (Underbarrel/Multi-Loader) Shotgun Mode is alright.
Jakobs Shotgun
- Spread Launcher Underbarrel.
- Quickly dispatch crystal enemies, and has excellent bossing damage.
Hot Slugger
Jakobs Shotgun
Rainbow Vomit
- The
Hot Slugger is very well-liked gun that fits perfectly as a kinetic choice for
Leeching Attunement. - An Epic Balor
Jakobs Shotgun can also feel excellent and is very fun to play with. Daedalus (Underbarrel/Multi-Loader) Sniper Mode on it is a personal favorite.
Rainbow Vomit performs respectably and is also something you can use to apply statuses before swapping back to the
Conflux. Although this build doesn't particularly need to use this interaction, it's a less mechanically stressful approach with similar results.
Crow-Sourced
Goalkeeper
Absolutely excellent assault rifles.
-
Crow-Sourced is a top-tier bossing and mobbing choice, and a great performer all-around for any activity. -
Goalkeeper has access to Jakobs (Ricochet Accessory) and is a little more versatile for mobbing.
Stat Stick for Blood Rifts
- These are only really meant to be used with
Configuration. Ignore if using another class mod.
Potato Thrower IV
Fleabag
Torgue AR
With the Airstrike Underbarrel, which on the
Potato Thrower IV and
Fleabag can reach up to 129k Base Damage at level 60. These are the great to hold while spawning the Blood Rifts, and you can swap off of them and back to your guns after you've summoned the rifts.
- You must have the underbarrel mode active while doing summoning the Blood Rifts.
- Obviously, use the best you can find. The maximum damage 129k Airstrike Underbarrel will always have a COV (Unlimited Mag) part. The Epic
Torgue AR can get up to 127k.
More Weapons...
- Check out Borderlands 4 META Weapons Tier List for a general list. From there, pick weapons based on the build's strengths and match an adequate Enhancement. That way, any good weapon will play well.
REPKIT
Order Repkit
- Enrage (Experimental) + Accelarator (Adrenalized) is generally good, especially for mobbing.
- Amp (Amplified) + Enrage (Experimental) is a great opener for boss fights.
War Paint and
Triple Bypass with any of the relevant perks are the other relevant Repkit options.
ORDNANCE
Crit Knife
Jakobs Grenade is a staple choice due to damage and more
Mortal Terror procs.
Countermeasure,
Waterfall,
Blockbuster,
Skully,
Firepot and
Slippy are fun options for mobbing.
Torgue Heavy Weapon and
Maliwan Heavy Weapon are also decent.
CLASS MOD
For stat rolls on class mods, look for any of:
- Gun Damage
- Gun Crit Chance
- Gun Type Damage
- Damage Dealt
- Fire Rate
Teen Witch
Main choice if you want to completely focus on guns. Specters will have competent mobbing damage, but be relegated almost entirely to support against bosses.
Perma-Amp is an excellent boost to
Conflux since it fills out the part of the damage formula the gun lacks the most, and of course it's a massive damage benefit to the other gun options.
- +4 or +3
Grave Thirst; +3
Corporeal or +4
Conjunction - Excellent sustain from
Grave Thirst for both Vex and Specters, allowing the latter to last longer throughout an encounter
- +4
Conjunction; +3
Corporeal - Full damage-oriented pick. Specter sustain can be problematic if you don't max out
Sanguine Fiends while running this.
Spirits
Great choice for leaning towards making the Specters more powerful.
Grave Current gives them a large Skill Damage Bonus Element.
+5
Grave Current; + Any
Great choice for leaning towards making the Specters more powerful.
Infusion allows for one extra trigger of the Mixologist
Maliwan Enhancement. The Gun Damage boost from
Grave Implements applies twice to Specters, and then again at half effectiveness through
I Am A Gun.
- +5
Fiendish Invigoration; +1
Infusion; +1
Grave Implements - Gets the extra Mixologist
Maliwan Enhancement trigger from
Infusion while also maximizing trigger rate through
Fiendish Invigoration.
- +5 or +2
Infusion; +5 or +2
Grave Implements - More balanced approach that helps Vex's damage too instead of mainly the Specters.
Illusionist
Another good choice if wanting to make the Specters more powerful, while retaining respectable Vex damage output. There won't be any extra Mixologist
Maliwan Enhancement triggers compared to Commander, but the overall damage boost from 10/5
Prismatic Weaponry makes a nice, balanced approach.
- +5
Prismatic Weaponry; +2
Sanguine Fiends - Big damage from
Prismatic Weaponry, while great sustain for both Vex and Specters comes from
Sanguine Fiends.
Fun option to mix up the playstyle and introduce a third factor alongside the Guns and Action Skill. Make sure to spawn Blood Rifts using an appropriate stat stick for them (check weapons section).
- +5
Deadwire; +Any - All the other skill rolls are pretty lackluster compared to
Deadwire.
SHIELD
Watts 4 Dinner
150% Amp. this is the main choice when using
Teen Witch. The Bonus Shock damage is also another Status source for
Conflux.
Guardian Angel
150% Amp. Great for use with the other class mod options.
Super Soldier
Great for use with the other class mod options.
ENHANCEMENT
For stat rolls on enhancements, look for any of:
- Gun Equip Speed
- Highly recommended roll due to the usage of Attunements, Maliwan Switches, Weapon Swaps and
Daed-dy O.
- Gun and Gun Type Damage
- Essential rolls due to formula placement. Try having at least one of them where applicable.
- Gun and Gun Type Fire Rate
- Gun and Gun Type Magazine Size
Assuit |
Toile | Mixologist | Primed Potency
Maliwan Enhancement
- Excellent choices for mobbing with the
Conflux. The damage from Mixologist won't be converted by the Pearl Elemental Override, guaranteeing you an extra status for the
Conflux special effect. - Mixologist is also perfect for boosting the damage of Specters by holding a
Maliwan Shotgun with Beam Tosser Underbarrel.
Toile and Primed Potency are great picks if ever using a Vertex/Stellium/
Sweet Embrace as main weapons.
Quintain | Bounce Pass | Piercer
Jakobs Enhancement
- Additional mobbing choices that have broader application for many Jakobs and Jakobs-licensed guns.
- These can feel just as good if not better than Mixologist for the
Conflux.
Evolver |
Primadiem | Power Shot
Order Enhancement
Disruptor |
Binger | High Roller | Short Circuit
Ripper Enhancement
- Good options for any ripper or ripper-licensed weaponry.
Pumper |
Studfinder | Head Ringer
Torgue Enhancement
- Great for torgue or torgue-licensed guns. These can go very well with either Gyrojets or Stickies.
- The Air Burst effect is extremely powerful for mobbing and against Vile/Ordonite enemies. Don't sleep on it.
Combo |
Nexus |
Junction
Atlas Enhancement
- Great for bossing with Atlas-licensed guns. Also pretty nice for sticky weapons that have Atlas license.